Improvements to osgShadow::ViewDependentShadowMap and ShadowSettings
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@@ -18,8 +18,9 @@ using namespace osgShadow;
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ShadowSettings::ShadowSettings():
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_lightNum(-1),
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_baseShadowTextureUnit(1),
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_useShadowMapTextureOverride(true),
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_textureSize(2048,2048),
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_minimumShadowMapNearFarRatio(0.01),
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_minimumShadowMapNearFarRatio(0.05),
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_shadowMapProjectionHint(PERSPECTIVE_SHADOW_MAP),
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_perspectiveShadowMapCutOffAngle(2.0),
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_shaderHint(NO_SHADERS),
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@@ -32,6 +33,7 @@ ShadowSettings::ShadowSettings(const ShadowSettings& ss, const osg::CopyOp& copy
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Object(ss,copyop),
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_lightNum(ss._lightNum),
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_baseShadowTextureUnit(ss._baseShadowTextureUnit),
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_useShadowMapTextureOverride(ss._useShadowMapTextureOverride),
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_textureSize(ss._textureSize),
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_minimumShadowMapNearFarRatio(ss._minimumShadowMapNearFarRatio),
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_shadowMapProjectionHint(ss._shadowMapProjectionHint),
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