From Raymond de Vires, Windows build fix
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@@ -25,7 +25,7 @@ using namespace osgAnimation;
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struct invweight_ordered
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{
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inline bool operator() (const BoneWeight& bw1, const BoneWeight& bw2)
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inline bool operator() (const BoneWeight& bw1, const BoneWeight& bw2) const
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{
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if (bw1.second > bw2.second)return true;
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if (bw1.second < bw2.second)return false;
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