From Wang Rui, "I've finally completed the static build support for dotosg wrapper and

serialization libraries. My submission mainly includes:
1. Add two new macros USE_DOTOSGWRAPPER_LIBRARY and
USE_SERIALIZER_WRAPPER_LIBRARY. Applications using static OSG must
include corresponding static-link libraries and use these two macros
to predefine native format wrappers. Please see osgstaticviewer and
present3D in the attachment for details.

2. Add a LibraryWrapper.cpp file in each
osgWrappers/deprecated-dotosg/... and osgWrappers/serializers/...
subfolder, which calls all USE_...WRAPPERS macros inside. The
LibraryWrapper file is automatically generated by the
wrapper_includer.cpp (with some slight fixes), which is also attached
for your reference. The deprecated-dotosg/osgAnimation is not included
because it doesn't us REGISTER_DOTOSGWRAPPER to define its wrappers.

3. Modify the ReaderWriterOSG.cpp to prevent calling loadWrappers()
when static build.

4. An uncorrelated fix to Serializer and ObjectWrapper.cpp, which
ensures version variables of serialziers are initialized, and
serializers out-of-version are not written to model files.
"
This commit is contained in:
Robert Osfield
2010-11-11 11:47:24 +00:00
parent be9003d90c
commit bda7ef8179
29 changed files with 724 additions and 8 deletions

View File

@@ -0,0 +1,98 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(AlphaFunc)
USE_DOTOSGWRAPPER(AnimationPath)
USE_DOTOSGWRAPPER(AnimationPathCallback_Proxy)
USE_DOTOSGWRAPPER(AutoTransform)
USE_DOTOSGWRAPPER(Billboard)
USE_DOTOSGWRAPPER(BlendColor)
USE_DOTOSGWRAPPER(BlendEquation)
USE_DOTOSGWRAPPER(Transparency)
USE_DOTOSGWRAPPER(BlendFunc)
USE_DOTOSGWRAPPER(Box)
USE_DOTOSGWRAPPER(Camera)
USE_DOTOSGWRAPPER(CameraNode)
USE_DOTOSGWRAPPER(CameraView)
USE_DOTOSGWRAPPER(Capsule)
USE_DOTOSGWRAPPER(EarthSky)
USE_DOTOSGWRAPPER(ClearNode)
USE_DOTOSGWRAPPER(ClipNode)
USE_DOTOSGWRAPPER(ClipPlane)
USE_DOTOSGWRAPPER(ClusterCullingCallback)
USE_DOTOSGWRAPPER(ColorMask)
USE_DOTOSGWRAPPER(ColorMatrix)
USE_DOTOSGWRAPPER(CompositeShape)
USE_DOTOSGWRAPPER(Cone)
USE_DOTOSGWRAPPER(ConvexPlanarOccluder)
USE_DOTOSGWRAPPER(CoordinateSystemNode)
USE_DOTOSGWRAPPER(CullFace)
USE_DOTOSGWRAPPER(Cylinder)
USE_DOTOSGWRAPPER(Depth)
USE_DOTOSGWRAPPER(Drawable)
USE_DOTOSGWRAPPER(EllipsoidModel)
USE_DOTOSGWRAPPER(Fog)
USE_DOTOSGWRAPPER(FragmentProgram)
USE_DOTOSGWRAPPER(FrontFace)
USE_DOTOSGWRAPPER(Geode)
USE_DOTOSGWRAPPER(Geometry)
USE_DOTOSGWRAPPER(Group)
USE_DOTOSGWRAPPER(HeightField)
USE_DOTOSGWRAPPER(Grid)
USE_DOTOSGWRAPPER(Image)
USE_DOTOSGWRAPPER(ImageSequence)
USE_DOTOSGWRAPPER(Light)
USE_DOTOSGWRAPPER(LightModel)
USE_DOTOSGWRAPPER(LightSource)
USE_DOTOSGWRAPPER(LineStipple)
USE_DOTOSGWRAPPER(LineWidth)
USE_DOTOSGWRAPPER(LOD)
USE_DOTOSGWRAPPER(Material)
USE_DOTOSGWRAPPER(MatrixTransform)
USE_DOTOSGWRAPPER(DCS)
USE_DOTOSGWRAPPER(Node)
USE_DOTOSGWRAPPER(NodeCallback)
USE_DOTOSGWRAPPER(Object)
USE_DOTOSGWRAPPER(OccluderNode)
USE_DOTOSGWRAPPER(OcclusionQueryNode)
USE_DOTOSGWRAPPER(PagedLOD)
USE_DOTOSGWRAPPER(Point)
USE_DOTOSGWRAPPER(PointSprite)
USE_DOTOSGWRAPPER(PolygonMode)
USE_DOTOSGWRAPPER(PolygonOffset)
USE_DOTOSGWRAPPER(PositionAttitudeTransform)
USE_DOTOSGWRAPPER(Program)
USE_DOTOSGWRAPPER(Projection)
USE_DOTOSGWRAPPER(ProxyNode)
USE_DOTOSGWRAPPER(Scissor)
USE_DOTOSGWRAPPER(Sequence)
USE_DOTOSGWRAPPER(ShadeModel)
USE_DOTOSGWRAPPER(Shader)
USE_DOTOSGWRAPPER(ShapeDrawable)
USE_DOTOSGWRAPPER(Sphere)
USE_DOTOSGWRAPPER(StateAttribute)
USE_DOTOSGWRAPPER(StateSet)
USE_DOTOSGWRAPPER(GeoState)
USE_DOTOSGWRAPPER(Stencil)
USE_DOTOSGWRAPPER(Switch)
USE_DOTOSGWRAPPER(TessellationHints)
USE_DOTOSGWRAPPER(TexEnv)
USE_DOTOSGWRAPPER(TexEnvCombine)
USE_DOTOSGWRAPPER(TexEnvFilter)
USE_DOTOSGWRAPPER(TexGen)
USE_DOTOSGWRAPPER(TexGenNode)
USE_DOTOSGWRAPPER(TexMat)
USE_DOTOSGWRAPPER(Texture)
USE_DOTOSGWRAPPER(Texture1D)
USE_DOTOSGWRAPPER(OldTexture)
USE_DOTOSGWRAPPER(Texture2D)
USE_DOTOSGWRAPPER(Texture3D)
USE_DOTOSGWRAPPER(TextureCubeMap)
USE_DOTOSGWRAPPER(TextureRectangle)
USE_DOTOSGWRAPPER(TransferFunction1D_Proxy)
USE_DOTOSGWRAPPER(Transform)
USE_DOTOSGWRAPPER(Uniform)
USE_DOTOSGWRAPPER(VertexProgram)
USE_DOTOSGWRAPPER(Viewport)
extern "C" void dotosgwrapper_library_osg(void) {}

