From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
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include/osgWidget/Table
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63
include/osgWidget/Table
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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: Table 48 2008-05-05 14:13:20Z cubicool $
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#ifndef OSGWIDGET_TABLE
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#define OSGWIDGET_TABLE
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#include <osgWidget/Window>
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namespace osgWidget {
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class OSGWIDGET_EXPORT Table: public Window {
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unsigned int _rows;
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unsigned int _cols;
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unsigned int _lastRowAdd;
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unsigned int _lastColAdd;
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public:
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typedef std::vector<point_type> CellSizes;
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protected:
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unsigned int _calculateIndex(unsigned int, unsigned int) const;
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void _getRows (CellSizes&, Getter) const;
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void _getColumns (CellSizes&, Getter) const;
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virtual void _resizeImplementation(point_type, point_type);
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virtual Sizes _getWidthImplementation () const;
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virtual Sizes _getHeightImplementation () const;
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public:
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META_Object (osgWidget, Table);
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META_UIObject (Table);
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Table (const std::string& = "", unsigned int = 0, unsigned int = 0);
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Table (const Table&, const osg::CopyOp&);
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virtual bool addWidget (Widget*);
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virtual bool addWidget (Widget*, unsigned int, unsigned int);
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void getRowHeights (CellSizes&) const;
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void getRowMinHeights (CellSizes&) const;
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void getColumnWidths (CellSizes&) const;
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void getColumnMinWidths (CellSizes&) const;
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void addHeightToRow (unsigned int, point_type);
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void addWidthToColumn (unsigned int, point_type);
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bool isRowVerticallyFillable (unsigned int) const;
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bool isColumnHorizontallyFillable (unsigned int) const;
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Widget* getByRowCol(unsigned int row, unsigned int col) {
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return getObjects()[_calculateIndex(row, col)].get();
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}
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const Widget* getByRowCol(unsigned int row, unsigned int col) const {
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return getObjects()[_calculateIndex(row, col)].get();
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}
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};
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}
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#endif
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