Implemented perliminary multi-threading support in osgViewer::Viewer
This commit is contained in:
@@ -242,11 +242,12 @@ void GraphicsContext::setGraphicsThread(GraphicsThread* gt)
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if (_graphicsThread.valid())
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{
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_graphicsThread->_graphicsContext = this;
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#if 0
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if (!_graphicsThread->isRunning())
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{
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_graphicsThread->startThread();
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}
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#endif
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}
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}
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@@ -253,14 +253,29 @@ void GraphicsThread::run()
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{
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if (!_graphicsContext->isRealized())
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{
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#if 0
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osg::notify(osg::NOTICE)<<"Forced to do a realize in GraphicsThread::run."<<std::endl;
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_graphicsContext->realize();
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contextRealizedInThisThread = true;
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#else
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while (!_graphicsContext->isRealized() && !_done)
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{
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osg::notify(osg::INFO)<<"Waiting in GraphicsThread::run for GraphicsContext to realize."<<std::endl;
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YieldCurrentThread();
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}
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osg::notify(osg::INFO)<<"GraphicsThread::run now released as GraphicsContext has been realized."<<std::endl;
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#endif
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}
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osg::notify(osg::INFO)<<"Doing make current"<<std::endl;
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_graphicsContext->makeCurrent();
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_graphicsContext->makeCurrentImplementation();
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}
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// _graphicsContext->makeCurrentImplementation();
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// create a local object to clean up once the thread is cancelled.
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ThreadExitTidyUp threadExitTypeUp(_graphicsContext, contextRealizedInThisThread);
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@@ -272,7 +287,7 @@ void GraphicsThread::run()
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do
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{
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osg::notify(osg::INFO)<<"In main loop "<<this<<std::endl;
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// osg::notify(osg::NOTICE)<<"In main loop "<<this<<std::endl;
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if (_operations.empty())
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{
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@@ -346,6 +361,8 @@ void GraphicsThread::run()
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YieldCurrentThread();
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firstTime = false;
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}
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// osg::notify(osg::NOTICE)<<"operations.size()="<<_operations.size()<<" done="<<_done<<" testCancel()"<<testCancel()<<std::endl;
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} while (!testCancel() && !_done);
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@@ -219,7 +219,7 @@ void GraphicsWindowX11::init()
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// need to pick up from traits
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GLXContext sharedGLContext = 0;
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_glxContext = glXCreateContext( _display, _visualInfo, sharedGLContext, GL_TRUE );
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_glxContext = glXCreateContext( _display, _visualInfo, sharedGLContext, True );
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if (!_glxContext)
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{
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@@ -325,7 +325,11 @@ void GraphicsWindowX11::init()
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bool GraphicsWindowX11::realizeImplementation()
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{
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if (_realized) return true;
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if (_realized)
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{
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osg::notify(osg::NOTICE)<<"GraphicsWindowX11::realizeImplementation() Already realized"<<std::endl;
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return true;
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}
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if (!_initialized) init();
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@@ -335,8 +339,6 @@ bool GraphicsWindowX11::realizeImplementation()
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Window temp = _window;
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XSetWMColormapWindows( _display, _window, &temp, 1);
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makeCurrent();
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_realized = true;
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return true;
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@@ -344,7 +346,13 @@ bool GraphicsWindowX11::realizeImplementation()
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void GraphicsWindowX11::makeCurrentImplementation()
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{
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// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
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// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
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// checkEvents();
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glXMakeCurrent( _display, _window, _glxContext );
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}
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@@ -371,7 +379,18 @@ void GraphicsWindowX11::closeImplementation()
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void GraphicsWindowX11::swapBuffersImplementation()
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{
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// osg::notify(osg::NOTICE)<<"swapBuffersImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
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// makeCurrentImplementation();