View File

@@ -0,0 +1,13 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(AnisotropicLighting_Proxy)
USE_DOTOSGWRAPPER(BumpMapping_Proxy)
USE_DOTOSGWRAPPER(Cartoon_Proxy)
USE_DOTOSGWRAPPER(Effect_Proxy)
USE_DOTOSGWRAPPER(MultiTextureControl_Proxy)
USE_DOTOSGWRAPPER(Outline_Proxy)
USE_DOTOSGWRAPPER(Scribe_Proxy)
USE_DOTOSGWRAPPER(SpecularHighlights_Proxy)
extern "C" void dotosgwrapper_library_osgFX(void) {}

View File

@@ -0,0 +1,42 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(AccelOperator_Proxy)
USE_DOTOSGWRAPPER(AngularAccelOperator_Proxy)
USE_DOTOSGWRAPPER(AngularDampingOperator_Proxy)
USE_DOTOSGWRAPPER(BounceOperator_Proxy)
USE_DOTOSGWRAPPER(BoxPlacer_Proxy)
USE_DOTOSGWRAPPER(CenteredPlacer_Proxy)
USE_DOTOSGWRAPPER(ConnectedParticleSystem_Proxy)
USE_DOTOSGWRAPPER(ConstantRateCounter_Proxy)
USE_DOTOSGWRAPPER(DampingOperator_Proxy)
USE_DOTOSGWRAPPER(DomainOperator_Proxy)
USE_DOTOSGWRAPPER(Emitter_Proxy)
USE_DOTOSGWRAPPER(ExplosionDebrisEffect_Proxy)
USE_DOTOSGWRAPPER(ExplosionEffect_Proxy)
USE_DOTOSGWRAPPER(ExplosionOperator_Proxy)
USE_DOTOSGWRAPPER(FireEffect_Proxy)
USE_DOTOSGWRAPPER(FluidFrictionOperator_Proxy)
USE_DOTOSGWRAPPER(FluidProgram_Proxy)
USE_DOTOSGWRAPPER(ForceOperator_Proxy)
USE_DOTOSGWRAPPER(LinearInterpolator_Proxy)
USE_DOTOSGWRAPPER(ModularEmitter_Proxy)
USE_DOTOSGWRAPPER(ModularProgram_Proxy)
USE_DOTOSGWRAPPER(MultiSegmentPlacer_Proxy)
USE_DOTOSGWRAPPER(OrbitOperator_Proxy)
USE_DOTOSGWRAPPER(ParticleEffect_Proxy)
USE_DOTOSGWRAPPER(ParticleProcessor_Proxy)
USE_DOTOSGWRAPPER(ParticleSystem_Proxy)
USE_DOTOSGWRAPPER(PSU_Proxy)
USE_DOTOSGWRAPPER(PointPlacer_Proxy)
USE_DOTOSGWRAPPER(g_IOProgramProxy)
USE_DOTOSGWRAPPER(RadialShooter_Proxy)
USE_DOTOSGWRAPPER(RandomRateCounter_Proxy)
USE_DOTOSGWRAPPER(SectorPlacer_Proxy)
USE_DOTOSGWRAPPER(SegmentPlacer_Proxy)
USE_DOTOSGWRAPPER(SinkOperator_Proxy)
USE_DOTOSGWRAPPER(SmokeEffect_Proxy)
USE_DOTOSGWRAPPER(SmokeTrailEffect_Proxy)
USE_DOTOSGWRAPPER(VariableRateCounter_Proxy)
extern "C" void dotosgwrapper_library_osgParticle(void) {}

