Renamed HeightFieldNode and HeightFieldRenderer to TerrainNode and TerrainTechnique respectively

This commit is contained in:
Robert Osfield
2007-03-14 11:24:04 +00:00
parent bd1d9e33d5
commit c489b0af2c
8 changed files with 52 additions and 48 deletions

View File

@@ -8,8 +8,8 @@ SET(LIB_NAME osgTerrain)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/Export
${HEADER_PATH}/HeightFieldNode
${HEADER_PATH}/HeightFieldRenderer
${HEADER_PATH}/TerrainNode
${HEADER_PATH}/TerrainTechnique
${HEADER_PATH}/Version
)
@@ -17,8 +17,8 @@ SET(LIB_PUBLIC_HEADERS
ADD_LIBRARY(${LIB_NAME}
${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
${LIB_PUBLIC_HEADERS}
HeightFieldNode.cpp
HeightFieldRenderer.cpp
TerrainNode.cpp
TerrainTechnique.cpp
Version.cpp
)

View File

@@ -3,13 +3,13 @@ include $(TOPDIR)/Make/makedefs
CXXFILES = \
HeightFieldNode.cpp\
HeightFieldRenderer.cpp\
TerrainNode.cpp\
TerrainTechnique.cpp\
Version.cpp\
DEF += -DOSGTERRAIN_LIBRARY
LIBS += -losgFX -losgDB -losgUtil -losg $(GL_LIBS) $(OTHER_LIBS)
LIBS += -losgDB -losgUtil -losg $(GL_LIBS) $(OTHER_LIBS)
TARGET_BASENAME = osgTerrain
LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)