From c2c5a82b92d7d17f8a634b34a80c5c4d811a350f Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Thu, 16 Jul 2009 11:35:59 +0000 Subject: [PATCH] Fixed build. --- src/osgPlugins/bsp/VBSPReader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/osgPlugins/bsp/VBSPReader.cpp b/src/osgPlugins/bsp/VBSPReader.cpp index ecb6e868f..94313ab53 100644 --- a/src/osgPlugins/bsp/VBSPReader.cpp +++ b/src/osgPlugins/bsp/VBSPReader.cpp @@ -902,7 +902,7 @@ ref_ptr VBSPReader::readMaterialFile(std::string materialName) material->setEmission(Material::FRONT_AND_BACK, Vec4(0.0, 0.0, 0.0, 1.0) ); material->setAlpha(Material::FRONT_AND_BACK, alpha); - stateSet->setAttributeAndModes(material, StateAttribute::ON); + stateSet->setAttributeAndModes(material.get(), StateAttribute::ON); } else if (equalCaseInsensitive(shaderName, "UnlitGeneric")) { @@ -958,7 +958,7 @@ ref_ptr VBSPReader::readMaterialFile(std::string materialName) material->setEmission(Material::FRONT_AND_BACK, Vec4(0.0, 0.0, 0.0, 1.0) ); material->setAlpha(Material::FRONT_AND_BACK, alpha); - stateSet->setAttributeAndModes(material, StateAttribute::ON); + stateSet->setAttributeAndModes(material.get(), StateAttribute::ON); // Add the texture attribute (or disable texturing if no base texture) if (texture != NULL)