From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
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@@ -500,7 +500,7 @@ public:
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osg::ref_ptr<osg::DrawElementsUShort> face = new osg::DrawElementsUShort(GL_POLYGON);
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face->setName(faceName);
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// reserve enough space in the vertex array to accomodate the vertices associated with the segments
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// reserve enough space in the vertex array to accommodate the vertices associated with the segments
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new_vertices->reserve(new_vertices->size() + _segments.size()+1 + count);
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// create vertices
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@@ -430,7 +430,7 @@ void TextBase::positionCursor(const osg::Vec2 & endOfLine_coords, osg::Vec2 & cu
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switch (_alignment)
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{
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// TODO: current behaviour top baselines lined up in both cases - need to implement
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// top of characters aligment - Question is this neccesary?
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// top of characters aligment - Question is this necessary?
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// ... otherwise, nothing to be done for these 6 cases
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//case LEFT_TOP:
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//case CENTER_TOP:
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