Introduce new osgViewer::Renderer class for implementing of the rendering
of cameras in viewers
This commit is contained in:
@@ -373,13 +373,23 @@ class OSG_EXPORT Camera : public Transform, public CullSettings
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/** Set the Rendering object that is used to implement rendering of the subgraph.*/
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void setRenderer(osg::Object* rc) { _renderer = rc; }
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void setRenderer(osg::GraphicsOperation* rc) { _renderer = rc; }
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/** Get the Rendering object that is used to implement rendering of the subgraph.*/
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osg::Object* getRenderer() { return _renderer.get(); }
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osg::GraphicsOperation* getRenderer() { return _renderer.get(); }
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/** Get the const Rendering object that is used to implement rendering of the subgraph.*/
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const osg::Object* getRenderer() const { return _renderer.get(); }
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const osg::GraphicsOperation* getRenderer() const { return _renderer.get(); }
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/** Set the Rendering cache that is used for cached objects associated with rendering of subgraphs.*/
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void setRenderingCache(osg::Object* rc) { _renderingCache = rc; }
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/** Get the Rendering cache that is used for cached objects associated with rendering of subgraphs.*/
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osg::Object* getRenderingCache() { return _renderingCache.get(); }
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/** Get the const Rendering cache that is used for cached objects associated with rendering of subgraphs.*/
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const osg::Object* getRenderingCache() const { return _renderingCache.get(); }
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/** Draw callback for custom operations.*/
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@@ -471,7 +481,8 @@ class OSG_EXPORT Camera : public Transform, public CullSettings
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ref_ptr<GraphicsContext> _graphicsContext;
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ref_ptr<Object> _renderer;
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ref_ptr<GraphicsOperation> _renderer;
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ref_ptr<Object> _renderingCache;
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ref_ptr<DrawCallback> _preDrawCallback;
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ref_ptr<DrawCallback> _postDrawCallback;
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@@ -106,6 +106,17 @@ struct OSG_EXPORT FlushDeletedGLObjectsOperation : public GraphicsOperation
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double _availableTime;
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};
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class OSG_EXPORT RunOperations : public osg::GraphicsOperation
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{
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public:
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RunOperations():
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osg::GraphicsOperation("RunOperation",true) {}
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virtual void operator () (osg::GraphicsContext* context);
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};
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}
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#endif
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@@ -957,6 +957,9 @@ class OSG_EXPORT State : public Referenced
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inline void setFrameStamp(FrameStamp* fs) { _frameStamp = fs; }
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/** Get the frame stamp for the current frame.*/
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inline FrameStamp* getFrameStamp() { return _frameStamp.get(); }
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/** Get the const frame stamp for the current frame.*/
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inline const FrameStamp* getFrameStamp() const { return _frameStamp.get(); }
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@@ -127,10 +127,13 @@ class OSG_EXPORT View : public osg::Object
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void updateSlave(unsigned int i);
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protected :
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virtual ~View();
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virtual osg::GraphicsOperation* createRenderer(osg::Camera* camera) {}
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osg::ref_ptr<osg::Stats> _stats;
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LightingMode _lightingMode;
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@@ -158,10 +158,6 @@ class OSGVIEWER_EXPORT CompositeViewer : public osg::Referenced
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/** Start any threads required by the viewer, as per viewers ThreadingModel.*/
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void startThreading();
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/** Set up the Operations to render the various viewer cameras on the viewers graphics windows.*/
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void setUpRenderingSupport();
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protected:
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void constructorInit();
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@@ -191,9 +187,6 @@ class OSGVIEWER_EXPORT CompositeViewer : public osg::Referenced
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unsigned int _numThreadsOnBarrier;
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typedef std::map<osg::ref_ptr<osg::Camera>, osg::ref_ptr<osgUtil::SceneView> > CameraSceneViewMap;
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CameraSceneViewMap _cameraSceneViewMap;
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osg::Timer_t _startTick;
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osg::ref_ptr<osg::FrameStamp> _frameStamp;
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103
include/osgViewer/Renderer
Normal file
103
include/osgViewer/Renderer
Normal file
@@ -0,0 +1,103 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGVIEWER_RENDERER
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#define OSGVIEWER_RENDERER 1
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#include <osg/Timer>
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#include <osgUtil/SceneView>
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#include <osgViewer/Export>
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namespace osgViewer {
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class OpenGLQuerySupport
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{
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public:
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OpenGLQuerySupport();
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typedef std::pair<GLuint, int> QueryFrameNumberPair;
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typedef std::list<QueryFrameNumberPair> QueryFrameNumberList;
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typedef std::vector<GLuint> QueryList;
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void setStartTick(osg::Timer_t startTick) { _startTick = startTick; }