View File

@@ -0,0 +1,10 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(ShadowedScene_Proxy)
USE_DOTOSGWRAPPER(ShadowMap_Proxy)
USE_DOTOSGWRAPPER(ShadowTechnique_Proxy)
USE_DOTOSGWRAPPER(ShadowTexture_Proxy)
USE_DOTOSGWRAPPER(ShadowVolume_Proxy)
extern "C" void dotosgwrapper_library_osgShadow(void) {}

View File

@@ -0,0 +1,20 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(BlinkSequence_Proxy)
USE_DOTOSGWRAPPER(BlinkSequence_SequenceGroup_Proxy)
USE_DOTOSGWRAPPER(g_DOFTransformProxy)
USE_DOTOSGWRAPPER(g_ImpostorProxy)
USE_DOTOSGWRAPPER(LightPointNode_Proxy)
USE_DOTOSGWRAPPER(g_simSwitchProxy)
USE_DOTOSGWRAPPER(ObjectRecordData_Proxy)
USE_DOTOSGWRAPPER(g_OverlayNodeProxy)
USE_DOTOSGWRAPPER(AzimSector_Proxy)
USE_DOTOSGWRAPPER(ElevationSector_Proxy)
USE_DOTOSGWRAPPER(AzimElevationSector_Proxy)
USE_DOTOSGWRAPPER(ConeSector_Proxy)
USE_DOTOSGWRAPPER(DirectionalSector_Proxy)
USE_DOTOSGWRAPPER(ShapeAttributeList_Proxy)
USE_DOTOSGWRAPPER(g_VisibilityGroupProxy)
extern "C" void dotosgwrapper_library_osgSim(void) {}

View File

@@ -0,0 +1,14 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(CompositeLayer_Proxy)
USE_DOTOSGWRAPPER(GeometryTechnique_Proxy)
USE_DOTOSGWRAPPER(HeightFieldLayer_Proxy)
USE_DOTOSGWRAPPER(ImageLayer_Proxy)
USE_DOTOSGWRAPPER(Layer_Proxy)
USE_DOTOSGWRAPPER(Locator_Proxy)
USE_DOTOSGWRAPPER(SwitchLayer_Proxy)
USE_DOTOSGWRAPPER(Terrain)
USE_DOTOSGWRAPPER(TerrainTile_Proxy)
extern "C" void dotosgwrapper_library_osgTerrain(void) {}

View File

@@ -0,0 +1,8 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(Text_Proxy)
USE_DOTOSGWRAPPER(Text3D_Proxy)
USE_DOTOSGWRAPPER(TextBase_Proxy)
extern "C" void dotosgwrapper_library_osgText(void) {}

View File

@@ -0,0 +1,8 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(CompositeViewer_Proxy)
USE_DOTOSGWRAPPER(View_Proxy)
USE_DOTOSGWRAPPER(Viewer_Proxy)
extern "C" void dotosgwrapper_library_osgViewer(void) {}

