From Luigi Calori, move to using local CMakeLists.txt files and explicit file lists.

From Robert Osfield, small ammendments of the above to seperate example and application installs, and fix the osgPlugins install directory.
This commit is contained in:
Robert Osfield
2007-03-19 12:30:26 +00:00
parent 74f21c0b0d
commit be3f61c49f
124 changed files with 1557 additions and 448 deletions

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@@ -13,99 +13,118 @@ IF(NOT OSGCORE_BUNDLED)
ENDIF(NOT OSGCORE_BUNDLED)
SET(OPENSCENEGRAPH_EXAMPLE_DIR ${PROJECT_SOURCE_DIR})
INCLUDE(OsgMacroUtils)
SET(TARGET_DEFAULT_PREFIX "example_")
SET(TARGET_DEFAULT_LABEL_PREFIX "Examples")
SET(TARGET_COMMON_LIBRARIES
OpenThreads
osg
osgDB
osgUtil
osgGA
osgViewer
osgText
)
ADD_OSG_EXAMPLE( osganimate osgSim )
ADD_OSG_EXAMPLE( osgautotransform )
ADD_OSG_EXAMPLE( osgbillboard )
ADD_OSG_EXAMPLE( osgblendequation osgGA)
ADD_OSG_EXAMPLE( osgcallback )
ADD_OSG_EXAMPLE( osgcamera )
ADD_OSG_EXAMPLE( osgcatch osgParticle)
#ADD_OSG_EXAMPLE( osgcegui )
ADD_OSG_EXAMPLE( osgclip )
#to add subject to find socket#ADD_OSG_EXAMPLE( osgcluster ${OSG_SOCKET_LIBS} )
ADD_OSG_EXAMPLE( osgcopy )
ADD_OSG_EXAMPLE( osgcubemap )
ADD_OSG_EXAMPLE( osgdelaunay osgGA)
ADD_OSG_EXAMPLE( osgdepthpartition )
ADD_OSG_EXAMPLE( osgdepthshadow osgShadow)
ADD_OSG_EXAMPLE( osgdistortion )
ADD_OSG_EXAMPLE( osgfadetext osgText)
ADD_OSG_EXAMPLE( osgforest osgGA)
ADD_OSG_EXAMPLE( osgfxbrowser osgFX osgGA)
ADD_OSG_EXAMPLE( osggeodemo osgGA)
ADD_OSG_EXAMPLE( osggeometry )
#this is for asking the production of a single CMakeLists.txt
#ADD_SUBDIRECTORY(osganimate)
ADD_SUBDIRECTORY(osganimate)
ADD_SUBDIRECTORY(osgautotransform)
ADD_SUBDIRECTORY(osgbillboard)
ADD_SUBDIRECTORY(osgblendequation)
ADD_SUBDIRECTORY(osgcallback)
ADD_SUBDIRECTORY(osgcamera)
ADD_SUBDIRECTORY(osgcatch)
#ADD_SUBDIRECTORY(osgcegui)
ADD_SUBDIRECTORY(osgclip)
#to add subject to find socket#ADD_SUBDIRECTORY(osgcluster)
ADD_SUBDIRECTORY(osgcopy)
ADD_SUBDIRECTORY(osgcubemap)
ADD_SUBDIRECTORY(osgdelaunay)
ADD_SUBDIRECTORY(osgdepthpartition)
ADD_SUBDIRECTORY(osgdepthshadow)
ADD_SUBDIRECTORY(osgdistortion)
ADD_SUBDIRECTORY(osgfadetext)
ADD_SUBDIRECTORY(osgforest)
ADD_SUBDIRECTORY(osgfxbrowser)
ADD_SUBDIRECTORY(osggeodemo)
ADD_SUBDIRECTORY(osggeometry)
#to add subject to find Glut
#ADD_OSG_EXAMPLE( osgGLUTkeyboardmouse )
#ADD_OSG_EXAMPLE( osgGLUTsimple )
ADD_OSG_EXAMPLE( osghangglide )
ADD_OSG_EXAMPLE( osghud )
ADD_OSG_EXAMPLE( osgimpostor osgSim )
ADD_OSG_EXAMPLE( osgintersection osgSim)
IF (BUILD_OSG_WRAPPERS)
ADD_OSG_EXAMPLE( osgintrospection osgIntrospection )
ENDIF(BUILD_OSG_WRAPPERS)
ADD_OSG_EXAMPLE( osgkeyboard osgFX )
ADD_OSG_EXAMPLE( osgkeyboardmouse osgFX )
ADD_OSG_EXAMPLE( osglauncher )
ADD_OSG_EXAMPLE( osglight )
ADD_OSG_EXAMPLE( osglightpoint osgSim )
ADD_OSG_EXAMPLE( osglogicop osgGA)
ADD_OSG_EXAMPLE( osglogo )
ADD_OSG_EXAMPLE( osgmanipulator osgManipulator )
ADD_OSG_EXAMPLE( osgmotionblur )
ADD_OSG_EXAMPLE( osgmovie osgGA)
ADD_OSG_EXAMPLE( osgmultiplecameras osgFX)
ADD_OSG_EXAMPLE( osgmultitexture )
ADD_OSG_EXAMPLE( osgoccluder osgGA)
ADD_OSG_EXAMPLE( osgpagedlod )
ADD_OSG_EXAMPLE( osgparametric )
ADD_OSG_EXAMPLE( osgparticle osgParticle)
ADD_OSG_EXAMPLE( osgparticleeffects osgParticle osgGA)
ADD_OSG_EXAMPLE( osgphotoalbum )
ADD_OSG_EXAMPLE( osgpick osgGA)
ADD_OSG_EXAMPLE( osgplanets osgGA)
ADD_OSG_EXAMPLE( osgpoints osgGA)
ADD_OSG_EXAMPLE( osgpointsprite )
ADD_OSG_EXAMPLE( osgprecipitation osgParticle)
ADD_OSG_EXAMPLE( osgprerender )
ADD_OSG_EXAMPLE( osgprerendercubemap )
ADD_OSG_EXAMPLE( osgreflect )
ADD_OSG_EXAMPLE( osgscalarbar osgSim )
ADD_OSG_EXAMPLE( osgscribe )
ADD_OSG_EXAMPLE( osgsequence )
ADD_OSG_EXAMPLE( osgshaders )
ADD_OSG_EXAMPLE( osgshaderterrain OpenThreads)
ADD_OSG_EXAMPLE( osgshadowtexture osgShadow)
ADD_OSG_EXAMPLE( osgshadow osgShadow)
ADD_OSG_EXAMPLE( osgshape )
ADD_OSG_EXAMPLE( osgsimple )
