Moved the code referencing osg::BoundingBox::isValid() and
osg::BoundingSphere::isValid() across to use the valid() methods, the later being more consitent with other classes such as osg::ref_ptr<>.
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@@ -92,7 +92,7 @@ int main( int argc, char **argv )
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if (dynamic_cast<osg::Group*>(model)==0)
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{
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const osg::BoundingSphere& bs = model->getBound();
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if (bs.isValid())
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if (bs.valid())
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{
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osg::Impostor* impostor = new osg::Impostor;
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@@ -18,7 +18,7 @@ void BoundingBox::expandBy(const Vec3& v)
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void BoundingBox::expandBy(const BoundingBox& bb)
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{
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if (!bb.isValid()) return;
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if (!bb.valid()) return;
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if(bb._min.x()<_min.x()) _min.x() = bb._min.x();
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if(bb._max.x()>_max.x()) _max.x() = bb._max.x();
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@@ -33,7 +33,7 @@ void BoundingBox::expandBy(const BoundingBox& bb)
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void BoundingBox::expandBy(const BoundingSphere& sh)
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{
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if (!sh.isValid()) return;
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if (!sh.valid()) return;
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if(sh._center.x()-sh._radius<_min.x()) _min.x() = sh._center.x()-sh._radius;
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if(sh._center.x()+sh._radius>_max.x()) _max.x() = sh._center.x()+sh._radius;
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@@ -236,7 +236,7 @@ const bool Group::computeBound() const
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}
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}
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if (!bb.isValid()) return false;
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if (!bb.valid()) return false;
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_bsphere._center = bb.center();
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_bsphere._radius = 0.0f;
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@@ -96,7 +96,7 @@ const bool ImpostorSprite::computeBound() const
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_bbox_computed=true;
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if (!_bbox.isValid())
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if (!_bbox.valid())
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{
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notify(WARN) << "******* ImpostorSprite::computeBound() problem"<<std::endl;
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notify(WARN) << "******* = "<<_coords[0]<<std::endl;
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@@ -124,7 +124,7 @@ const bool LineSegment::intersectAndClip(Vec3& s,Vec3& e,const BoundingBox& bb)
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const bool LineSegment::intersect(const BoundingBox& bb) const
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{
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if (!bb.isValid()) return false;
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if (!bb.valid()) return false;
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Vec3 s=_s,e=_e;
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return intersectAndClip(s,e,bb);
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@@ -133,7 +133,7 @@ const bool LineSegment::intersect(const BoundingBox& bb) const
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const bool LineSegment::intersect(const BoundingBox& bb,float& r1,float& r2) const
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{
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if (!bb.isValid()) return false;
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if (!bb.valid()) return false;
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Vec3 s=_s,e=_e;
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bool result = intersectAndClip(s,e,bb);
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@@ -710,7 +710,7 @@ ImpostorSprite* CullVisitor::createImpostorSprite(Impostor& node)
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osg::Vec3 eye_local = getEyeLocal();
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int eval = node.evaluate(eye_local,_LODBias);
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if (!bs.isValid())
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if (!bs.valid())
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{
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osg::notify(osg::WARN) << "bb invalid"<<&node<<std::endl;
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return NULL;
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@@ -84,7 +84,7 @@ void InsertImpostorsVisitor::insertImpostors()
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if (group!=previousGroup)
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{
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const BoundingSphere& bs = group->getBound();
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if (bs.isValid())
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if (bs.valid())
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{
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// take a copy of the original parent list
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@@ -133,7 +133,7 @@ void InsertImpostorsVisitor::insertImpostors()
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if (lod!=previousLOD)
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{
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const osg::BoundingSphere& bs = lod->getBound();
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if (bs.isValid())
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if (bs.valid())
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{
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// take a copy of the original parent list
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@@ -256,7 +256,7 @@ void IntersectVisitor::popMatrix()
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bool IntersectVisitor::enterNode(Node& node)
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{
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const BoundingSphere& bs = node.getBound();
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if (bs.isValid())
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if (bs.valid())
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{
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IntersectState* cis = _intersectStateStack.back().get();
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IntersectState::LineSegmentmentMask sm=0xffffffff;
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