From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
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include/osgWidget/Version
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23
include/osgWidget/Version
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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: Version 64 2008-06-30 21:32:00Z cubicool $
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#ifndef OSGWIDGET_VERSION
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#define OSGWIDGET_VERSION
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#include <osgWidget/Export>
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extern "C" {
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OSGWIDGET_EXPORT unsigned int osgWidgetGetMajorVersion ();
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OSGWIDGET_EXPORT unsigned int osgWidgetGetMinorVersion ();
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OSGWIDGET_EXPORT unsigned int osgWidgetGetPatchVersion ();
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OSGWIDGET_EXPORT const char* osgWidgetGetExtraText ();
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OSGWIDGET_EXPORT const char* osgWidgetGetVersion ();
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OSGWIDGET_EXPORT const char* osgWidgetGetLibraryName ();
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OSGWIDGET_EXPORT bool osgWidgetVersionMinimum (unsigned int, unsigned int, unsigned int);
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OSGWIDGET_EXPORT bool osgWidgetVersionMaximum (unsigned int, unsigned int, unsigned int);
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OSGWIDGET_EXPORT bool osgWidgetVersionRequired (unsigned int, unsigned int, unsigned int);
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}
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#endif
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