#ADD_SUBDIRECTORY(osgGLUTkeyboardmouse)
#ADD_SUBDIRECTORY(osgGLUTsimple)
ADD_SUBDIRECTORY(osghangglide)
ADD_SUBDIRECTORY(osghud)
ADD_SUBDIRECTORY(osgimpostor)
ADD_SUBDIRECTORY(osgintersection)
IF (BUILD_OSG_WRAPPERS)#
ADD_SUBDIRECTORY(osgintrospection)
ENDIF(BUILD_OSG_WRAPPERS)#
ADD_SUBDIRECTORY(osgkeyboard)
ADD_SUBDIRECTORY(osgkeyboardmouse)
ADD_SUBDIRECTORY(osglauncher)
ADD_SUBDIRECTORY(osglight)
ADD_SUBDIRECTORY(osglightpoint)
ADD_SUBDIRECTORY(osglogicop)
ADD_SUBDIRECTORY(osglogo)
ADD_SUBDIRECTORY(osgmanipulator)
ADD_SUBDIRECTORY(osgmotionblur)
ADD_SUBDIRECTORY(osgmovie)
ADD_SUBDIRECTORY(osgmultiplecameras)
ADD_SUBDIRECTORY(osgmultitexture)
ADD_SUBDIRECTORY(osgoccluder)
ADD_SUBDIRECTORY(osgpagedlod)
ADD_SUBDIRECTORY(osgparametric)
ADD_SUBDIRECTORY(osgparticle)
ADD_SUBDIRECTORY(osgparticleeffects)
ADD_SUBDIRECTORY(osgphotoalbum)
ADD_SUBDIRECTORY(osgpick)
ADD_SUBDIRECTORY(osgplanets)
ADD_SUBDIRECTORY(osgpoints)
ADD_SUBDIRECTORY(osgpointsprite)
ADD_SUBDIRECTORY(osgprecipitation)
ADD_SUBDIRECTORY(osgprerender)
ADD_SUBDIRECTORY(osgprerendercubemap)
ADD_SUBDIRECTORY(osgreflect)
ADD_SUBDIRECTORY(osgscalarbar)
ADD_SUBDIRECTORY(osgscribe)
ADD_SUBDIRECTORY(osgsequence)
ADD_SUBDIRECTORY(osgshaders)
ADD_SUBDIRECTORY(osgshaderterrain)
ADD_SUBDIRECTORY(osgshadowtexture)
ADD_SUBDIRECTORY(osgshadow)
ADD_SUBDIRECTORY(osgshape)
ADD_SUBDIRECTORY(osgsimple)
##################################################
#ADD_OSG_EXAMPLE( osgsimpleviewerXXX )
#ADD_SUBDIRECTORY(osgsimpleviewerXXX)
##################################################
ADD_OSG_EXAMPLE( osgsimplifier )
ADD_OSG_EXAMPLE( osgsimulation osgSim osgGA)
ADD_OSG_EXAMPLE( osgterrain osgTerrain)
ADD_OSG_EXAMPLE( osgslice )
ADD_OSG_EXAMPLE( osgspacewarp )
ADD_OSG_EXAMPLE( osgspheresegment osgSim osgParticle)
ADD_OSG_EXAMPLE( osgspotlight )
ADD_OSG_EXAMPLE( osgstereoimage )
ADD_OSG_EXAMPLE( osgteapot ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ADD_OSG_EXAMPLE( osgtessellate)
ADD_OSG_EXAMPLE( osgtext osgText)
ADD_OSG_EXAMPLE( osgtexture1D )
ADD_OSG_EXAMPLE( osgtexture2D )
ADD_OSG_EXAMPLE( osgtexture3D )
ADD_OSG_EXAMPLE( osgtexturerectangle )
ADD_OSG_EXAMPLE( osgunittests )
ADD_OSG_EXAMPLE( osgvertexprogram )
ADD_OSG_EXAMPLE( osgvolume )
ADD_OSG_EXAMPLE( osgwindows )
ADD_SUBDIRECTORY(osgsimplifier)
ADD_SUBDIRECTORY(osgsimulation)
ADD_SUBDIRECTORY(osgterrain)
ADD_SUBDIRECTORY(osgslice)
ADD_SUBDIRECTORY(osgspacewarp)
ADD_SUBDIRECTORY(osgspheresegment)
ADD_SUBDIRECTORY(osgspotlight)
ADD_SUBDIRECTORY(osgstereoimage)
###########################################################################################################
## this is to specify external libraries linking, these libraries do not differentiate in debug and release
ADD_SUBDIRECTORY(osgteapot)
###########################################################################################################
ADD_SUBDIRECTORY(osgtessellate)#)
ADD_SUBDIRECTORY(osgtext)
ADD_SUBDIRECTORY(osgtexture1D)
ADD_SUBDIRECTORY(osgtexture2D)
ADD_SUBDIRECTORY(osgtexture3D)
ADD_SUBDIRECTORY(osgtexturerectangle)
ADD_SUBDIRECTORY(osgunittests)
ADD_SUBDIRECTORY(osgvertexprogram)
ADD_SUBDIRECTORY(osgvolume)
ADD_SUBDIRECTORY(osgwindows)
#REWRITE_CMAKELIST(ADD_OSG_EXAMPLE)
#MESSAGE("---->${MY_EXAMPLE_LIST}<---------")
##########to get all the variables of Cmake

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osganimate )
SET(TARGET_SRC osganimate.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgautotransform )
SET(TARGET_SRC osgautotransform.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgbillboard )
SET(TARGET_SRC osgbillboard.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgblendequation )
SET(TARGET_SRC osgblendequation.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcallback )
SET(TARGET_SRC osgcallback.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcamera )
SET(TARGET_SRC osgcamera.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgcatch )
