From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
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122
examples/osgwidgetbox/osgwidgetbox.cpp
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122
examples/osgwidgetbox/osgwidgetbox.cpp
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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: osgwidgetbox.cpp 59 2008-05-15 20:55:31Z cubicool $
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// NOTE: You'll find this example very similar to osgwidgetwindow. However, here we
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// demonstrate a bit of subclassing of Widget so that we can respond to events
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// such as mouseEnter and mouseLeave. We also demonstrate the use of padding, though
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// fill and alignment should be working too.
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#include <osg/io_utils>
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#include <osgDB/ReadFile>
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#include <osgWidget/Util>
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#include <osgWidget/WindowManager>
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#include <osgWidget/Box>
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const unsigned int MASK_2D = 0xF0000000;
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const unsigned int MASK_3D = 0x0F000000;
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struct ColorWidget: public osgWidget::Widget {
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ColorWidget():
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osgWidget::Widget("", 256.0f, 256.0f) {
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}
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bool mouseEnter(double, double, osgWidget::WindowManager*) {
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addColor(-osgWidget::Color(0.4f, 0.4f, 0.4f, 0.0f));
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// osgWidget::warn() << "enter: " << getColor() << std::endl;
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return true;
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}
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bool mouseLeave(double, double, osgWidget::WindowManager*) {
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addColor(osgWidget::Color(0.4f, 0.4f, 0.4f, 0.0f));
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// osgWidget::warn() << "leave: " << getColor() << std::endl;
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return true;
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}
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bool mouseOver(double x, double y, osgWidget::WindowManager*) {
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osgWidget::Color c = getImageColorAtPointerXY(x, y);
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if(c.a() < 0.001f) {
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// osgWidget::warn() << "Transparent Pixel: " << x << " " << y << std::endl;
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return false;
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}
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return true;
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}
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bool keyUp(int key, int keyMask, osgWidget::WindowManager*) {
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// osgWidget::warn() << "..." << key << " - " << keyMask << std::endl;
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return true;
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}
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};
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osgWidget::Box* createBox(const std::string& name, osgWidget::Box::BOX_TYPE bt) {
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osgWidget::Box* box = new osgWidget::Box(name, bt, true);
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osgWidget::Widget* widget1 = new osgWidget::Widget(name + "_widget1", 100.0f, 100.0f);
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osgWidget::Widget* widget2 = new osgWidget::Widget(name + "_widget2", 100.0f, 100.0f);
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osgWidget::Widget* widget3 = new ColorWidget();
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widget1->setColor(0.3f, 0.3f, 0.3f, 1.0f);
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widget2->setColor(0.6f, 0.6f, 0.6f, 1.0f);
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widget3->setImage("osgWidget/natascha.png");
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widget3->setTexCoord(0.0f, 0.0f, osgWidget::Widget::LOWER_LEFT);
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widget3->setTexCoord(1.0f, 0.0f, osgWidget::Widget::LOWER_RIGHT);
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widget3->setTexCoord(1.0f, 1.0f, osgWidget::Widget::UPPER_RIGHT);
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widget3->setTexCoord(0.0f, 1.0f, osgWidget::Widget::UPPER_LEFT);
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box->addWidget(widget1);
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box->addWidget(widget2);
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box->addWidget(widget3);
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return box;
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}
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int main(int argc, char** argv) {
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osgViewer::CompositeViewer viewer;
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osgViewer::View* view = new osgViewer::View();
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osgWidget::WindowManager* wm = new osgWidget::WindowManager(
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view,
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1280.0f,
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1024.0f,
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MASK_2D,
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osgWidget::WindowManager::WM_PICK_DEBUG |
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osgWidget::WindowManager::WM_NO_INVERT_Y
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);
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wm->setPointerFocusMode(osgWidget::WindowManager::PFM_SLOPPY);
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osgWidget::Window* box1 = createBox("HBOX", osgWidget::Box::HORIZONTAL);
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osgWidget::Window* box2 = createBox("VBOX", osgWidget::Box::VERTICAL);
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osgWidget::Window* box3 = createBox("HBOX2", osgWidget::Box::HORIZONTAL);
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osgWidget::Window* box4 = createBox("VBOX2", osgWidget::Box::VERTICAL);
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box1->getBackground()->setColor(1.0f, 0.0f, 0.0f, 0.8f);
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box1->attachMoveCallback();
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box2->getBackground()->setColor(0.0f, 1.0f, 0.0f, 0.8f);
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box2->attachMoveCallback();
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box3->getBackground()->setColor(0.0f, 0.0f, 1.0f, 0.8f);
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box3->attachMoveCallback();
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wm->addChild(box1);
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wm->addChild(box2);
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wm->addChild(box3);
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wm->addChild(box4);
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box4->hide();
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osg::Node* model = osgDB::readNodeFile("spaceship.osg");
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model->setNodeMask(MASK_3D);
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return osgWidget::createCompositeExample(viewer, view, wm, model);
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}
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