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osg::Timer_t getStartTick() const { return _startTick; }
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void checkQuery(osg::Stats* stats);
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GLuint createQueryObject();
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void beginQuery(int frameNumber);
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inline void endQuery();
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void initialize(osg::State* state);
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protected:
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osg::Timer_t _startTick;
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bool _initialized;
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bool _timerQuerySupported;
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const osg::Drawable::Extensions* _extensions;
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QueryFrameNumberList _queryFrameNumberList;
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QueryList _availableQueryObjects;
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double _previousQueryTime;
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};
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class OSGVIEWER_EXPORT Renderer : public osg::GraphicsOperation, public OpenGLQuerySupport
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{
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public:
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Renderer(osg::Camera* camera);
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osgUtil::SceneView* getSceneView(unsigned int i) { return _sceneView[i].get(); }
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void setDone(bool done) { _done = done; }
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bool getDone() { return _done; }
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void setGraphicsThreadDoesCull(bool flag);
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bool getGraphicsThreadDoesCull() const { return _graphicsThreadDoesCull; }
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void cull();
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void draw();
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void cull_draw();
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virtual void operator () (osg::Object* object);
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virtual void operator () (osg::GraphicsContext* context);
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virtual void release();
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protected:
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void updateSceneView(osgUtil::SceneView* sceneView);
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virtual ~Renderer();
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osg::observer_ptr<osg::Camera> _camera;
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bool _done;
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bool _graphicsThreadDoesCull;
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unsigned int _currentCull;
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unsigned int _currentDraw;
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OpenThreads::Mutex _mutex[2];
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bool _lockHeld[2];
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osg::ref_ptr<osgUtil::SceneView> _sceneView[2];
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int _frameNumber[2];
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osg::ref_ptr<osg::FlushDeletedGLObjectsOperation> _flushOperation;
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};
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}
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#endif
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@@ -122,13 +122,13 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
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void computeActiveCoordinateSystemNodePath();
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/** Set the DsplaySettings object associated with this view.*/
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/** Set the DisplaySettings object associated with this view.*/
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void setDisplaySettings(osg::DisplaySettings* ds) { _displaySettings = ds; }
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/** Set the DsplaySettings object associated with this view.*/
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/** Set the DisplaySettings object associated with this view.*/
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osg::DisplaySettings* getDisplaySettings() { return _displaySettings.get(); }
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/** Set the DsplaySettings object associated with this view.*/
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/** Set the DisplaySettings object associated with this view.*/
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const osg::DisplaySettings* getDisplaySettings() const { return _displaySettings.get(); }
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/** Set the FusionDistanceMode and Value. Note, is used only when working in stereo.*/
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@@ -176,8 +176,6 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
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virtual void requestRedraw();
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virtual void requestContinuousUpdate(bool needed=true);
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virtual void requestWarpPointer(float x,float y);
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public:
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@@ -186,9 +184,10 @@ class OSGVIEWER_EXPORT View : public osg::View, public osgGA::GUIActionAdapter
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protected:
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virtual ~View();
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virtual osg::GraphicsOperation* createRenderer(osg::Camera* camera);
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osg::ref_ptr<osgViewer::Scene> _scene;
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osg::ref_ptr<osgGA::EventQueue> _eventQueue;
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osg::ref_ptr<osgGA::MatrixManipulator> _cameraManipulator;
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@@ -172,9 +172,6 @@ class OSGVIEWER_EXPORT Viewer : public osgViewer::View
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/** Start any threads required by the viewer.*/
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void startThreading();
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/** Set up the Operations to render the various viewer cameras on the viewers graphics windows.*/
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void setUpRenderingSupport();
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/** Get the keyboard and mouse usage of this viewer.*/
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virtual void getUsage(osg::ApplicationUsage& usage) const;
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@@ -221,9 +218,6 @@ class OSGVIEWER_EXPORT Viewer : public osgViewer::View
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unsigned int _numWindowsOpenAtLastSetUpThreading;
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typedef std::list< osg::ref_ptr<osgUtil::SceneView> > SceneViews;
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SceneViews _sceneViews;
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osg::Timer_t _startTick;
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osg::ref_ptr<osg::FrameStamp> _frameStamp;
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