From Albert Luaces, typo fixes.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2015-06-01 13:40:20 +00:00
parent d14a602a59
commit ba9dfb2ff6
103 changed files with 164 additions and 168 deletions

View File

@@ -500,7 +500,7 @@ public:
osg::ref_ptr<osg::DrawElementsUShort> face = new osg::DrawElementsUShort(GL_POLYGON);
face->setName(faceName);
// reserve enough space in the vertex array to accomodate the vertices associated with the segments
// reserve enough space in the vertex array to accommodate the vertices associated with the segments
new_vertices->reserve(new_vertices->size() + _segments.size()+1 + count);
// create vertices

View File

@@ -430,7 +430,7 @@ void TextBase::positionCursor(const osg::Vec2 & endOfLine_coords, osg::Vec2 & cu
switch (_alignment)
{
// TODO: current behaviour top baselines lined up in both cases - need to implement
// top of characters aligment - Question is this neccesary?
// top of characters aligment - Question is this necessary?
// ... otherwise, nothing to be done for these 6 cases
//case LEFT_TOP:
//case CENTER_TOP: