From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk

Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
This commit is contained in:
Robert Osfield
2008-07-15 17:21:25 +00:00
parent 0c3d119cea
commit c2b77aa08e
77 changed files with 9643 additions and 15 deletions

28
include/osgWidget/Python Normal file
View File

@@ -0,0 +1,28 @@
// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
// $Id: Python 2 2008-01-24 16:11:26Z cubicool $
#ifndef OSGWIDGET_PYTHON
#define OSGWIDGET_PYTHON
#include <osgWidget/WindowManager>
namespace osgWidget {
struct PythonEngineData;
class OSGWIDGET_EXPORT PythonEngine: public ScriptEngine {
PythonEngineData* _data;
WindowManager* _wm;
public:
PythonEngine(WindowManager* = 0);
bool initialize ();
bool close ();
bool eval (const std::string&);
bool runFile (const std::string&);
};
}
#endif