Added a ShadowTechnique::computeOrthogonalVector(const osg::Vec3& direction) const method for helping compute an appropriate

up vector to setViewMatrixAsLookAt(..) codes in osgShadow.  This will addresses previous issues that occured when look vectors
co-incided with the hard coded up vectors.
This commit is contained in:
Robert Osfield
2010-03-01 13:00:04 +00:00
parent 42a050e87c
commit ba3971bb45
4 changed files with 19 additions and 5 deletions

View File

@@ -71,6 +71,7 @@ class OSGSHADOW_EXPORT ShadowTechnique : public osg::Object
ShadowTechnique* _shadowTechnique;
};
osg::Vec3 computeOrthogonalVector(const osg::Vec3& direction) const;
virtual ~ShadowTechnique();