From Eric Hammil, addition of /Zm200's to keep things compiling under VS6
This commit is contained in:
@@ -1,190 +1,97 @@
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# Microsoft Developer Studio Project File - Name="Example osganimate" - Package Owner=<4>
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# Begin Source File
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SOURCE=..\..\..\examples\osganimate\osganimate.cpp
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@@ -1,190 +1,97 @@
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# Microsoft Developer Studio Project File - Name="Example osgbillboard" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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@@ -1,190 +1,97 @@
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# Microsoft Developer Studio Project File - Name="Example osgbluemarble" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 producerd.lib OpenThreadsWin32d.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgbluemarbled.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
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|
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|
||||
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|
||||
|
||||
# Name "Example osgbluemarble - Win32 Release"
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|
||||
# Name "Example osgbluemarble - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgbluemarble\osgbluemarble.cpp
|
||||
|
||||
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|
||||
|
||||
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||||
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||||
|
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|
||||
# End Project
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||||
|
||||
|
||||
@@ -1,190 +1,97 @@
|
||||
# Microsoft Developer Studio Project File - Name="Example osgcameragroup" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Example osgcameragroup - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgcameragroup.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgcameragroup.mak" CFG="Example osgcameragroup - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Example osgcameragroup - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgcameragroup - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
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|
||||
|
||||
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|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgcameragroup - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 opengl32.lib Producer.lib OpenThreadsWin32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcameragroup.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgcameragroup - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 opengl32.lib Producerd.lib OpenThreadsWin32d.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcameragroupd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Example osgcameragroup - Win32 Release"
|
||||
|
||||
# Name "Example osgcameragroup - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcameragroup\osgcameragroup.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# End Target
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
# End Group
|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
@@ -1,285 +1,97 @@
|
||||
# Microsoft Developer Studio Project File - Name="Example osgclip" - Package Owner=<4>
|
||||
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
CFG=Example osgclip - Win32 Release
|
||||
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgclip.mak".
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgclip.mak" CFG="Example osgclip - Win32 Release"
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE "Example osgclip - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE "Example osgclip - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgclip - Win32 Release"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgclip.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgclip - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
# ADD LINK32 glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgclipd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Name "Example osgclip - Win32 Release"
|
||||
|
||||
|
||||
# Name "Example osgclip - Win32 Debug"
|
||||
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgclip\osgclip.cpp
|
||||
|
||||
|
||||
# End Source File
|
||||
|
||||
|
||||
# End Target
|
||||
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
|
||||
# End Group
|
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|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
|
||||
@@ -41,8 +41,9 @@ RSC=rc.exe
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@@ -65,6 +66,7 @@ LINK32=link.exe
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
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|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osghud.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osghud - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osghudd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Example osghud - Win32 Release"
|
||||
|
||||
# Name "Example osghud - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osghud\osghud.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# End Target
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
# End Group
|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
@@ -41,8 +41,9 @@ RSC=rc.exe
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@@ -65,8 +66,9 @@ LINK32=link.exe
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
|
||||
@@ -1,190 +1,97 @@
|
||||
# Microsoft Developer Studio Project File - Name="Example osglight" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Example osglight - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osglight.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osglight.mak" CFG="Example osglight - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Example osglight - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osglight - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osglight - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osglight.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osglight - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osglightd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Example osglight - Win32 Release"
|
||||
|
||||
# Name "Example osglight - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osglight\osglight.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# End Target
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
# End Group
|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
@@ -1,190 +1,97 @@
|
||||
# Microsoft Developer Studio Project File - Name="Example osgmultitexture" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Example osgmultitexture - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgmultitexture.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgmultitexture.mak" CFG="Example osgmultitexture - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Example osgmultitexture - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgmultitexture - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgmultitexture - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgmultitexture.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgmultitexture - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgmultitextured.exe" /pdbtype:sept /libpath:"../../../lib"
|
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|
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|
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|
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|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
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|
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|
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# Name "Example osgoccluder - Win32 Debug"
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|
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|
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|
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|
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@@ -1,190 +1,97 @@
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!MESSAGE "Example osgreflect - Win32 Release" (based on "Win32 (x86) Console Application")
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|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
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||||
|
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|
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|
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|
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|
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|
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|
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|
||||
# Name "Example osgreflect - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
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|
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|
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|
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|
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|
||||
@@ -1,285 +1,97 @@
|
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|
||||
|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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|
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|
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|
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|
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|
||||
CFG=Example osgscalarbar - Win32 Release
|
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|
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|
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|
||||
|
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|
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!MESSAGE use the Export Makefile command and run
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|
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|
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|
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|
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|
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|
||||
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||||
|
||||
|
||||
!MESSAGE
|
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|
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|
||||
!MESSAGE "Example osgscalarbar - Win32 Release" (based on "Win32 (x86) Console Application")
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
!IF "$(CFG)" == "Example osgscalarbar - Win32 Release"
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
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|
||||
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||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgscalarbar - Win32 Debug"
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|
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|
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
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|
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|
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|
||||
|
||||
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|
||||
|
||||
|
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|
||||
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|
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@@ -1,194 +1,105 @@
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|
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CFG=Example osgshaders - Win32 Release
|
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|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
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||||
!MESSAGE use the Export Makefile command and run
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||||
|
||||
!MESSAGE
|
||||
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!MESSAGE NMAKE /f "osgshaders.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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!MESSAGE Possible choices for configuration are:
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||||
|
||||
!MESSAGE
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||||
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||||
!MESSAGE "Example osgshaders - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "Example osgshaders - Win32 Debug" (based on "Win32 (x86) Console Application")
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|
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|
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|
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|
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|
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|
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|
||||
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
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||||
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|
||||
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||||
|
||||
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|
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|
||||
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|
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||||
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgshaders.exe" /libpath:"../../../lib"
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||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgshaders - Win32 Debug"
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||||
|
||||
|
||||
|
||||
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|
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|
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|
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|
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|
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|
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||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
|
||||
@@ -1,190 +1,97 @@
|
||||
# Microsoft Developer Studio Project File - Name="Example osgtexture2D" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Example osgtexture2D - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgtexture2D.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgtexture2D.mak" CFG="Example osgtexture2D - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Example osgtexture2D - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgtexture2D - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgtexture2D - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgtexture2D.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgtexture2D - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgtexture2Dd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Example osgtexture2D - Win32 Release"
|
||||
|
||||
# Name "Example osgtexture2D - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgtexture2D\osgtexture2D.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# End Target
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
# End Group
|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
@@ -1,195 +1,101 @@
|
||||
# Microsoft Developer Studio Project File - Name="Example osgviewer" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Example osgviewer - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgviewer.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgviewer.mak" CFG="Example osgviewer - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Example osgviewer - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgviewer - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgviewer - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgviewer.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgviewer - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgviewerd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Example osgviewer - Win32 Release"
|
||||
|
||||
# Name "Example osgviewer - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgviewer\osgviewer.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\resources.rc
|
||||
# End Source File
|
||||
|
||||
# End Target
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
# End Group
|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
@@ -41,8 +41,9 @@ RSC=rc.exe
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
@@ -65,8 +66,9 @@ LINK32=link.exe
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
MTL=midl.exe
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /Zm200 /c
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
|
||||
Reference in New Issue
Block a user