Fix of tabbing and typo
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@@ -65,7 +65,7 @@ class SG_EXPORT StateSet : public Object
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nodes which inherit all of their modes for the global state.*/
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void setAllToInherit();
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/** merge this stateset with stateset rhs, this overrides
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/** merge this stateset with stateset rhs, this overrides
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* the rhs if OVERRIDE is specified, otherwise rhs takes precedence.*/
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void merge(const StateSet& rhs);
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@@ -76,7 +76,7 @@ class SG_EXPORT StateSet : public Object
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void setMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
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/** set this StateSet to inherit specified GLMode type from parents.
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* Has the effect of deleting any GlMode of specified type from StateSet.*/
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* Has the effect of deleting any GLMode of specified type from StateSet.*/
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void setModeToInherit(StateAttribute::GLMode mode);
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/** get specified GLModeValue for specified GLMode.
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@@ -105,15 +105,15 @@ class SG_EXPORT StateSet : public Object
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void setAttributeToInherit(StateAttribute::Type type);
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/** get specified StateAttribute for specified type.
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* returns NULL if no type is contained within StateSet.*/
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* Returns NULL if no type is contained within StateSet.*/
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StateAttribute* getAttribute(StateAttribute::Type type);
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/** get specified const StateAttribute for specified type.
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* returns NULL if no type is contained within const StateSet.*/
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* Returns NULL if no type is contained within const StateSet.*/
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const StateAttribute* getAttribute(StateAttribute::Type type) const;
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/** get specified RefAttributePair for specified type.
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* returns NULL if no type is contained within StateSet.*/
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* Returns NULL if no type is contained within StateSet.*/
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const RefAttributePair* getAttributePair(StateAttribute::Type type) const;
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/** return the list of all StateAttributes contained in this StateSet.*/
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@@ -129,7 +129,7 @@ class SG_EXPORT StateSet : public Object
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/** set this StateSet to contain specified GLMode and value.*/
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void setTextureMode(unsigned int unit,StateAttribute::GLMode mode, StateAttribute::GLModeValue value);
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/** set this StateSet to inherit specified GLMode type from parents.
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* has the effect of deleting any GlMode of specified type from StateSet.*/
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* has the effect of deleting any GLMode of specified type from StateSet.*/
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void setTextureModeToInherit(unsigned int unit,StateAttribute::GLMode mode);
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/** get specified GLModeValue for specified GLMode.
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@@ -162,13 +162,13 @@ class SG_EXPORT StateSet : public Object
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const StateAttribute* getTextureAttribute(unsigned int unit,StateAttribute::Type type) const;
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/** get specified Texture related RefAttributePair for specified type.
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* returns NULL if no type is contained within StateSet.*/
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* Returns NULL if no type is contained within StateSet.*/
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const RefAttributePair* getTextureAttributePair(unsigned int unit,StateAttribute::Type type) const;
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/** return the list of all Texture related StateAttributes contained in this StateSet.*/
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/** Return the list of all Texture related StateAttributes contained in this StateSet.*/
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inline TextureAttributeList& getTextureAttributeList() { return _textureAttributeList; }
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/** return the const list of all Texture related StateAttributes contained in this const StateSet.*/
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/** Return the const list of all Texture related StateAttributes contained in this const StateSet.*/
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inline const TextureAttributeList& getTextureAttributeList() const { return _textureAttributeList; }
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