From Fabien Lavignotte,"Some other litte changes just to clean up the API.

TimeLine : remove virtual inheritance that is not needed
RigGeometry : put some methods/members in private section (everything was public), use META_Object macro
osganimationskinning.cpp : remove two lines that are not needed"

Merged from svn/trunk:

svn merge -r 9736:9737 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
This commit is contained in:
Robert Osfield
2009-02-09 22:59:13 +00:00
parent 919a1e5286
commit be40ac8aad
5 changed files with 86 additions and 136 deletions

View File

@@ -11,12 +11,9 @@
#include <osgIntrospection/Attributes>
#include <osg/CopyOp>
#include <osg/Drawable>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/Transform>
#include <osg/Vec3>
#include <osgAnimation/RigGeometry>
#include <osgAnimation/Skeleton>
#include <osgAnimation/VertexInfluence>
@@ -84,6 +81,26 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::RigGeometry)
__osgAnimation_VertexInfluenceMap_P1__getInfluenceMap,
"",
"");
I_Method0(const osgAnimation::Skeleton *, getSkeleton,
Properties::NON_VIRTUAL,
__C5_Skeleton_P1__getSkeleton,
"",
"");
I_Method0(osgAnimation::Skeleton *, getSkeleton,
Properties::NON_VIRTUAL,
__Skeleton_P1__getSkeleton,
"",
"");
I_Method1(void, setNeedToComputeMatrix, IN, bool, state,
Properties::NON_VIRTUAL,
__void__setNeedToComputeMatrix__bool,
"",
"");
I_Method0(bool, getNeedToComputeMatrix,
Properties::NON_VIRTUAL,
__bool__getNeedToComputeMatrix,
"",
"");
I_Method0(void, buildVertexSet,
Properties::NON_VIRTUAL,
__void__buildVertexSet,
@@ -99,26 +116,6 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::RigGeometry)
__void__computeMatrixFromRootSkeleton,
"",
"");
I_Method1(void, setNeedToComputeMatrix, IN, bool, state,
Properties::NON_VIRTUAL,
__void__setNeedToComputeMatrix__bool,
"",
"");
I_Method0(bool, getNeedToComputeMatrix,
Properties::NON_VIRTUAL,
__bool__getNeedToComputeMatrix,
"",
"");
I_Method0(const osgAnimation::Skeleton *, getSkeleton,
Properties::NON_VIRTUAL,
__C5_Skeleton_P1__getSkeleton,
"",
"");
I_Method0(osgAnimation::Skeleton *, getSkeleton,
Properties::NON_VIRTUAL,
__Skeleton_P1__getSkeleton,
"",
"");
I_Method0(void, transformSoftwareMethod,
Properties::VIRTUAL,
__void__transformSoftwareMethod,
@@ -129,79 +126,33 @@ BEGIN_OBJECT_REFLECTOR(osgAnimation::RigGeometry)
__C5_osgAnimation_VertexInfluenceSet_R1__getVertexInfluenceSet,
"",
"");
I_Method0(const std::vector< osg::Vec3 > &, getPositionSource,
Properties::NON_VIRTUAL,
__C5_std_vectorT1_osg_Vec3__R1__getPositionSource,
"",
"");
I_Method0(const std::vector< osg::Vec3 > &, getNormalSource,
Properties::NON_VIRTUAL,
__C5_std_vectorT1_osg_Vec3__R1__getNormalSource,
"",
"");
I_SimpleProperty(osgAnimation::VertexInfluenceMap *, InfluenceMap,
__osgAnimation_VertexInfluenceMap_P1__getInfluenceMap,
__void__setInfluenceMap__osgAnimation_VertexInfluenceMap_P1);
I_SimpleProperty(bool, NeedToComputeMatrix,
__bool__getNeedToComputeMatrix,
__void__setNeedToComputeMatrix__bool);
I_SimpleProperty(const std::vector< osg::Vec3 > &, NormalSource,
__C5_std_vectorT1_osg_Vec3__R1__getNormalSource,
0);
I_SimpleProperty(const std::vector< osg::Vec3 > &, PositionSource,
__C5_std_vectorT1_osg_Vec3__R1__getPositionSource,
0);
I_SimpleProperty(osgAnimation::Skeleton *, Skeleton,
