From Bob Kuehne, "he attached are conversions of the 3 main places i found in osg where tokens are used to represent bitmasks with 'magic' numbers, like 32. i've changed these to a more representative bitshift representation, showing clearly in which bit you can expect this token to manifest. ie, converted things like:
from: DEEP_COPY_STATESETS = 8, to: DEEP_COPY_STATESETS = 1<<3, showing clearly that this isn't the _value_ 8, but the _bit_ 8. this is an old pattern i see (and like to promulgate) to make code a bit more readable and maintainable. "
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@@ -41,17 +41,17 @@ class OSG_EXPORT CopyOp
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enum Options
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{
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SHALLOW_COPY = 0,
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DEEP_COPY_OBJECTS = 1,
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DEEP_COPY_NODES = 2,
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DEEP_COPY_DRAWABLES = 4,
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DEEP_COPY_STATESETS = 8,
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DEEP_COPY_STATEATTRIBUTES = 16,
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DEEP_COPY_TEXTURES = 32,
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DEEP_COPY_IMAGES = 64,
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DEEP_COPY_ARRAYS = 128,
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DEEP_COPY_PRIMITIVES = 256,
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DEEP_COPY_SHAPES = 512,
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DEEP_COPY_UNIFORMS = 1024,
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DEEP_COPY_OBJECTS = 1<<0,
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DEEP_COPY_NODES = 1<<1,
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DEEP_COPY_DRAWABLES = 1<<2,
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DEEP_COPY_STATESETS = 1<<3,
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DEEP_COPY_STATEATTRIBUTES = 1<<4,
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DEEP_COPY_TEXTURES = 1<<5,
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DEEP_COPY_IMAGES = 1<<6,
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DEEP_COPY_ARRAYS = 1<<7,
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DEEP_COPY_PRIMITIVES = 1<<8,
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DEEP_COPY_SHAPES = 1<<9,
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DEEP_COPY_UNIFORMS = 1<<10,
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DEEP_COPY_ALL = 0xffffffff
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};
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