From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
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@@ -679,7 +679,7 @@ void GraphicsWindowX11::init()
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return;
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}
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OSG_NOTICE<<"GraphicsWindowX11::init() - eglInitialize() succeded eglMajorVersion="<<eglMajorVersion<<" iMinorVersion="<<eglMinorVersion<<std::endl;
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OSG_NOTICE<<"GraphicsWindowX11::init() - eglInitialize() succeeded eglMajorVersion="<<eglMajorVersion<<" iMinorVersion="<<eglMinorVersion<<std::endl;
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#else
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// Query for GLX extension
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@@ -903,7 +903,7 @@ bool GraphicsWindowX11::createWindow()
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// we have a modern X11 server so assume we need the do the full screen hack.
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if (netWMStateAtom != None && netWMStateFullscreenAtom != None)
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{
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// artifically reduce the initial window size so that the windowing
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// artificially reduce the initial window size so that the windowing
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// system has a size to go back to when toggling off full screen,
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// we don't have to worry about the window being initially smaller as the
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// setWindowDecoration(..) implementation with enable full screen for us
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