From c27729a3bdbdcc90bd8171bff4721a67dd8b54fb Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Fri, 3 Apr 2009 10:47:59 +0000 Subject: [PATCH] Displayed display lists to prevent frame drops when compiling large geometry tiles --- src/osgTerrain/GeometryTechnique.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/osgTerrain/GeometryTechnique.cpp b/src/osgTerrain/GeometryTechnique.cpp index 1982e4bbf..229f53d74 100644 --- a/src/osgTerrain/GeometryTechnique.cpp +++ b/src/osgTerrain/GeometryTechnique.cpp @@ -687,7 +687,7 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3 } - //geometry->setUseDisplayList(false); + geometry->setUseDisplayList(false); geometry->setUseVertexBufferObjects(true);