Fix of tabbing and typo

This commit is contained in:
Robert Osfield
2004-09-13 17:19:05 +00:00
parent 4c4be0a750
commit c204628d1a
2 changed files with 26 additions and 28 deletions

View File

@@ -65,7 +65,7 @@ class SG_EXPORT StateSet : public Object
nodes which inherit all of their modes for the global state.*/
void setAllToInherit();
/** merge this stateset with stateset rhs, this overrides
/** merge this stateset with stateset rhs, this overrides
* the rhs if OVERRIDE is specified, otherwise rhs takes precedence.*/
void merge(const StateSet& rhs);
@@ -76,7 +76,7 @@ class SG_EXPORT StateSet : public Object
void setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
/** set this StateSet to inherit specified GLMode type from parents.
* Has the effect of deleting any GlMode of specified type from StateSet.*/
* Has the effect of deleting any GLMode of specified type from StateSet.*/
void setModeToInherit(StateAttribute::GLMode mode);
/** get specified GLModeValue for specified GLMode.
@@ -105,15 +105,15 @@ class SG_EXPORT StateSet : public Object
void setAttributeToInherit(StateAttribute::Type type);
/** get specified StateAttribute for specified type.
* returns NULL if no type is contained within StateSet.*/
* Returns NULL if no type is contained within StateSet.*/
StateAttribute* getAttribute(StateAttribute::Type type);
/** get specified const StateAttribute for specified type.
* returns NULL if no type is contained within const StateSet.*/
* Returns NULL if no type is contained within const StateSet.*/
const StateAttribute* getAttribute(StateAttribute::Type type) const;
/** get specified RefAttributePair for specified type.
* returns NULL if no type is contained within StateSet.*/
* Returns NULL if no type is contained within StateSet.*/
const RefAttributePair* getAttributePair(StateAttribute::Type type) const;
/** return the list of all StateAttributes contained in this StateSet.*/
@@ -129,7 +129,7 @@ class SG_EXPORT StateSet : public Object
/** set this StateSet to contain specified GLMode and value.*/
void setTextureMode(unsigned int unit,StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
/** set this StateSet to inherit specified GLMode type from parents.
* has the effect of deleting any GlMode of specified type from StateSet.*/
* has the effect of deleting any GLMode of specified type from StateSet.*/
void setTextureModeToInherit(unsigned int unit,StateAttribute::GLMode mode);
/** get specified GLModeValue for specified GLMode.
@@ -162,13 +162,13 @@ class SG_EXPORT StateSet : public Object
const StateAttribute* getTextureAttribute(unsigned int unit,StateAttribute::Type type) const;
/** get specified Texture related RefAttributePair for specified type.
* returns NULL if no type is contained within StateSet.*/
* Returns NULL if no type is contained within StateSet.*/
const RefAttributePair* getTextureAttributePair(unsigned int unit,StateAttribute::Type type) const;
/** return the list of all Texture related StateAttributes contained in this StateSet.*/
/** Return the list of all Texture related StateAttributes contained in this StateSet.*/
inline TextureAttributeList& getTextureAttributeList() { return _textureAttributeList; }
/** return the const list of all Texture related StateAttributes contained in this const StateSet.*/
/** Return the const list of all Texture related StateAttributes contained in this const StateSet.*/
inline const TextureAttributeList& getTextureAttributeList() const { return _textureAttributeList; }