Updates to NodeTrackerManipulator.cpp
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@@ -249,6 +249,9 @@ void NodeTrackerManipulator::addMouseEvent(const GUIEventAdapter& ea)
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void NodeTrackerManipulator::setByMatrix(const osg::Matrixd& matrix)
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{
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osg::Vec3d eye,center,up;
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matrix.getLookAt(eye,center,up,_distance);
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computePosition(eye,center,up);
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}
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void NodeTrackerManipulator::computeNodeWorldToLocal(osg::Matrixd& worldToLocal) const
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