Updated wrappers
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@@ -12,6 +12,7 @@
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#include <osg/Camera>
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#include <osg/CollectOccludersVisitor>
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#include <osg/CopyOp>
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#include <osg/DisplaySettings>
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#include <osg/FrameStamp>
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#include <osg/Light>
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@@ -19,6 +20,7 @@
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#include <osg/Matrixf>
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/RenderInfo>
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#include <osg/State>
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#include <osg/StateSet>
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@@ -66,12 +68,36 @@ BEGIN_ENUM_REFLECTOR(osgUtil::SceneView::FusionDistanceMode)
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgUtil::SceneView)
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I_BaseType(osg::Referenced);
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I_BaseType(osg::Object);
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I_BaseType(osg::CullSettings);
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I_ConstructorWithDefaults1(IN, osg::DisplaySettings *, ds, NULL,
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____SceneView__osg_DisplaySettings_P1,
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"Construct a default scene view. ",
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"");
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I_ConstructorWithDefaults2(IN, const osgUtil::SceneView &, sceneview, , IN, const osg::CopyOp &, copyop, osg::CopyOp(),
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____SceneView__C5_SceneView_R1__C5_osg_CopyOp_R1,
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"",
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"");
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I_Method0(osg::Object *, cloneType,
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__osg_Object_P1__cloneType,
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"Clone the type of an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
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__osg_Object_P1__clone__C5_osg_CopyOp_R1,
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"Clone an object, with Object* return type. ",
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"Must be defined by derived classes. ");
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
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__bool__isSameKindAs__C5_osg_Object_P1,
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"",
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"");
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I_Method0(const char *, libraryName,
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__C5_char_P1__libraryName,
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"return the name of the object's library. ",
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"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
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I_Method0(const char *, className,
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__C5_char_P1__className,
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"return the name of the object's class type. ",
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"Must be defined by derived classes. ");
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I_MethodWithDefaults1(void, setDefaults, IN, unsigned int, options, osgUtil::SceneView::STANDARD_SETTINGS,
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__void__setDefaults__unsigned_int,
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"Set scene view to use default global state, light, camera and render visitor. ",
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