__Skeleton_P1__getSkeleton,
0);
I_SimpleProperty(const osgAnimation::VertexInfluenceSet &, VertexInfluenceSet,
__C5_osgAnimation_VertexInfluenceSet_R1__getVertexInfluenceSet,
0);
I_PublicMemberProperty(std::vector< osg::Vec3 >, _positionSource);
I_PublicMemberProperty(std::vector< osg::Vec3 >, _normalSource);
I_PublicMemberProperty(osgAnimation::VertexInfluenceSet, _vertexInfluenceSet);
I_PublicMemberProperty(osg::ref_ptr< osgAnimation::VertexInfluenceMap >, _vertexInfluenceMap);
I_PublicMemberProperty(osgAnimation::TransformVertexFunctor, _transformVertexes);
I_PublicMemberProperty(osg::Matrix, _matrixFromSkeletonToGeometry);
I_PublicMemberProperty(osg::Matrix, _invMatrixFromSkeletonToGeometry);
I_PublicMemberProperty(osg::observer_ptr< osgAnimation::Skeleton >, _root);
I_PublicMemberProperty(bool, _needToComputeMatrix);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::RigGeometry::BuildVertexTransformerVisitor)
I_DeclaringFile("osgAnimation/RigGeometry");
I_BaseType(osg::NodeVisitor);
I_Constructor1(IN, osgAnimation::Skeleton *, root,
Properties::NON_EXPLICIT,
____BuildVertexTransformerVisitor__Skeleton_P1,
"",
"");
I_Method0(const char *, libraryName,
Properties::VIRTUAL,
__C5_char_P1__libraryName,
"return the library name/namespapce of the visitor's. ",
"Should be defined by derived classes. ");
I_Method0(const char *, className,
Properties::VIRTUAL,
__C5_char_P1__className,
"return the name of the visitor's class type. ",
"Should be defined by derived classes. ");
I_Method1(void, apply, IN, osg::Geode &, node,
Properties::VIRTUAL,
__void__apply__osg_Geode_R1,
"",
"");
I_PublicMemberProperty(osg::ref_ptr< osgAnimation::Skeleton >, _root);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::RigGeometry::FindNearestParentSkeleton)
I_DeclaringFile("osgAnimation/RigGeometry");
I_BaseType(osg::NodeVisitor);
I_Constructor0(____FindNearestParentSkeleton,
"",
"");
I_Method1(void, apply, IN, osg::Transform &, node,
Properties::VIRTUAL,
__void__apply__osg_Transform_R1,
"",
"");
I_PublicMemberProperty(osg::ref_ptr< osgAnimation::Skeleton >, _root);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::RigGeometry::UpdateVertex)
I_DeclaringFile("osgAnimation/RigGeometry");
I_BaseType(osg::Drawable::UpdateCallback);
I_Constructor0(____UpdateVertex,
"",
"");
I_Method2(void, update, IN, osg::NodeVisitor *, x, IN, osg::Drawable *, drw,
Properties::VIRTUAL,
__void__update__osg_NodeVisitor_P1__osg_Drawable_P1,
"do customized update code. ",
"");
END_REFLECTOR

View File

@@ -28,7 +28,7 @@ TYPE_NAME_ALIAS(std::map< unsigned int COMMA osg::ref_ptr< osgAnimation::Action
BEGIN_OBJECT_REFLECTOR(osgAnimation::Action)
I_DeclaringFile("osgAnimation/Timeline");
I_VirtualBaseType(osg::Object);
I_BaseType(osg::Object);
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,
@@ -138,7 +138,7 @@ END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::Action::Callback)
I_DeclaringFile("osgAnimation/Timeline");
I_VirtualBaseType(osg::Object);
I_BaseType(osg::Object);
I_Constructor0(____Callback,
"",
"");
@@ -322,7 +322,7 @@ END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgAnimation::Timeline)
I_DeclaringFile("osgAnimation/Timeline");
I_VirtualBaseType(osg::Object);
I_BaseType(osg::Object);
I_Method0(osg::Object *, cloneType,
Properties::VIRTUAL,
__osg_Object_P1__cloneType,