Form Paul Melis, spelling fixes
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@@ -1,13 +1,13 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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@@ -248,7 +248,7 @@ class OSGWIDGET_EXPORT WindowManager: public osg::Switch, public UIObjectParent<
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_windowHeight = h;
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}
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// Wrappers around the real calls. These only pertains to mouse buttons,
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// Wrappers around the real calls. These only pertains to mouse buttons,
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// particularly 3-button mice, although there are other more generic
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// "pointer" API methods.
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bool mousePushedLeft(float x, float y) {
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@@ -333,7 +333,7 @@ class OSGWIDGET_EXPORT WindowManager: public osg::Switch, public UIObjectParent<
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bool _handleMousePushed (float, float, bool&);
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bool _handleMouseReleased (float, float, bool&);
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bool _haneldMouseScrolled (float, float, bool = false);
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bool _handleMouseScrolled (float, float, bool = false);
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void _getPointerXYDiff (float&, float&);
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void _updatePickWindow (const WidgetList*, point_type, point_type);
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@@ -368,7 +368,7 @@ EventInterface* WindowManager::getFirstEventInterface(T& container, Event& ev) {
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parent->getParentList(windowList);
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// A WindowList from getParentList includes the Window the method was called
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// on, and the entire tree of parentage.
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// on, and the entire tree of parentage.
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for(WindowList::iterator i = windowList.begin(); i != windowList.end(); i++) {
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Window* window = i->get();
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