From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
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32
src/osgWidget/Canvas.cpp
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32
src/osgWidget/Canvas.cpp
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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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// $Id: Canvas.cpp 66 2008-07-14 21:54:09Z cubicool $
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#include <osgWidget/Canvas>
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namespace osgWidget {
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Canvas::Canvas(const std::string& name):
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Window(name) {
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}
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Canvas::Canvas(const Canvas& canvas, const osg::CopyOp& co):
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Window(canvas, co) {
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}
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void Canvas::_resizeImplementation(point_type w, point_type h) {
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// A Canvas has no layout, so it doesn't really know how to honor a resize
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// request. :) The best I could do here is store the differences and add them
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// later to the calls to getWidth/getHeight.
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}
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bool Canvas::addWidget(Widget* widget, point_type x, point_type y) {
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if(Window::addWidget(widget)) {
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widget->setOrigin(x, y);
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return true;
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}
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return false;
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}
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}
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