View File

@@ -0,0 +1,24 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(CompositeProperty_Proxy)
USE_DOTOSGWRAPPER(FixedFunctionTechnique_Proxy)
USE_DOTOSGWRAPPER(ImageLayer_Proxy)
USE_DOTOSGWRAPPER(Layer_Proxy)
USE_DOTOSGWRAPPER(Locator_Proxy)
USE_DOTOSGWRAPPER(Property_Proxy)
USE_DOTOSGWRAPPER(MaximumImageProjectionProperty_Proxy)
USE_DOTOSGWRAPPER(LightingProperty_Proxy)
USE_DOTOSGWRAPPER(PropertyAdjustmentCallback_Proxy)
USE_DOTOSGWRAPPER(RayTracedTechnique_Proxy)
USE_DOTOSGWRAPPER(ScalarProperty_Proxy)
USE_DOTOSGWRAPPER(IsoSurfaceProperty_Proxy)
USE_DOTOSGWRAPPER(AlphaFuncProperty_Proxy)
USE_DOTOSGWRAPPER(SampleDensityProperty_Proxy)
USE_DOTOSGWRAPPER(TransparencyProperty_Proxy)
USE_DOTOSGWRAPPER(SwitchProperty_Proxy)
USE_DOTOSGWRAPPER(TransferFunctionProperty_Proxy)
USE_DOTOSGWRAPPER(Volume_Proxy)
USE_DOTOSGWRAPPER(VolumeTile_Proxy)
extern "C" void dotosgwrapper_library_osgVolume(void) {}

View File

@@ -0,0 +1,15 @@
#include <osgDB/Registry>
USE_DOTOSGWRAPPER(g_osgWidget_BoxProxy)
USE_DOTOSGWRAPPER(g_osgWidget_EmbeddedWindowProxy)
USE_DOTOSGWRAPPER(g_osgWidget_FrameProxy)
USE_DOTOSGWRAPPER(g_osgWidget_InputProxy)
USE_DOTOSGWRAPPER(g_osgWidget_LabelProxy)
USE_DOTOSGWRAPPER(g_osgWidget_TableProxy)
USE_DOTOSGWRAPPER(g_osgWidget_WidgetProxy)
USE_DOTOSGWRAPPER(g_osgWidget_NotifyWidgetProxy)
USE_DOTOSGWRAPPER(g_osgWidget_NullWidgetProxy)
USE_DOTOSGWRAPPER(g_osgWidget_WindowManagerProxy)
extern "C" void dotosgwrapper_library_osgWidget(void) {}

