From Eric Hammil, addition of /Zm200's to keep things compiling under VS6
This commit is contained in:
@@ -42,8 +42,9 @@ RSC=rc.exe
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /Op /I "../../include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGSIM_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /Op /I "../../include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGSIM_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /Zm200 /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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@@ -68,8 +69,9 @@ LINK32=link.exe
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "OSGSIM_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "OSGSIM_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /Zm200 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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@@ -97,6 +99,10 @@ SOURCE=..\..\src\osgSim\BlinkSequence.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\ColorRange.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\DOFTransform.cpp
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# End Source File
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# Begin Source File
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@@ -113,11 +119,7 @@ SOURCE=..\..\src\osgSim\LightPointNode.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\Sector.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\ScalarsToColors.cpp
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SOURCE=..\..\src\osgSim\MultiSwitch.cpp
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# End Source File
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# Begin Source File
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@@ -125,7 +127,11 @@ SOURCE=..\..\src\osgSim\ScalarBar.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\ColorRange.cpp
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SOURCE=..\..\src\osgSim\ScalarsToColors.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\Sector.cpp
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# End Source File
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# Begin Source File
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@@ -133,10 +139,6 @@ SOURCE=..\..\src\osgSim\SphereSegment.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\MultiSwitch.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgSim\Version.cpp
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# End Source File
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# Begin Source File
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@@ -153,10 +155,18 @@ SOURCE=..\..\include\osgSim\BlinkSequence
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\ColorRange
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\DOFTransform
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\Export
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\LightPoint
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# End Source File
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# Begin Source File
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@@ -169,11 +179,7 @@ SOURCE=..\..\include\osgSim\LightPointNode
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\Sector
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\ScalarsToColors
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SOURCE=..\..\include\osgSim\MultiSwitch
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# End Source File
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# Begin Source File
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@@ -181,7 +187,11 @@ SOURCE=..\..\include\osgSim\ScalarBar
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\ColorRange
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SOURCE=..\..\include\osgSim\ScalarsToColors
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\Sector
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# End Source File
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# Begin Source File
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@@ -189,14 +199,6 @@ SOURCE=..\..\include\osgSim\SphereSegment
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\MultiSwitch
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\Export
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\osgSim\Version
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# End Source File
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# Begin Source File
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