From Albert Luaces, typo fixes.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-06-01 13:40:20 +00:00
parent d14a602a59
commit ba9dfb2ff6
103 changed files with 164 additions and 168 deletions

View File

@@ -367,7 +367,7 @@ void Texture2DArray::apply(State& state) const
// For certain we have to manually allocate memory for mipmaps if images are compressed
// if not allocated OpenGL will produce errors on mipmap upload.
// I have not tested if this is neccessary for plain texture formats but
// I have not tested if this is necessary for plain texture formats but
// common sense suggests its required as well.
if( _min_filter != LINEAR && _min_filter != NEAREST && _images[0]->isMipmap() )
{
@@ -630,7 +630,7 @@ void Texture2DArray::copyTexSubImage2DArray(State& state, int xoffset, int yoffs
}
else
{
OSG_WARN<<"Warning: Texture2DArray::copyTexSubImage2DArray(..) failed, cannot not copy to a non existant texture."<<std::endl;
OSG_WARN<<"Warning: Texture2DArray::copyTexSubImage2DArray(..) failed, cannot not copy to a non existent texture."<<std::endl;
}
}