Changed the DatabasePager so that it bypasses the Registry::readNode() method and calls
readNodeImplementation() directly to avoid calling the KdTreeBuilder. Updated wrappers.
This commit is contained in:
@@ -110,21 +110,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getVertexArray,
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"",
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"");
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I_Method1(void, setVertexIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setVertexIndices__IndexArray_P1,
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"",
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"");
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I_Method0(osg::IndexArray *, getVertexIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getVertexIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getVertexIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getVertexIndices,
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"",
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"");
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I_Method1(void, setVertexData, IN, const osg::Geometry::ArrayData &, arrayData,
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Properties::NON_VIRTUAL,
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__void__setVertexData__C5_ArrayData_R1,
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@@ -165,21 +150,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getNormalArray,
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"",
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"");
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I_Method1(void, setNormalIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setNormalIndices__IndexArray_P1,
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"",
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"");
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I_Method0(osg::IndexArray *, getNormalIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getNormalIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getNormalIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getNormalIndices,
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"",
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"");
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I_Method1(void, setNormalData, IN, const osg::Geometry::ArrayData &, arrayData,
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Properties::NON_VIRTUAL,
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__void__setNormalData__C5_ArrayData_R1,
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@@ -220,21 +190,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getColorArray,
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"",
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"");
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I_Method1(void, setColorIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setColorIndices__IndexArray_P1,
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"",
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"");
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I_Method0(osg::IndexArray *, getColorIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getColorIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getColorIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getColorIndices,
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"",
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"");
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I_Method1(void, setColorData, IN, const osg::Geometry::ArrayData &, arrayData,
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Properties::NON_VIRTUAL,
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__void__setColorData__C5_ArrayData_R1,
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@@ -275,21 +230,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getSecondaryColorArray,
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"",
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"");
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I_Method1(void, setSecondaryColorIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setSecondaryColorIndices__IndexArray_P1,
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"",
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"");
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I_Method0(osg::IndexArray *, getSecondaryColorIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getSecondaryColorIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getSecondaryColorIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getSecondaryColorIndices,
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"",
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"");
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I_Method1(void, setSecondaryColorData, IN, const osg::Geometry::ArrayData &, arrayData,
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Properties::NON_VIRTUAL,
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__void__setSecondaryColorData__C5_ArrayData_R1,
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@@ -330,21 +270,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getFogCoordArray,
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"",
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"");
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I_Method1(void, setFogCoordIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setFogCoordIndices__IndexArray_P1,
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"",
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"");
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I_Method0(osg::IndexArray *, getFogCoordIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getFogCoordIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getFogCoordIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getFogCoordIndices,
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"",
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"");
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I_Method1(void, setFogCoordData, IN, const osg::Geometry::ArrayData &, arrayData,
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Properties::NON_VIRTUAL,
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__void__setFogCoordData__C5_ArrayData_R1,
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@@ -375,21 +300,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getTexCoordArray__unsigned_int,
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"",
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"");
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I_Method2(void, setTexCoordIndices, IN, unsigned int, unit, IN, osg::IndexArray *, x,
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Properties::NON_VIRTUAL,
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__void__setTexCoordIndices__unsigned_int__IndexArray_P1,
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"",
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"");
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I_Method1(osg::IndexArray *, getTexCoordIndices, IN, unsigned int, unit,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getTexCoordIndices__unsigned_int,
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"",
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"");
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I_Method1(const osg::IndexArray *, getTexCoordIndices, IN, unsigned int, unit,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getTexCoordIndices__unsigned_int,
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"",
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"");
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I_Method2(void, setTexCoordData, IN, unsigned int, index, IN, const osg::Geometry::ArrayData &, arrayData,
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Properties::NON_VIRTUAL,