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glXSwapBuffers(_display, _window);
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#if 0
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checkEvents();
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#endif
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// glFlush();
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}
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void GraphicsWindowX11::checkEvents()
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@@ -419,13 +438,13 @@ void GraphicsWindowX11::checkEvents()
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case MapNotify :
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{
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osg::notify(osg::NOTICE)<<"MapNotify"<<std::endl;
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osg::notify(osg::INFO)<<"MapNotify"<<std::endl;
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XWindowAttributes watt;
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do
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XGetWindowAttributes(_display, _window, &watt );
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while( watt.map_state != IsViewable );
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osg::notify(osg::NOTICE)<<"MapNotify x="<<watt.x<<" y="<<watt.y<<" width="<<watt.width<<", height="<<watt.height<<std::endl;
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osg::notify(osg::INFO)<<"MapNotify x="<<watt.x<<" y="<<watt.y<<" width="<<watt.width<<", height="<<watt.height<<std::endl;
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_traits->_width = watt.width;
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_traits->_height = watt.height;
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@@ -631,6 +650,17 @@ struct X11WindowingSystemInterface : public osg::GraphicsContext::WindowingSyste
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X11WindowingSystemInterface()
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{
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#if 1
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if (XInitThreads() == 0)
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{
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osg::notify(osg::NOTICE) << "Error: XInitThreads() failed. Aborting." << std::endl;
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exit(1);
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}
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else
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{
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osg::notify(osg::INFO) << "X11WindowingSystemInterface, xInitThreads() multi-threaded X support initialized.\n";
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}
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#endif
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}
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virtual unsigned int getNumScreens(const osg::GraphicsContext::ScreenIdentifier& si)
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@@ -66,9 +66,13 @@ void Scene::setDatabasePager(osgDB::DatabasePager* dp)
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void Scene::frameAdvance()
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{
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// double previousTime = _frameStamp->getReferenceTime();
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osg::Timer_t currentTick = osg::Timer::instance()->tick();
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_frameStamp->setReferenceTime(osg::Timer::instance()->delta_s(_startTick,currentTick));
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_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
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// osg::notify(osg::NOTICE)<<"Frame rate = "<<1.0/(_frameStamp->getReferenceTime()-previousTime)<<std::endl;
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}
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void Scene::frameEventTraversal()
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@@ -170,22 +170,18 @@ void View::setUpViewAcrossAllScreens()
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// Draw operation, that does a draw on the scene graph.
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struct RenderingOperation : public osg::GraphicsContext::Operation
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{
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RenderingOperation(osgViewer::View* view, osg::Camera* camera, osgDB::DatabasePager* databasePager, osg::FrameStamp* frameStamp):
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RenderingOperation(osgUtil::SceneView* sceneView, osgDB::DatabasePager* databasePager):
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osg::GraphicsContext::Operation("Render",true),
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_sceneView(sceneView),
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_databasePager(databasePager)
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{
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_sceneView = new osgUtil::SceneView;
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_sceneView->setDefaults();
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_sceneView->setCamera(camera);
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_sceneView->setState(camera->getGraphicsContext()->getState());
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_sceneView->setSceneData(view->getSceneData());
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_sceneView->setFrameStamp(frameStamp);
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_sceneView->getCullVisitor()->setDatabaseRequestHandler(_databasePager.get());
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}
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virtual void operator () (osg::GraphicsContext*)
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{
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if (!_sceneView) return;
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_sceneView->cull();
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_sceneView->draw();
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@@ -197,17 +193,29 @@ struct RenderingOperation : public osg::GraphicsContext::Operation
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}
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}
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osg::ref_ptr<osgUtil::SceneView> _sceneView;
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osg::ref_ptr<osgDB::DatabasePager> _databasePager;
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osg::observer_ptr<osgUtil::SceneView> _sceneView;
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osg::observer_ptr<osgDB::DatabasePager> _databasePager;
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};
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void View::setUpRenderingSupport()
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{
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osg::FrameStamp* frameStamp = _scene->getFrameStamp();
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// what should we do with the old sceneViews?
