Ported following examples to osgViewer:
osgparticleeffects osgphotoalbum osgpick osgpoints osgpointsprite osgprecipitation osgprerender osgprerendercubemap osgreflect osgscalarbar osgscribe osgsequence osgplanets
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@@ -17,7 +17,7 @@
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#include <osgUtil/Optimizer>
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#include <osgDB/ReadFile>
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#include <osgProducer/Viewer>
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#include <osgViewer/Viewer>
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#include <osg/Material>
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#include <osg/Geode>
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@@ -36,15 +36,14 @@
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class PickHandler : public osgGA::GUIEventHandler {
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public:
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PickHandler(osgProducer::Viewer* viewer,osgText::Text* updateText):
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_viewer(viewer),
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PickHandler(osgText::Text* updateText):
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_updateText(updateText) {}
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~PickHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& us);
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
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virtual void pick(const osgGA::GUIEventAdapter& ea);
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virtual void pick(osgViewer::Viewer* viewer, const osgGA::GUIEventAdapter& ea);
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void setLabel(const std::string& name)
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{
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@@ -53,50 +52,49 @@ public:
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protected:
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osgProducer::Viewer* _viewer;
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osg::ref_ptr<osgText::Text> _updateText;
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};
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bool PickHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
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bool PickHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::FRAME):
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case(osgGA::GUIEventAdapter::FRAME):
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{
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pick(ea);
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}
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return false;
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default:
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return false;
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osgViewer::Viewer* viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
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if (viewer) pick(viewer,ea);
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return false;
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}
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default:
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return false;
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}
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}
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void PickHandler::pick(const osgGA::GUIEventAdapter& ea)
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void PickHandler::pick(osgViewer::Viewer* viewer, const osgGA::GUIEventAdapter& ea)
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{
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osgUtil::IntersectVisitor::HitList hlist;
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osgUtil::LineSegmentIntersector::Intersections intersections;
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std::string gdlist="";
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if (_viewer->computeIntersections(ea.getX(),ea.getY(),hlist))
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if (viewer->computeIntersections(ea.getX(),ea.getY(),intersections))
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{
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for(osgUtil::IntersectVisitor::HitList::iterator hitr=hlist.begin();
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hitr!=hlist.end();
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for(osgUtil::LineSegmentIntersector::Intersections::iterator hitr = intersections.begin();
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hitr != intersections.end();
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++hitr)
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{
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std::ostringstream os;
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if (hitr->_geode.valid() && !hitr->_geode->getName().empty())
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if (!hitr->nodePath.empty() && !(hitr->nodePath.back()->getName().empty()))
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{
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// the geodes are identified by name.
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os<<"Object \""<<hitr->_geode->getName()<<"\""<<std::endl;
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os<<"Object \""<<hitr->nodePath.back()->getName()<<"\""<<std::endl;
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}
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else if (hitr->_drawable.valid())
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else if (hitr->drawable.valid())
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{
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os<<"Object \""<<hitr->_drawable->className()<<"\""<<std::endl;
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os<<"Object \""<<hitr->drawable->className()<<"\""<<std::endl;
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}
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os<<" local coords vertex("<< hitr->getLocalIntersectPoint()<<")"<<" normal("<<hitr->getLocalIntersectNormal()<<")"<<std::endl;
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os<<" world coords vertex("<< hitr->getWorldIntersectPoint()<<")"<<" normal("<<hitr->getWorldIntersectNormal()<<")"<<std::endl;
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osgUtil::Hit::VecIndexList& vil = hitr->_vecIndexList;
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const osgUtil::LineSegmentIntersector::Intersection::IndexList& vil = hitr->indexList;
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for(unsigned int i=0;i<vil.size();++i)
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{
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os<<" vertex indices ["<<i<<"] = "<<vil[i]<<std::endl;
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@@ -208,39 +206,10 @@ int main( int argc, char **argv )
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// set up the usage document, in case we need to print out how to use this program.
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arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the example which demonstrates how to do Head Up Displays.");
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arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] [filename] ...");
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arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
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// construct the viewer.
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osgProducer::Viewer viewer(arguments);
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osgViewer::Viewer viewer;
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// set up the value with sensible default event handlers.
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viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
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// get details on keyboard and mouse bindings used by the viewer.
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viewer.getUsage(*arguments.getApplicationUsage());
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// if user request help write it out to cout.
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if (arguments.read("-h") || arguments.read("--help"))
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{
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arguments.getApplicationUsage()->write(std::cout);
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return 1;
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}
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// any option left unread are converted into errors to write out later.
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arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have occured when parsing the program aguments.
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if (arguments.errors())
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{
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arguments.writeErrorMessages(std::cout);
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return 1;
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}
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// read the scene from the list of file specified commandline args.
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osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
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@@ -257,36 +226,10 @@ int main( int argc, char **argv )
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group->addChild(createHUD(updateText.get()));
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// add the handler for doing the picking
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viewer.getEventHandlerList().push_front(new PickHandler(&viewer,updateText.get()));
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viewer.addEventHandler(new PickHandler(updateText.get()));
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// set the scene to render
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viewer.setSceneData(group.get());
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// create the windows and run the threads.
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viewer.realize();
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while( !viewer.done() )
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{
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// update the scene by traversing it with the the update visitor which will
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// call all node update callbacks and animations.
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viewer.update();
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// fire off the cull and draw traversals of the scene.
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viewer.frame();
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}
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// wait for all cull and draw threads to complete.
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viewer.sync();
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// run a clean up frame to delete all OpenGL objects.
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viewer.cleanup_frame();
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// wait for all the clean up frame to complete.
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viewer.sync();
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return 0;
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return viewer.run();
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}
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