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__void__setTexCoordData__unsigned_int__C5_ArrayData_R1,
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@@ -435,21 +345,6 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__C5_Array_P1__getVertexAttribArray__unsigned_int,
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"",
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"");
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I_Method2(void, setVertexAttribIndices, IN, unsigned int, index, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setVertexAttribIndices__unsigned_int__IndexArray_P1,
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"",
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"");
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I_Method1(osg::IndexArray *, getVertexAttribIndices, IN, unsigned int, index,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getVertexAttribIndices__unsigned_int,
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"",
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"");
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I_Method1(const osg::IndexArray *, getVertexAttribIndices, IN, unsigned int, index,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getVertexAttribIndices__unsigned_int,
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"",
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"");
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I_Method2(void, setVertexAttribBinding, IN, unsigned int, index, IN, osg::Geometry::AttributeBinding, ab,
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Properties::NON_VIRTUAL,
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__void__setVertexAttribBinding__unsigned_int__AttributeBinding,
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@@ -555,6 +450,111 @@ BEGIN_OBJECT_REFLECTOR(osg::Geometry)
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__unsigned_int__getPrimitiveSetIndex__C5_PrimitiveSet_P1,
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"Get the index number of a primitive set, return a value between 0 and getNumPrimitiveSet()-1 if found, if not found then return getNumPrimitiveSet(). ",
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"When checking for a valid find value use if ((value=geometry->getPrimitiveSetIndex(primitive))!=geometry.getNumPrimitiveSet()) ");
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I_Method1(void, setVertexIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setVertexIndices__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method0(osg::IndexArray *, getVertexIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getVertexIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getVertexIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getVertexIndices,
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"",
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"");
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I_Method1(void, setNormalIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setNormalIndices__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method0(osg::IndexArray *, getNormalIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getNormalIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getNormalIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getNormalIndices,
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"",
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"");
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I_Method1(void, setColorIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setColorIndices__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method0(osg::IndexArray *, getColorIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getColorIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getColorIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getColorIndices,
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"",
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"");
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I_Method1(void, setSecondaryColorIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setSecondaryColorIndices__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method0(osg::IndexArray *, getSecondaryColorIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getSecondaryColorIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getSecondaryColorIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getSecondaryColorIndices,
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"",
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"");
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I_Method1(void, setFogCoordIndices, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setFogCoordIndices__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method0(osg::IndexArray *, getFogCoordIndices,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getFogCoordIndices,
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"",
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"");
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I_Method0(const osg::IndexArray *, getFogCoordIndices,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getFogCoordIndices,
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"",
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"");
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I_Method2(void, setTexCoordIndices, IN, unsigned int, unit, IN, osg::IndexArray *, x,
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Properties::NON_VIRTUAL,
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__void__setTexCoordIndices__unsigned_int__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method1(osg::IndexArray *, getTexCoordIndices, IN, unsigned int, unit,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getTexCoordIndices__unsigned_int,
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"",
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"");
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I_Method1(const osg::IndexArray *, getTexCoordIndices, IN, unsigned int, unit,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getTexCoordIndices__unsigned_int,
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"",
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"");
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I_Method2(void, setVertexAttribIndices, IN, unsigned int, index, IN, osg::IndexArray *, array,
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Properties::NON_VIRTUAL,
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__void__setVertexAttribIndices__unsigned_int__IndexArray_P1,
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"deprecated - forces OpenGL slow path, just kept for backwards compatibility. ",
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"");
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I_Method1(osg::IndexArray *, getVertexAttribIndices, IN, unsigned int, index,
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Properties::NON_VIRTUAL,
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__IndexArray_P1__getVertexAttribIndices__unsigned_int,
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"",
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"");
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I_Method1(const osg::IndexArray *, getVertexAttribIndices, IN, unsigned int, index,
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Properties::NON_VIRTUAL,
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__C5_IndexArray_P1__getVertexAttribIndices__unsigned_int,
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"",
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"");
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I_Method1(void, setUseVertexBufferObjects, IN, bool, flag,
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Properties::VIRTUAL,
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__void__setUseVertexBufferObjects__bool,
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