Moved Style and Bevel classes out into their own include/osgText/Style header.
Introduced GlyphGeometry class for handling the geometry data for rendering 3D text
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@@ -524,3 +524,26 @@ void Glyph3D::computeText3DGeometryData()
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else if (prim->getName()=="wall") _wallPrimitiveSetList.push_back(prim);
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}
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}
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GlyphGeometry* Glyph3D::getGlyphGeometry(Style* style)
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{
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OSG_NOTICE<<"Glyph3D::getGlyphGeometry(Style* style) not implementated."<<std::endl;
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return 0;
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}
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GlyphGeometry::GlyphGeometry()
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{
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OSG_NOTICE<<"GlyphGeometry::GlyphGeometry() not implementated."<<std::endl;
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}
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void GlyphGeometry::setup(const Glyph* glyph, const Style* style)
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{
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OSG_NOTICE<<"GlyphGeometry::setup(const Glyph* glyph, const Style* style) not implementated."<<std::endl;
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}
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bool GlyphGeometry::match(const Style* style) const
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{
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OSG_NOTICE<<"GlyphGeometry::match(const Style*) not implementated."<<std::endl;
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return false;
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}
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