Added CullCallbacks to osg::Node, and osgUtil::CullVisitor.
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@@ -261,7 +261,19 @@ void set2dScene(osg::Group* rootNode)
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}
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struct MyCallback : public osg::NodeCallback
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{
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MyCallback(const std::string& str):_message(str) {}
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virtual void operator() (osg::Node* node,osg::NodeVisitor* nv)
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{
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std::cout<<"In my callback '"<<_message<<"'"<<std::endl;
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traverse(node,nv);
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}
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std::string _message;
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};
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@@ -328,6 +340,8 @@ int main( int argc, char **argv )
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set2dScene(modelview_abs);
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projection->addChild(modelview_abs);
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projection->setAppCallback(osgNew MyCallback("App callback"));
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projection->setCullCallback(osgNew MyCallback("Cull callback"));
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group->addChild(projection);
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@@ -27,6 +27,7 @@ Node::Node(const Node& node,const CopyOp& copyop):
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_parents(), // leave empty as parentList is managed by Group.
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_appCallback(node._appCallback),
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_numChildrenRequiringAppTraversal(0), // assume no children yet.
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_cullCallback(node._cullCallback),
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_cullingActive(node._cullingActive),
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_numChildrenWithCullingDisabled(0), // assume no children yet.
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_userData(copyop(node._userData.get())),
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@@ -350,7 +350,7 @@ void CullVisitor::apply(Node& node)
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StateSet* node_state = node.getStateSet();
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if (node_state) pushStateSet(node_state);
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traverse(node);
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handle_cull_callbacks_and_traverse(node);
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// pop the node's state off the geostate stack.
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if (node_state) popStateSet();
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@@ -551,7 +551,7 @@ void CullVisitor::apply(Group& node)
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StateSet* node_state = node.getStateSet();
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if (node_state) pushStateSet(node_state);
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traverse(node);
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handle_cull_callbacks_and_traverse(node);
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// pop the node's state off the render graph stack.
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if (node_state) popStateSet();
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@@ -581,7 +581,7 @@ void CullVisitor::apply(Transform& node)
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node.getLocalToWorldMatrix(*matrix,this);
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pushModelViewMatrix(matrix.get());
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traverse(node);
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handle_cull_callbacks_and_traverse(node);
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popModelViewMatrix();
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@@ -612,7 +612,7 @@ void CullVisitor::apply(Projection& node)
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*matrix = node.getMatrix();
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pushProjectionMatrix(matrix.get());
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traverse(node);
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handle_cull_callbacks_and_traverse(node);
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popProjectionMatrix();
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@@ -649,7 +649,7 @@ void CullVisitor::apply(LOD& node)
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if (node_state) pushStateSet(node_state);
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//notify(INFO) << "selecting child "<<eval<< std::endl;
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node.getChild(eval)->accept(*this);
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handle_cull_callbacks_and_accept(node,node.getChild(eval));
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// pop the node's state off the render graph stack.
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if (node_state) popStateSet();
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@@ -667,7 +667,7 @@ void CullVisitor::apply(osg::EarthSky& node)
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StateSet* node_state = node.getStateSet();
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if (node_state) pushStateSet(node_state);
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traverse(node);
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handle_cull_callbacks_and_traverse(node);
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// pop the node's state off the render graph stack.
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if (node_state) popStateSet();
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@@ -708,13 +708,13 @@ void CullVisitor::apply(Impostor& node)
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{
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// outwith the impostor distance threshold therefore simple
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// traverse the appropriate child of the LOD.
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node.getChild(eval)->accept(*this);
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handle_cull_callbacks_and_accept(node,node.getChild(eval));
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}
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else if (_viewportStack.empty())
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{
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// need to use impostor but no valid viewport is defined to simply
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// default to using the LOD child as above.
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node.getChild(eval)->accept(*this);
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handle_cull_callbacks_and_accept(node,node.getChild(eval));
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}
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else
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{
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@@ -799,7 +799,7 @@ void CullVisitor::apply(Impostor& node)
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{
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// no impostor has been selected or created so default to
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// traversing the usual LOD selected child.
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node.getChild(eval)->accept(*this);
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handle_cull_callbacks_and_accept(node,node.getChild(eval));
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}
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}
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@@ -973,7 +973,7 @@ ImpostorSprite* CullVisitor::createImpostorSprite(Impostor& node)
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{
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// traversing the usual LOD selected child.
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node.getChild(eval)->accept(*this);
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handle_cull_callbacks_and_accept(node,node.getChild(eval));
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}
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