From Stephan Huber, attached you'll find a compile fix for the new introduced rowlength-feature on IOS/OpenGL ES builds

This commit is contained in:
Robert Osfield
2012-02-10 15:57:51 +00:00
parent 06e88f3b91
commit bd81dd5ff8
7 changed files with 27 additions and 5 deletions

View File

@@ -217,7 +217,7 @@ class OSG_EXPORT Image : public BufferData
/** Depth of image. */
inline int r() const { return _r; }
void setRowLength(int length) { _rowLength = length; }
void setRowLength(int length);
inline int getRowLength() const { return _rowLength; }
void setInternalTextureFormat(GLint internalFormat);