Renamed instance of variables called format to pixelFormat to make a

clearer distinction between pixelFormat and internalTextureFormat.
This commit is contained in:
Robert Osfield
2003-09-22 09:13:22 +00:00
parent 6aac0f4e95
commit c2b02608d1
2 changed files with 18 additions and 18 deletions

View File

@@ -137,9 +137,9 @@ bool Image::isPackedType(GLenum type)
}
}
unsigned int Image::computeNumComponents(GLenum format)
unsigned int Image::computeNumComponents(GLenum pixelFormat)
{
switch(format)
switch(pixelFormat)
{
case(GL_COMPRESSED_RGB_S3TC_DXT1_EXT): return 3;
case(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT): return 4;
@@ -160,7 +160,7 @@ unsigned int Image::computeNumComponents(GLenum format)
case(GL_LUMINANCE_ALPHA): return 2;
default:
{
notify(WARN)<<"error format = "<<std::hex<<format<<std::endl;
notify(WARN)<<"error pixelFormat = "<<std::hex<<pixelFormat<<std::endl;
return 0;
}
}
@@ -215,9 +215,9 @@ unsigned int Image::computePixelSizeInBits(GLenum format,GLenum type)
}
unsigned int Image::computeRowWidthInBytes(int width,GLenum format,GLenum type,int packing)
unsigned int Image::computeRowWidthInBytes(int width,GLenum pixelFormat,GLenum type,int packing)
{
unsigned int pixelSize = computePixelSizeInBits(format,type);
unsigned int pixelSize = computePixelSizeInBits(pixelFormat,type);
int widthInBits = width*pixelSize;
int packingInBits = packing*8;
//notify(INFO) << "width="<<width<<" pixelSize="<<pixelSize<<" width in bit="<<widthInBits<<" packingInBits="<<packingInBits<<" widthInBits%packingInBits="<<widthInBits%packingInBits<<std::endl;
@@ -280,15 +280,15 @@ void Image::setInternalTextureFormat(GLint internalFormat)
_internalTextureFormat = internalFormat;
}
void Image::setPixelFormat(GLenum format)
void Image::setPixelFormat(GLenum pixelFormat)
{
if (_pixelFormat==format) return; // do nothing if the same.
if (_pixelFormat==pixelFormat) return; // do nothing if the same.
if (computeNumComponents(_pixelFormat)==computeNumComponents(format))
if (computeNumComponents(_pixelFormat)==computeNumComponents(pixelFormat))
{
// if the two formats have the same number of componets then
// we can do a straight swap.
_pixelFormat = format;
_pixelFormat = pixelFormat;
}
else
{