From Fredric Mammond, fix for build using full extension checked mechansim

This commit is contained in:
Robert Osfield
2005-01-05 16:16:52 +00:00
parent 2d6b610865
commit c58f56adb6
2 changed files with 124 additions and 7 deletions

View File

@@ -18,11 +18,11 @@
#ifndef GL_VERSION_1_2
/* Logic Ops */
#define GL_MIN_EXT 0x8007
#define GL_MAX_EXT 0x8008
#define GL_FUNC_ADD_EXT 0x8006
#define GL_FUNC_SUBTRACT_EXT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_ALPHA_MIN_SGIX 0x8320
#define GL_ALPHA_MAX_SGIX 0x8321
#define GL_LOGIC_OP 0x0BF1
@@ -86,11 +86,54 @@ class SG_EXPORT BlendEquation : public StateAttribute
inline GLenum getEquation() const { return _equation; }
virtual void apply(State& state) const;
/** Encapsulates queries of extension availability, obtains extension
* function pointers, and provides convinience wrappers for
* calling extension functions. */
class SG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
void setBlendEquationSupported(bool flag) { _isBlendEquationSupported=flag; }
bool isBlendEquationSupported() const { return _isBlendEquationSupported; }
void setBlendEquationProc(void* ptr) { _glBlendEquation = ptr; }
void glBlendEquation(GLenum mode) const;
protected:
~Extensions() {}
bool _isBlendEquationSupported;
void* _glBlendEquation;
};
/** Returns the Extensions object for the given context.
* If createIfNotInitalized is true and the Exentsions object doesn't
* exist, getExtensions() creates it on the given context.
* Returns NULL if createIfNotInitalized is false and the Extensions
* object doesn't exist. */
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions() allows users to override the extensions across graphics contexts.
* Typically used when you have different extensions supported across graphics pipes,
* but need to ensure that they all use the same low common denominator extensions. */
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected :
virtual ~BlendEquation();
GLenum _equation;
};