View File

@@ -0,0 +1,108 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(AlphaFunc)
USE_SERIALIZER_WRAPPER(AnimationPath)
USE_SERIALIZER_WRAPPER(AnimationPathCallback)
USE_SERIALIZER_WRAPPER(AudioSink)
USE_SERIALIZER_WRAPPER(AudioStream)
USE_SERIALIZER_WRAPPER(AutoTransform)
USE_SERIALIZER_WRAPPER(Billboard)
USE_SERIALIZER_WRAPPER(BlendColor)
USE_SERIALIZER_WRAPPER(BlendEquation)
USE_SERIALIZER_WRAPPER(BlendFunc)
USE_SERIALIZER_WRAPPER(Box)
USE_SERIALIZER_WRAPPER(Camera)
USE_SERIALIZER_WRAPPER(CameraView)
USE_SERIALIZER_WRAPPER(Capsule)
USE_SERIALIZER_WRAPPER(ClampColor)
USE_SERIALIZER_WRAPPER(ClearNode)
USE_SERIALIZER_WRAPPER(ClipNode)
USE_SERIALIZER_WRAPPER(ClipPlane)
USE_SERIALIZER_WRAPPER(ClusterCullingCallback)
USE_SERIALIZER_WRAPPER(ColorMask)
USE_SERIALIZER_WRAPPER(ColorMatrix)
USE_SERIALIZER_WRAPPER(CompositeShape)
USE_SERIALIZER_WRAPPER(Cone)
USE_SERIALIZER_WRAPPER(ConvexHull)
USE_SERIALIZER_WRAPPER(ConvexPlanarOccluder)
USE_SERIALIZER_WRAPPER(CoordinateSystemNode)
USE_SERIALIZER_WRAPPER(CullFace)
USE_SERIALIZER_WRAPPER(Cylinder)
USE_SERIALIZER_WRAPPER(Depth)
USE_SERIALIZER_WRAPPER(Drawable)
USE_SERIALIZER_WRAPPER(DrawPixels)
USE_SERIALIZER_WRAPPER(EllipsoidModel)
USE_SERIALIZER_WRAPPER(Fog)
USE_SERIALIZER_WRAPPER(FragmentProgram)
USE_SERIALIZER_WRAPPER(FrontFace)
USE_SERIALIZER_WRAPPER(Geode)
USE_SERIALIZER_WRAPPER(Geometry)
USE_SERIALIZER_WRAPPER(Group)
USE_SERIALIZER_WRAPPER(HeightField)
USE_SERIALIZER_WRAPPER(Hint)
USE_SERIALIZER_WRAPPER(Image)
USE_SERIALIZER_WRAPPER(ImageSequence)
USE_SERIALIZER_WRAPPER(ImageStream)
USE_SERIALIZER_WRAPPER(Light)
USE_SERIALIZER_WRAPPER(LightModel)
USE_SERIALIZER_WRAPPER(LightSource)
USE_SERIALIZER_WRAPPER(LineStipple)
USE_SERIALIZER_WRAPPER(LineWidth)
USE_SERIALIZER_WRAPPER(LOD)
USE_SERIALIZER_WRAPPER(LogicOp)
USE_SERIALIZER_WRAPPER(Material)
USE_SERIALIZER_WRAPPER(MatrixTransform)
USE_SERIALIZER_WRAPPER(Multisample)
USE_SERIALIZER_WRAPPER(Node)
USE_SERIALIZER_WRAPPER(NodeCallback)
USE_SERIALIZER_WRAPPER(NodeTrackerCallback)
USE_SERIALIZER_WRAPPER(Object)
USE_SERIALIZER_WRAPPER(OccluderNode)
USE_SERIALIZER_WRAPPER(OcclusionQueryNode)
USE_SERIALIZER_WRAPPER(PagedLOD)
USE_SERIALIZER_WRAPPER(Point)
USE_SERIALIZER_WRAPPER(PointSprite)
USE_SERIALIZER_WRAPPER(PolygonMode)
USE_SERIALIZER_WRAPPER(PolygonOffset)
USE_SERIALIZER_WRAPPER(PolygonStipple)
USE_SERIALIZER_WRAPPER(PositionAttitudeTransform)
USE_SERIALIZER_WRAPPER(Program)
USE_SERIALIZER_WRAPPER(Projection)
USE_SERIALIZER_WRAPPER(ProxyNode)
USE_SERIALIZER_WRAPPER(Scissor)
USE_SERIALIZER_WRAPPER(Sequence)
USE_SERIALIZER_WRAPPER(ShadeModel)
USE_SERIALIZER_WRAPPER(Shader)
USE_SERIALIZER_WRAPPER(ShaderBinary)
USE_SERIALIZER_WRAPPER(Shape)
USE_SERIALIZER_WRAPPER(ShapeDrawable)
USE_SERIALIZER_WRAPPER(Sphere)
USE_SERIALIZER_WRAPPER(StateAttribute)
USE_SERIALIZER_WRAPPER(StateSet)
USE_SERIALIZER_WRAPPER(Stencil)
USE_SERIALIZER_WRAPPER(StencilTwoSided)
USE_SERIALIZER_WRAPPER(Switch)
USE_SERIALIZER_WRAPPER(TessellationHints)
USE_SERIALIZER_WRAPPER(TexEnv)
USE_SERIALIZER_WRAPPER(TexEnvCombine)
USE_SERIALIZER_WRAPPER(TexEnvFilter)
USE_SERIALIZER_WRAPPER(TexGen)
USE_SERIALIZER_WRAPPER(TexGenNode)
USE_SERIALIZER_WRAPPER(TexMat)
USE_SERIALIZER_WRAPPER(Texture)
USE_SERIALIZER_WRAPPER(Texture1D)
USE_SERIALIZER_WRAPPER(Texture2D)
USE_SERIALIZER_WRAPPER(Texture2DArray)
USE_SERIALIZER_WRAPPER(Texture3D)
USE_SERIALIZER_WRAPPER(TextureCubeMap)
USE_SERIALIZER_WRAPPER(TextureRectangle)
USE_SERIALIZER_WRAPPER(TransferFunction)
USE_SERIALIZER_WRAPPER(TransferFunction1D)
USE_SERIALIZER_WRAPPER(Transform)
USE_SERIALIZER_WRAPPER(TriangleMesh)
USE_SERIALIZER_WRAPPER(Uniform)
USE_SERIALIZER_WRAPPER(VertexProgram)
USE_SERIALIZER_WRAPPER(Viewport)
extern "C" void wrapper_serializer_library_osg(void) {}