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_cameraSceneViewMap.clear();
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if (_camera.valid() && _camera->getGraphicsContext())
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{
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_camera->getGraphicsContext()->add(new RenderingOperation(this, _camera.get(), _scene->getDatabasePager(), frameStamp));
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osgUtil::SceneView* sceneView = new osgUtil::SceneView;
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_cameraSceneViewMap[_camera] = sceneView;
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sceneView->setDefaults();
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sceneView->setCamera(_camera.get());
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sceneView->setState(_camera->getGraphicsContext()->getState());
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sceneView->setSceneData(getSceneData());
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sceneView->setFrameStamp(frameStamp);
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_camera->getGraphicsContext()->add(new RenderingOperation(sceneView, _scene->getDatabasePager()));
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}
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for(unsigned i=0; i<getNumSlaves(); ++i)
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@@ -215,7 +223,16 @@ void View::setUpRenderingSupport()
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Slave& slave = getSlave(i);
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if (slave._camera.valid() && slave._camera->getGraphicsContext())
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{
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slave._camera->getGraphicsContext()->add(new RenderingOperation(this, slave._camera.get(), _scene->getDatabasePager(), frameStamp));
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osgUtil::SceneView* sceneView = new osgUtil::SceneView;
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_cameraSceneViewMap[slave._camera] = sceneView;
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sceneView->setDefaults();
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sceneView->setCamera(slave._camera.get());
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sceneView->setState(slave._camera->getGraphicsContext()->getState());
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sceneView->setSceneData(getSceneData());
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sceneView->setFrameStamp(frameStamp);
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slave._camera->getGraphicsContext()->add(new RenderingOperation(sceneView, _scene->getDatabasePager()));
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}
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}
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}
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@@ -15,6 +15,8 @@
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*/
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#include <osgViewer/Viewer>
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#include <osgUtil/GLObjectsVisitor>
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#include <osg/GLExtensions>
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using namespace osgViewer;
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@@ -24,7 +26,7 @@ public:
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virtual ~ActionAdapter() {}
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virtual void requestRedraw() { /*osg::notify(osg::NOTICE)<<"requestRedraw()"<<std::endl;*/ }
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virtual void requestContinuousUpdate(bool needed=true) { /*osg::notify(osg::NOTICE)<<"requestContinuousUpdate("<<needed<<")"<<std::endl;*/ }
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virtual void requestContinuousUpdate(bool =true) { /*osg::notify(osg::NOTICE)<<"requestContinuousUpdate("<<needed<<")"<<std::endl;*/ }
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virtual void requestWarpPointer(float x,float y) { osg::notify(osg::NOTICE)<<"requestWarpPointer("<<x<<","<<y<<")"<<std::endl; }
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};
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@@ -37,6 +39,25 @@ Viewer::Viewer():
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Viewer::~Viewer()
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{
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#if 0
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Contexts contexts;
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getContexts(contexts);
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// cancel any graphics threads.
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for(Contexts::iterator citr = contexts.begin();
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citr != contexts.end();
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++citr)
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{
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osg::GraphicsContext* gc = (*citr);
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gc->setGraphicsThread(0);
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}
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if (_scene.valid() && _scene->getDatabasePager())
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{
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_scene->getDatabasePager()->cancel();
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_scene->setDatabasePager(0);
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}
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#endif
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}
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void Viewer::init()
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@@ -53,13 +74,14 @@ void Viewer::init()
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}
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}
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void Viewer::realize()
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void Viewer::getContexts(Contexts& contexts)
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{
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osg::notify(osg::INFO)<<"Viewer::realize()"<<std::endl;
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typedef std::set<osg::GraphicsContext*> ContextSet;
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ContextSet contextSet;
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if (_camera.valid() && _camera->getGraphicsContext())
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{
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_camera->getGraphicsContext()->realize();
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contextSet.insert(_camera->getGraphicsContext());
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}
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for(unsigned int i=0; i<getNumSlaves(); ++i)
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@@ -67,33 +89,153 @@ void Viewer::realize()
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Slave& slave = getSlave(i);
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if (slave._camera.valid() && slave._camera->getGraphicsContext())
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{
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osg::notify(osg::INFO)<<" slave realize()"<<std::endl;
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slave._camera->getGraphicsContext()->realize();
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contextSet.insert(slave._camera->getGraphicsContext());
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}
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}
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contexts.clear();
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contexts.reserve(contextSet.size());
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for(ContextSet::iterator itr = contextSet.begin();
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itr != contextSet.end();
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++itr)
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{
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contexts.push_back(const_cast<osg::GraphicsContext*>(*itr));
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}
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}
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OpenThreads::Mutex mutex;
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// Compile operation, that compile OpenGL objects.
