From Wang Rui, "I've finally completed the static build support for dotosg wrapper and

serialization libraries. My submission mainly includes:
1. Add two new macros USE_DOTOSGWRAPPER_LIBRARY and
USE_SERIALIZER_WRAPPER_LIBRARY. Applications using static OSG must
include corresponding static-link libraries and use these two macros
to predefine native format wrappers. Please see osgstaticviewer and
present3D in the attachment for details.

2. Add a LibraryWrapper.cpp file in each
osgWrappers/deprecated-dotosg/... and osgWrappers/serializers/...
subfolder, which calls all USE_...WRAPPERS macros inside. The
LibraryWrapper file is automatically generated by the
wrapper_includer.cpp (with some slight fixes), which is also attached
for your reference. The deprecated-dotosg/osgAnimation is not included
because it doesn't us REGISTER_DOTOSGWRAPPER to define its wrappers.

3. Modify the ReaderWriterOSG.cpp to prevent calling loadWrappers()
when static build.

4. An uncorrelated fix to Serializer and ObjectWrapper.cpp, which
ensures version variables of serialziers are initialized, and
serializers out-of-version are not written to model files.
"
This commit is contained in:
Robert Osfield
2010-11-11 11:47:24 +00:00
parent be9003d90c
commit bda7ef8179
29 changed files with 724 additions and 8 deletions

View File

@@ -1,6 +1,23 @@
#this file is automatically generated
SET(TARGET_ADDED_LIBRARIES osgdb_ive osgdb_freetype osgdb_openflight osgdb_osg osgdb_rgb)
SET(TARGET_ADDED_LIBRARIES osgdb_ive osgdb_openflight osgdb_osg osgdb_rgb)
SET(TARGET_ADDED_LIBRARIES ${TARGET_ADDED_LIBRARIES}
osgdb_deprecated_osg osgdb_deprecated_osgparticle osgdb_deprecated_osganimation
osgdb_deprecated_osgfx osgdb_deprecated_osgsim osgdb_deprecated_osgtext
osgdb_deprecated_osgviewer osgdb_deprecated_osgshadow osgdb_deprecated_osgterrain
osgdb_deprecated_osgvolume osgdb_deprecated_osgwidget
)
SET(TARGET_ADDED_LIBRARIES ${TARGET_ADDED_LIBRARIES}
osgdb_serializers_osg osgdb_serializers_osgparticle osgdb_serializers_osgtext
osgdb_serializers_osgterrain osgdb_serializers_osganimation osgdb_serializers_osgfx
osgdb_serializers_osgshadow osgdb_serializers_osgmanipulator osgdb_serializers_osgsim
osgdb_serializers_osgvolume
)
IF(FREETYPE_FOUND)
ADD_DEFINITIONS(-DUSE_FREETYPE)
SET(TARGET_ADDED_LIBRARIES ${TARGET_ADDED_LIBRARIES} osgdb_freetype)
ENDIF(FREETYPE_FOUND)
SET(TARGET_SRC osgstaticviewer.cpp )
#### end var setup ###

View File

@@ -38,11 +38,37 @@
// include the plugins we need
USE_OSGPLUGIN(ive)
USE_OSGPLUGIN(freetype)
USE_OSGPLUGIN(osg)
USE_OSGPLUGIN(osg2)
USE_OSGPLUGIN(rgb)
USE_OSGPLUGIN(OpenFlight)
#ifdef USE_FREETYPE
USE_OSGPLUGIN(freetype)
#endif
USE_DOTOSGWRAPPER_LIBRARY(osg)
USE_DOTOSGWRAPPER_LIBRARY(osgFX)
USE_DOTOSGWRAPPER_LIBRARY(osgParticle)
USE_DOTOSGWRAPPER_LIBRARY(osgShadow)
USE_DOTOSGWRAPPER_LIBRARY(osgSim)
USE_DOTOSGWRAPPER_LIBRARY(osgTerrain)
USE_DOTOSGWRAPPER_LIBRARY(osgText)
USE_DOTOSGWRAPPER_LIBRARY(osgViewer)
USE_DOTOSGWRAPPER_LIBRARY(osgVolume)
USE_DOTOSGWRAPPER_LIBRARY(osgWidget)
USE_SERIALIZER_WRAPPER_LIBRARY(osg)
USE_SERIALIZER_WRAPPER_LIBRARY(osgAnimation)
USE_SERIALIZER_WRAPPER_LIBRARY(osgFX)
USE_SERIALIZER_WRAPPER_LIBRARY(osgManipulator)
USE_SERIALIZER_WRAPPER_LIBRARY(osgParticle)
USE_SERIALIZER_WRAPPER_LIBRARY(osgShadow)
USE_SERIALIZER_WRAPPER_LIBRARY(osgSim)
USE_SERIALIZER_WRAPPER_LIBRARY(osgTerrain)
USE_SERIALIZER_WRAPPER_LIBRARY(osgText)
USE_SERIALIZER_WRAPPER_LIBRARY(osgVolume)
// include the platform specific GraphicsWindow implementation.
USE_GRAPHICSWINDOW()