SET(TARGET_SRC osgcatch.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgclip )
SET(TARGET_SRC osgclip.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcopy )
SET(TARGET_SRC osgcopy.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcubemap )
SET(TARGET_SRC osgcubemap.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgdelaunay )
SET(TARGET_SRC osgdelaunay.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgdepthpartition )
SET(TARGET_SRC DepthPartitionNode.cpp DistanceAccumulator.cpp osgdepthpartition.cpp )
SET(TARGET_H DepthPartitionNode.h DistanceAccumulator.h )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgdepthshadow )
SET(TARGET_SRC osgdepthshadow.cpp )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgdistortion )
SET(TARGET_SRC osgdistortion.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgfadetext )
SET(TARGET_SRC osgfadetext.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgforest )
SET(TARGET_SRC osgforest.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME osgfxbrowser )
SET(TARGET_SRC Frame.cpp osgfxbrowser.cpp )
SET(TARGET_H Frame.h )
SET(TARGET_ADDED_LIBRARIES osgFX osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osggeodemo )
SET(TARGET_SRC osggeodemo.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osggeometry )
SET(TARGET_SRC osggeometry.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,22 @@
#this file is automatically generated
SET(TARGET_NAME osghangglide )
SET(TARGET_SRC
GliderManipulator.cpp
base.cpp
hat.cpp
osghangglide.cpp
sky.cpp
tank.cpp
terrain.cpp
trees.cpp
)
SET(TARGET_H
GliderManipulator.h
hat.h
terrain_coords.h
terrain_normals.h
terrain_texcoords.h
)
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osghud )
SET(TARGET_SRC osghud.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME osgimpostor )
SET(TARGET_SRC TestManipulator.cpp osgimpostor.cpp )
SET(TARGET_H TestManipulator.h )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgintersection )
SET(TARGET_SRC osgintersection.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgkeyboard )
SET(TARGET_SRC osgkeyboard.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgkeyboardmouse )
SET(TARGET_SRC osgkeyboardmouse.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osglauncher )
SET(TARGET_SRC osglauncher.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osglight )
SET(TARGET_SRC osglight.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osglightpoint )
SET(TARGET_SRC osglightpoint.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osglogicop )
SET(TARGET_SRC osglogicop.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osglogo )
SET(TARGET_SRC osglogo.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgmanipulator )
SET(TARGET_SRC osgmanipulator.cpp )
SET(TARGET_ADDED_LIBRARIES osgManipulator )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgmotionblur )
SET(TARGET_SRC osgmotionblur.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgmovie )
SET(TARGET_SRC osgmovie.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgmultiplecameras )
SET(TARGET_SRC osgmultiplecameras.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgmultitexture )
SET(TARGET_SRC osgmultitexture.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgoccluder )
SET(TARGET_SRC osgoccluder.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgpagedlod )
SET(TARGET_SRC osgpagedlod.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgparametric )
SET(TARGET_SRC osgparametric.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgparticle )
SET(TARGET_SRC osgparticle.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgparticleeffects )
SET(TARGET_SRC osgparticleeffects.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgphotoalbum )
SET(TARGET_SRC ImageReaderWriter.cpp PhotoArchive.cpp osgphotoalbum.cpp )