View File

@@ -0,0 +1,30 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgAnimation_Action)
USE_SERIALIZER_WRAPPER(osgAnimation_ActionAnimation)
USE_SERIALIZER_WRAPPER(osgAnimation_ActionBlendIn)
USE_SERIALIZER_WRAPPER(osgAnimation_ActionBlendOut)
USE_SERIALIZER_WRAPPER(osgAnimation_ActionStripAnimation)
USE_SERIALIZER_WRAPPER(osgAnimation_Animation)
USE_SERIALIZER_WRAPPER(osgAnimation_AnimationManagerBase)
USE_SERIALIZER_WRAPPER(osgAnimation_BasicAnimationManager)
USE_SERIALIZER_WRAPPER(osgAnimation_Bone)
USE_SERIALIZER_WRAPPER(osgAnimation_MorphGeometry)
USE_SERIALIZER_WRAPPER(osgAnimation_RigGeometry)
USE_SERIALIZER_WRAPPER(osgAnimation_Skeleton)
USE_SERIALIZER_WRAPPER(osgAnimation_StackedMatrixElement)
USE_SERIALIZER_WRAPPER(osgAnimation_StackedQuaternionElement)
USE_SERIALIZER_WRAPPER(osgAnimation_StackedRotateAxisElement)
USE_SERIALIZER_WRAPPER(osgAnimation_StackedScaleElement)
USE_SERIALIZER_WRAPPER(osgAnimation_StackedTransformElement)
USE_SERIALIZER_WRAPPER(osgAnimation_StackedTranslateElement)
USE_SERIALIZER_WRAPPER(osgAnimation_Timeline)
USE_SERIALIZER_WRAPPER(osgAnimation_TimelineAnimationManager)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateBone)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateMaterial)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateMatrixTransform)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateMorph)
USE_SERIALIZER_WRAPPER(osgAnimation_UpdateSkeleton)
extern "C" void wrapper_serializer_library_osgAnimation(void) {}

View File

@@ -0,0 +1,13 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgFX_AnisotropicLighting)
USE_SERIALIZER_WRAPPER(osgFX_BumpMapping)
USE_SERIALIZER_WRAPPER(osgFX_Cartoon)
USE_SERIALIZER_WRAPPER(osgFX_Effect)
USE_SERIALIZER_WRAPPER(osgFX_MultiTextureControl)
USE_SERIALIZER_WRAPPER(osgFX_Outline)
USE_SERIALIZER_WRAPPER(osgFX_Scribe)
USE_SERIALIZER_WRAPPER(osgFX_SpecularHighlights)
extern "C" void wrapper_serializer_library_osgFX(void) {}

View File

@@ -0,0 +1,22 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgManipulator_AntiSquish)
USE_SERIALIZER_WRAPPER(osgManipulator_CompositeDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_Dragger)
USE_SERIALIZER_WRAPPER(osgManipulator_RotateCylinderDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_RotateSphereDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_Scale1DDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_Scale2DDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_ScaleAxisDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TabBoxDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TabBoxTrackballDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TabPlaneDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TabPlaneTrackballDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TrackballDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_Translate1DDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_Translate2DDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TranslateAxisDragger)
USE_SERIALIZER_WRAPPER(osgManipulator_TranslatePlaneDragger)
extern "C" void wrapper_serializer_library_osgManipulator(void) {}

View File

@@ -0,0 +1,41 @@
#include <osgParticle/CompositePlacer>
#include <osgDB/ObjectWrapper>
#include <osgDB/InputStream>
#include <osgDB/OutputStream>
static bool checkPlacers( const osgParticle::CompositePlacer& cp )
{
return cp.getNumPlacers()>0;
}
static bool readPlacers( osgDB::InputStream& is, osgParticle::CompositePlacer& cp )
{
unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
for ( unsigned int i=0; i<size; ++i )
{
osgParticle::Placer* p = dynamic_cast<osgParticle::Placer*>( is.readObject() );
if ( p ) cp.addPlacer( p );
}
is >> osgDB::END_BRACKET;
return true;
}
static bool writePlacers( osgDB::OutputStream& os, const osgParticle::CompositePlacer& cp )
{
unsigned int size = cp.getNumPlacers();
os << size << osgDB::BEGIN_BRACKET << std::endl;
for ( unsigned int i=0; i<size; ++i )
{
os << cp.getPlacer(i);
}
os << osgDB::END_BRACKET << std::endl;
return true;
}
REGISTER_OBJECT_WRAPPER( osgParticleCompositePlacer,
new osgParticle::CompositePlacer,
osgParticle::CompositePlacer,
"osg::Object osgParticle::Placer osgParticle::CompositePlacer" )
{
ADD_USER_SERIALIZER( Placers ); // _placers
}

