MOved SampleMaski::Extensions into osg::GL2Extensions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14577 16af8721-9629-0410-8352-f15c8da7e697
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@@ -805,33 +805,8 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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void (GL_APIENTRY * glMultiTexCoord2dv) (GLenum target,const GLdouble* coord);
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void (GL_APIENTRY * glMultiTexCoord3dv) (GLenum target,const GLdouble* coord);
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void (GL_APIENTRY * glMultiTexCoord4dv) (GLenum target,const GLdouble* coord);
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#if 0
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void (GL_APIENTRY * glVertexAttrib1s) (unsigned int index, GLshort s);
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void (GL_APIENTRY * glVertexAttrib1f) (unsigned int index, GLfloat f);
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void (GL_APIENTRY * glVertexAttrib1d) (unsigned int index, GLdouble f);
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void (GL_APIENTRY * glVertexAttrib2fv) (unsigned int index, const GLfloat * v);
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void (GL_APIENTRY * glVertexAttrib3fv) (unsigned int index, const GLfloat * v);
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void (GL_APIENTRY * glVertexAttrib4fv) (unsigned int index, const GLfloat * v);
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void (GL_APIENTRY * glVertexAttrib2dv) (unsigned int index, const GLdouble * v);
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void (GL_APIENTRY * glVertexAttrib3dv) (unsigned int index, const GLdouble * v);
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void (GL_APIENTRY * glVertexAttrib4dv) (unsigned int index, const GLdouble * v);
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void (GL_APIENTRY * glVertexAttrib4ubv) (unsigned int index, const GLubyte * v);
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void (GL_APIENTRY * glVertexAttrib4Nubv) (unsigned int index, const GLubyte * v);
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void (GL_APIENTRY * glGenBuffers) (GLsizei n, GLuint *buffers);
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void (GL_APIENTRY * glBindBuffer (GLenum target, GLuint buffer);
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void (GL_APIENTRY * glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
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void (GL_APIENTRY * glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
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void (GL_APIENTRY * glDeleteBuffers (GLsizei n, const GLuint *buffers);
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GLboolean (GL_APIENTRY * glIsBuffer (GLuint buffer);
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void (GL_APIENTRY * glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
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GLvoid* (GL_APIENTRY * glMapBuffer (GLenum target, GLenum access);
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GLboolean (GL_APIENTRY * glUnmapBuffer (GLenum target);
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void (GL_APIENTRY * glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
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void (GL_APIENTRY * glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
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#endif
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// Occlusion Query extensions
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void (GL_APIENTRY * glGenOcclusionQueries) ( GLsizei n, GLuint *ids );
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void (GL_APIENTRY * glDeleteOcclusionQueries) ( GLsizei n, const GLuint *ids );
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GLboolean (GL_APIENTRY * glIsOcclusionQuery) ( GLuint id );
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@@ -852,6 +827,14 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
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void (GL_APIENTRY * glGetQueryObjectui64v) (GLuint id, GLenum pname, GLuint64 *params);
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void (GL_APIENTRY * glGetInteger64v) (GLenum pname, GLint64 *params);
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// SampleMaski functionality
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bool isOpenGL32upported;
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bool isTextureMultisampleSupported;
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bool isSampleMaskiSupported;
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void (GL_APIENTRY * glSampleMaski) (GLuint maskNumber, GLbitfield mask);
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};
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}
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@@ -18,7 +18,7 @@
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namespace osg {
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/**
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/**
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* osg::SampleMaski does nothing if OpenGL 3.2 or ARB_texture_multisample are not available.
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*/
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class OSG_EXPORT SampleMaski : public StateAttribute
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@@ -34,54 +34,13 @@ class OSG_EXPORT SampleMaski : public StateAttribute
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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virtual int compare(const StateAttribute& sa) const;
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inline void setMask(unsigned int mask, unsigned int maskNumber = 0u ) { _sampleMask[maskNumber] = mask; }
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inline unsigned int getMask(unsigned int maskNumber = 0u) const { return _sampleMask[maskNumber]; }
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virtual void apply(State& state) const;
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public:
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/** Extensions class which encapsulates the querying of extensions and
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* associated function pointers, and provide convenience wrappers to
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* check for the extensions or use the associated functions.
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*/
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class OSG_EXPORT Extensions : public osg::Referenced
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{
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public:
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Extensions(unsigned int contextID);
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtensions(unsigned int contextID);
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bool isOpenGL32upported() const { return _isOpenGL32upported; }
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bool isTextureMultisampleSupported() const { return _isTextureMultisampleSupported; }
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bool isSampleMaskiSupported() const { return _isSampleMaskiSupported; }
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void glSampleMaski(GLuint maskNumber, GLbitfield mask) const;
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protected:
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~Extensions() {}
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bool _isOpenGL32upported;
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bool _isTextureMultisampleSupported;
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bool _isSampleMaskiSupported;
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typedef void (GL_APIENTRY * SampleMaski) ( GLuint maskNumber, GLbitfield mask );
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SampleMaski _glSampleMaski;
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};
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static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
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static void setExtensions(unsigned int contextID,Extensions* extensions);
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protected:
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virtual ~SampleMaski();
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