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struct CompileOperation : public osg::GraphicsThread::Operation
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{
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CompileOperation(osg::Node* scene):
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osg::GraphicsThread::Operation("Compile",false),
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_scene(scene)
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{
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}
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virtual void operator () (osg::GraphicsContext* context)
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{
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// OpenThreads::ScopedLock<OpenThreads::Mutex> lock(mutex);
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// osg::notify(osg::NOTICE)<<"Compile "<<context<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
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// context->makeCurrentImplementation();
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osgUtil::GLObjectsVisitor compileVisitor;
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compileVisitor.setState(context->getState());
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// do the compile traversal
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_scene->accept(compileVisitor);
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// osg::notify(osg::NOTICE)<<"Done Compile "<<context<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
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}
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osg::ref_ptr<osg::Node> _scene;
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};
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// Draw operation, that does a draw on the scene graph.
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struct RunOperations : public osg::GraphicsThread::Operation
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{
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RunOperations(osg::GraphicsContext* gc):
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osg::GraphicsThread::Operation("RunOperation",true),
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_originalContext(gc)
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{
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}
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virtual void operator () (osg::GraphicsContext* gc)
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{
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gc->runOperations();
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}
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osg::GraphicsContext* _originalContext;
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};
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void Viewer::realize()
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{
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osg::notify(osg::INFO)<<"Viewer::realize()"<<std::endl;
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Contexts::iterator citr;
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Contexts contexts;
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getContexts(contexts);
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bool multiThreaded = getNumSlaves() > 1;
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if (multiThreaded)
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{
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_startRenderingBarrier = new osg::BarrierOperation(contexts.size()+1, osg::BarrierOperation::NO_OPERATION);
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_endRenderingDispatchBarrier = new osg::BarrierOperation(contexts.size()+1, osg::BarrierOperation::NO_OPERATION);
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osg::ref_ptr<osg::SwapBuffersOperation> swapOp = new osg::SwapBuffersOperation();
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for(citr = contexts.begin();
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citr != contexts.end();
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++citr)
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{
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osg::GraphicsContext* gc = (*citr);
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// create the a graphics thread for this context
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gc->createGraphicsThread();
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gc->getGraphicsThread()->add(new CompileOperation(getSceneData()));
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// add the startRenderingBarrier
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gc->getGraphicsThread()->add(_startRenderingBarrier.get());
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// add the rendering operation itself.
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gc->getGraphicsThread()->add(new RunOperations(gc));
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// add the endRenderingDispatchBarrier
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gc->getGraphicsThread()->add(_endRenderingDispatchBarrier.get());
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// add the swap buffers
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gc->getGraphicsThread()->add(swapOp.get());
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}
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}
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for(citr = contexts.begin();
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citr != contexts.end();
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++citr)
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{
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(*citr)->realize();
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}
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OpenThreads::Thread::YieldCurrentThread();
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bool grabFocus = true;
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if (grabFocus)
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{
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if (_camera.valid() && _camera->getGraphicsContext())