View File

@@ -0,0 +1,49 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgParticleAccelOperator)
USE_SERIALIZER_WRAPPER(osgParticleAngularAccelOperator)
USE_SERIALIZER_WRAPPER(osgParticleAngularDampingOperator)
USE_SERIALIZER_WRAPPER(osgParticleBounceOperator)
USE_SERIALIZER_WRAPPER(osgParticleBoxPlacer)
USE_SERIALIZER_WRAPPER(osgParticleCenteredPlacer)
USE_SERIALIZER_WRAPPER(osgParticleCompositePlacer)
USE_SERIALIZER_WRAPPER(osgParticleConnectedParticleSystem)
USE_SERIALIZER_WRAPPER(osgParticleConstantRateCounter)
USE_SERIALIZER_WRAPPER(osgParticleCounter)
USE_SERIALIZER_WRAPPER(osgParticleDampingOperator)
USE_SERIALIZER_WRAPPER(osgParticleDomainOperator)
USE_SERIALIZER_WRAPPER(osgParticleEmitter)
USE_SERIALIZER_WRAPPER(osgParticleExplosionDebrisEffect)
USE_SERIALIZER_WRAPPER(osgParticleExplosionEffect)
USE_SERIALIZER_WRAPPER(osgParticleExplosionOperator)
USE_SERIALIZER_WRAPPER(osgParticleFireEffect)
USE_SERIALIZER_WRAPPER(osgParticleFluidFrictionOperator)
USE_SERIALIZER_WRAPPER(osgParticleFluidProgram)
USE_SERIALIZER_WRAPPER(osgParticleForceOperator)
USE_SERIALIZER_WRAPPER(osgParticleInterpolator)
USE_SERIALIZER_WRAPPER(osgParticleLinearInterpolator)
USE_SERIALIZER_WRAPPER(osgParticleModularEmitter)
USE_SERIALIZER_WRAPPER(osgParticleModularProgram)
USE_SERIALIZER_WRAPPER(osgParticleMultiSegmentPlacer)
USE_SERIALIZER_WRAPPER(osgParticleOperator)
USE_SERIALIZER_WRAPPER(osgParticleOrbitOperator)
USE_SERIALIZER_WRAPPER(osgParticleParticleEffect)
USE_SERIALIZER_WRAPPER(osgParticleParticleProcessor)
USE_SERIALIZER_WRAPPER(osgParticleParticleSystem)
USE_SERIALIZER_WRAPPER(osgParticleParticleSystemUpdater)
USE_SERIALIZER_WRAPPER(osgParticlePlacer)
USE_SERIALIZER_WRAPPER(osgParticlePointPlacer)
USE_SERIALIZER_WRAPPER(osgParticlePrecipitationEffect)
USE_SERIALIZER_WRAPPER(osgParticleProgram)
USE_SERIALIZER_WRAPPER(osgParticleRadialShooter)
USE_SERIALIZER_WRAPPER(osgParticleRandomRateCounter)
USE_SERIALIZER_WRAPPER(osgParticleSectorPlacer)
USE_SERIALIZER_WRAPPER(osgParticleSegmentPlacer)
USE_SERIALIZER_WRAPPER(osgParticleShooter)
USE_SERIALIZER_WRAPPER(osgParticleSinkOperator)
USE_SERIALIZER_WRAPPER(osgParticleSmokeEffect)
USE_SERIALIZER_WRAPPER(osgParticleSmokeTrailEffect)
USE_SERIALIZER_WRAPPER(osgParticleVariableRateCounter)
extern "C" void wrapper_serializer_library_osgParticle(void) {}

View File

@@ -0,0 +1,21 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgShadow_DebugShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_LightSpacePerspectiveShadowMapCB)
USE_SERIALIZER_WRAPPER(osgShadow_LightSpacePerspectiveShadowMapDB)
USE_SERIALIZER_WRAPPER(osgShadow_LightSpacePerspectiveShadowMapVB)
USE_SERIALIZER_WRAPPER(osgShadow_MinimalCullBoundsShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_MinimalDrawBoundsShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_MinimalShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_ParallelSplitShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_ShadowedScene)
USE_SERIALIZER_WRAPPER(osgShadow_ShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_ShadowTechnique)
USE_SERIALIZER_WRAPPER(osgShadow_ShadowTexture)
USE_SERIALIZER_WRAPPER(osgShadow_ShadowVolume)
USE_SERIALIZER_WRAPPER(osgShadow_SoftShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_StandardShadowMap)
USE_SERIALIZER_WRAPPER(osgShadow_ViewDependentShadowTechnique)
extern "C" void wrapper_serializer_library_osgShadow(void) {}