SET(TARGET_H ImageReaderWriter.h PhotoArchive.h )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgpick )
SET(TARGET_SRC osgpick.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgplanets )
SET(TARGET_SRC osgplanets.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgpoints )
SET(TARGET_SRC osgpoints.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgpointsprite )
SET(TARGET_SRC osgpointsprite.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgprecipitation )
SET(TARGET_SRC osgprecipitation.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgprerender )
SET(TARGET_SRC osgprerender.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgprerendercubemap )
SET(TARGET_SRC osgprerendercubemap.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgreflect )
SET(TARGET_SRC osgreflect.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgscalarbar )
SET(TARGET_SRC osgscalarbar.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgscribe )
SET(TARGET_SRC osgscribe.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgsequence )
SET(TARGET_SRC osgsequence.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgshaders )
SET(TARGET_SRC GL2Scene.cpp Noise.cpp osgshaders.cpp )
SET(TARGET_H GL2Scene.h Noise.h )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgshaderterrain )
SET(TARGET_SRC osgshaderterrain.cpp )
SET(TARGET_ADDED_LIBRARIES OpenThreads )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgshadow )
SET(TARGET_SRC osgshadow.cpp )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME osgshadowtexture )
SET(TARGET_SRC CreateShadowedScene.cpp osgshadowtexture.cpp )
SET(TARGET_H CreateShadowedScene.h )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgshape )
SET(TARGET_SRC osgshape.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgsimple )
SET(TARGET_SRC osgsimple.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgsimplifier )
SET(TARGET_SRC osgsimplifier.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgsimulation )
SET(TARGET_SRC osgsimulation.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgslice )
SET(TARGET_SRC osgslice.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgspacewarp )
SET(TARGET_SRC osgspacewarp.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgspheresegment )
SET(TARGET_SRC osgspheresegment.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgspotlight )
SET(TARGET_SRC osgspotlight.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@@ -0,0 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgstereoimage )
SET(TARGET_SRC osgstereoimage.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgteapot )
SET(TARGET_SRC osgteapot.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${OPENGL_LIBRARIES} )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgterrain )
SET(TARGET_SRC osgterrain.cpp )
SET(TARGET_ADDED_LIBRARIES osgTerrain )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgtessellate )
SET(TARGET_SRC osgtessellate.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgtext )
SET(TARGET_SRC osgtext.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgtexture1D )
SET(TARGET_SRC osgtexture1D.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgtexture2D )
SET(TARGET_SRC osgtexture2D.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgtexture3D )
SET(TARGET_SRC osgtexture3D.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgtexturerectangle )
SET(TARGET_SRC osgtexturerectangle.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgunittests )
SET(TARGET_SRC UnitTestFramework.cpp UnitTests_osg.cpp osgunittests.cpp performance.cpp )
SET(TARGET_H UnitTestFramework.h performance.h )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgvertexprogram )
SET(TARGET_SRC osgvertexprogram.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgvolume )
SET(TARGET_SRC osgvolume.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osgwindows )
SET(TARGET_SRC osgwindows.cpp )
#### end var setup ###
SETUP_EXAMPLE()