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for(citr = contexts.begin();
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citr != contexts.end();
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++citr)
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{
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osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
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gw->grabFocusIfPointerInWindow();
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}
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for(unsigned int i=0; i<getNumSlaves(); ++i)
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{
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Slave& slave = getSlave(i);
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if (slave._camera.valid() && slave._camera->getGraphicsContext())
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osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
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if (gw)
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{
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osg::notify(osg::INFO)<<" slave realize()"<<std::endl;
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slave._camera->getGraphicsContext()->realize();
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osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(slave._camera->getGraphicsContext());
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gw->grabFocusIfPointerInWindow();
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gw->grabFocusIfPointerInWindow();
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}
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}
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}
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if (multiThreaded)
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{
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for(citr = contexts.begin();
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citr != contexts.end();
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++citr)
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{
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osg::GraphicsContext* gc = (*citr);
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if (!gc->getGraphicsThread()->isRunning())
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{
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gc->getGraphicsThread()->startThread();
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}
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}
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}
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}
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|
||||
@@ -131,9 +273,14 @@ void Viewer::frameEventTraversal()
|
||||
// need to copy events from the GraphicsWindow's into local EventQueue;
|
||||
osgGA::EventQueue::Events events;
|
||||
|
||||
if (_camera.valid() && _camera->getGraphicsContext())
|
||||
Contexts contexts;
|
||||
getContexts(contexts);
|
||||
|
||||
for(Contexts::iterator citr = contexts.begin();
|
||||
citr != contexts.end();
|
||||
++citr)
|
||||
{
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
|
||||
if (gw)
|
||||
{
|
||||
gw->checkEvents();
|
||||
@@ -141,20 +288,6 @@ void Viewer::frameEventTraversal()
|
||||
}
|
||||
}
|
||||
|
||||
for(unsigned int i=0; i<getNumSlaves(); ++i)
|
||||
{
|
||||
Slave& slave = getSlave(i);
|
||||
if (slave._camera.valid() && slave._camera->getGraphicsContext())
|
||||
{
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(slave._camera->getGraphicsContext());
|
||||
if (gw)
|
||||
{
|
||||
gw->checkEvents();
|
||||
gw->getEventQueue()->takeEvents(events);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_eventQueue->frame( _scene->getFrameStamp()->getReferenceTime() );
|
||||
|
||||
_eventQueue->takeEvents(events);
|
||||
@@ -274,48 +407,49 @@ void Viewer::frameRenderingTraversals()
|
||||
dp->signalBeginFrame(_scene->getFrameStamp());
|
||||
}
|
||||
|
||||
|
||||
typedef std::set<osg::GraphicsContext*> GraphicsContexts;
|
||||
GraphicsContexts contexts;
|
||||
|
||||
if (_camera.valid() && _camera->getGraphicsContext())
|
||||
{
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
|
||||
if (gw)
|
||||
{
|
||||
contexts.insert(gw);
|
||||
}
|
||||
}
|
||||
bool multiThreaded = _startRenderingBarrier.valid();
|
||||
|
||||
for(unsigned int i=0; i<getNumSlaves(); ++i)
|
||||
if (multiThreaded)
|
||||
{
|
||||
Slave& slave = getSlave(i);
|
||||
if (slave._camera.valid() && slave._camera->getGraphicsContext())
|
||||
{
|
||||
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(slave._camera->getGraphicsContext());
|
||||
if (gw)
|
||||
{
|
||||
contexts.insert(gw);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// sleep(1);
|
||||
|
||||
for(GraphicsContexts::iterator itr = contexts.begin();
|
||||
itr != contexts.end();
|
||||
++itr)
|
||||
{
|
||||
if (_done) return;
|
||||
const_cast<osg::GraphicsContext*>(*itr)->makeCurrent();
|
||||
const_cast<osg::GraphicsContext*>(*itr)->runOperations();
|
||||
// osg::notify(osg::NOTICE)<<std::endl<<"Joing _startRenderingBarrier block"<<std::endl;
|
||||
|
||||
// dispatch the the rendering threads
|
||||
_startRenderingBarrier->block();
|
||||
|
||||
// osg::notify(osg::NOTICE)<<"Joing _endRenderingDispatchBarrier block"<<std::endl;
|
||||
|
||||
// wait till the rendering dispatch is done.
|
||||
_endRenderingDispatchBarrier->block();
|
||||
|
||||
// osg::notify(osg::NOTICE)<<"Leaving _endRenderingDispatchBarrier block"<<std::endl<<std::endl;
|
||||
|
||||
}
|
||||
|
||||
|
||||
for(GraphicsContexts::iterator itr = contexts.begin();
|
||||
itr != contexts.end();
|
||||
++itr)
|
||||
else
|
||||
{
|
||||
const_cast<osg::GraphicsContext*>(*itr)->swapBuffers();
|
||||
Contexts contexts;
|
||||
getContexts(contexts);
|
||||
|
||||
Contexts::iterator itr;
|
||||
for(itr = contexts.begin();
|
||||
itr != contexts.end();
|
||||
++itr)
|
||||
{
|
||||
if (_done) return;
|
||||
(*itr)->makeCurrent();
|
||||
(*itr)->runOperations();
|
||||
}
|
||||
|
||||
|
||||
for(itr = contexts.begin();
|
||||
itr != contexts.end();
|
||||
++itr)
|
||||
{
|
||||
(*itr)->makeCurrent();
|
||||
(*itr)->swapBuffers();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (dp)
|
||||
|
||||
Reference in New Issue
Block a user