Updates to NodeTrackerManipulator.cpp

This commit is contained in:
Robert Osfield
2004-10-14 20:35:55 +00:00
parent e4f22c72bd
commit bb7c423849
2 changed files with 5 additions and 0 deletions

View File

@@ -90,6 +90,8 @@ class OSGGA_EXPORT NodeTrackerManipulator : public MatrixManipulator
/** Return node if attached.*/
virtual osg::Node* getNode();
virtual void computeHomePosition();
/** Move the camera to the default position.
May be ignored by manipulators if home functionality is not appropriate.*/
virtual void home(const GUIEventAdapter& ea,GUIActionAdapter& us);