View File

@@ -0,0 +1,24 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgSim_AzimElevationSector)
USE_SERIALIZER_WRAPPER(osgSim_AzimSector)
USE_SERIALIZER_WRAPPER(osgSim_BlinkSequence)
USE_SERIALIZER_WRAPPER(osgSim_ConeSector)
USE_SERIALIZER_WRAPPER(osgSim_DirectionalSector)
USE_SERIALIZER_WRAPPER(osgSim_DOFTransform)
USE_SERIALIZER_WRAPPER(osgSim_ElevationSector)
USE_SERIALIZER_WRAPPER(osgSim_Impostor)
USE_SERIALIZER_WRAPPER(osgSim_LightPointNode)
USE_SERIALIZER_WRAPPER(osgSim_LightPointSystem)
USE_SERIALIZER_WRAPPER(osgSim_MultiSwitch)
USE_SERIALIZER_WRAPPER(osgSim_ObjectRecordData)
USE_SERIALIZER_WRAPPER(osgSim_OverlayNode)
USE_SERIALIZER_WRAPPER(osgSim_ScalarBar)
USE_SERIALIZER_WRAPPER(osgSim_Sector)
USE_SERIALIZER_WRAPPER(osgSim_SequenceGroup)
USE_SERIALIZER_WRAPPER(osgSim_ShapeAttributeList)
USE_SERIALIZER_WRAPPER(osgSim_SphereSegment)
USE_SERIALIZER_WRAPPER(osgSim_VisibilityGroup)
extern "C" void wrapper_serializer_library_osgSim(void) {}

View File

@@ -0,0 +1,17 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgTerrain_CompositeLayer)
USE_SERIALIZER_WRAPPER(osgTerrain_ContourLayer)
USE_SERIALIZER_WRAPPER(osgTerrain_GeometryTechnique)
USE_SERIALIZER_WRAPPER(osgTerrain_HeightFieldLayer)
USE_SERIALIZER_WRAPPER(osgTerrain_ImageLayer)
USE_SERIALIZER_WRAPPER(osgTerrain_Layer)
USE_SERIALIZER_WRAPPER(osgTerrain_Locator)
USE_SERIALIZER_WRAPPER(osgTerrain_ProxyLayer)
USE_SERIALIZER_WRAPPER(osgTerrain_SwitchLayer)
USE_SERIALIZER_WRAPPER(osgTerrain_Terrain)
USE_SERIALIZER_WRAPPER(osgTerrain_TerrainTechnique)
USE_SERIALIZER_WRAPPER(osgTerrain_TerrainTile)
extern "C" void wrapper_serializer_library_osgTerrain(void) {}

View File

@@ -0,0 +1,9 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgText_FadeText)
USE_SERIALIZER_WRAPPER(osgText_Text)
USE_SERIALIZER_WRAPPER(osgText_Text3D)
USE_SERIALIZER_WRAPPER(osgText_TextBase)
extern "C" void wrapper_serializer_library_osgText(void) {}

View File

@@ -0,0 +1,27 @@
#include <osgDB/Registry>
USE_SERIALIZER_WRAPPER(osgVolume_AlphaFuncProperty)
USE_SERIALIZER_WRAPPER(osgVolume_CompositeLayer)
USE_SERIALIZER_WRAPPER(osgVolume_CompositeProperty)
USE_SERIALIZER_WRAPPER(osgVolume_FixedFunctionTechnique)
USE_SERIALIZER_WRAPPER(osgVolume_ImageDetails)
USE_SERIALIZER_WRAPPER(osgVolume_ImageLayer)
USE_SERIALIZER_WRAPPER(osgVolume_IsoSurfaceProperty)
USE_SERIALIZER_WRAPPER(osgVolume_Layer)
USE_SERIALIZER_WRAPPER(osgVolume_LightingProperty)
USE_SERIALIZER_WRAPPER(osgVolume_Locator)
USE_SERIALIZER_WRAPPER(osgVolume_MaximumIntensityProjectionProperty)
USE_SERIALIZER_WRAPPER(osgVolume_Property)
USE_SERIALIZER_WRAPPER(osgVolume_PropertyAdjustmentCallback)
USE_SERIALIZER_WRAPPER(osgVolume_RayTracedTechnique)
USE_SERIALIZER_WRAPPER(osgVolume_SampleDensityProperty)
USE_SERIALIZER_WRAPPER(osgVolume_ScalarProperty)
USE_SERIALIZER_WRAPPER(osgVolume_SwitchProperty)
USE_SERIALIZER_WRAPPER(osgVolume_TransferFunctionProperty)
USE_SERIALIZER_WRAPPER(osgVolume_TransparencyProperty)
USE_SERIALIZER_WRAPPER(osgVolume_Volume)
USE_SERIALIZER_WRAPPER(osgVolume_VolumeTechnique)
USE_SERIALIZER_WRAPPER(osgVolume_VolumeTile)
extern "C" void wrapper_serializer_library_osgVolume(void) {}