diff --git a/doc/doc++/osg/EarthSky.html b/doc/doc++/osg/EarthSky.html deleted file mode 100644 index b2068e734..000000000 --- a/doc/doc++/osg/EarthSky.html +++ /dev/null @@ -1,160 +0,0 @@ - - - - - class SG_EXPORT osg::EarthSky - - - - -

class SG_EXPORT osg::EarthSky

EarthSky is a Group node which controls the clearing of the color and depth buffers at the start of each frame.
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Inheritance:

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Public Methods

-[more] EarthSky() -
-[more] EarthSky(const EarthSky& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY) -
-[more] META_Node(osg, EarthSky) -
-[more]inline void setRequiresClear(const bool requiresClear) -
Sets the flag which control whether a glClear is required at the beginning of each frame. -
-[more]inline const bool getRequiresClear() const -
Gets the flag which control whether a glClear is required at the beginning of each frame. -
-[more]inline void setClearColor(const Vec4& color) -
Sets the clear color. -
-[more]inline const Vec4& getClearColor() const -
Returns the clear color. -

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Protected Fields

-[more]bool _requiresClear -
-[more]Vec4 _clearColor -

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Protected Methods

-[more]virtual ~EarthSky() -

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Inherited from Group:

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Public Methods

-ovirtual void traverse(NodeVisitor& nv) -
-ovirtual bool addChild( Node* child ) -
-ovirtual bool removeChild( Node* child ) -
-ovirtual bool replaceChild( Node* origChild, Node* newChild ) -
-oinline const unsigned int getNumChildren() const -
-oinline Node* getChild( const unsigned int i ) -
-oinline const Node* getChild( const unsigned int i ) const -
-oinline bool containsNode( const Node* node ) const -
-oinline ChildList::iterator findNode( const Node* node ) -
-oinline ChildList::const_iterator findNode( const Node* node ) const -

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Protected Fields

-oChildList _children -

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Protected Methods

-ovirtual const bool computeBound() const -

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Documentation

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EarthSky is a Group node which controls the clearing of the color and depth -buffers at the start of each frame. -The earth sky by default is empty and simply holds the clear color of -the background. However, if the uses wants to add their own clearing of -the color and depth buffers then the children can be added, and the -background clear turned off. The EarthSky by default has StateSet attached -to it which sets the default EarthSky bin number to -1, so that all drawables -below it are placed in a separate bin from the rest of the scene graph, and -are rendered prior to standard opaque and transparent drawables.
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o EarthSky() -

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o EarthSky(const EarthSky& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY) -

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o META_Node(osg, EarthSky) -

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oinline void setRequiresClear(const bool requiresClear) -
Sets the flag which control whether a glClear is required at the beginning of each frame. -

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oinline const bool getRequiresClear() const -
Gets the flag which control whether a glClear is required at the beginning of each frame. -

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oinline void setClearColor(const Vec4& color) -
Sets the clear color. -

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oinline const Vec4& getClearColor() const -
Returns the clear color. -

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ovirtual ~EarthSky() -

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obool _requiresClear -

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oVec4 _clearColor -

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This class has no child classes.
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Alphabetic index HTML hierarchy of classes or Java


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-This page was generated with the help of DOC++. - - diff --git a/doc/doc++/osg/Transparency.html b/doc/doc++/osg/Transparency.html deleted file mode 100644 index 15ad39987..000000000 --- a/doc/doc++/osg/Transparency.html +++ /dev/null @@ -1,271 +0,0 @@ - - - - - class SG_EXPORT osg::Transparency - - - - -

class SG_EXPORT osg::Transparency

Transparency - encapsulates the OpenGL blend/transparency state
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Inheritance:

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Public Methods

-[more] Transparency() -
-[more] Transparency(const Transparency& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY) -
Copy constructor using CopyOp to manage deep vs shallow copy -
-[more] META_StateAttribute(Transparency, TRANSPARENCY) -
-[more]virtual int compare(const StateAttribute& sa) const -
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs -
-[more]virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const -
-[more]inline void setFunction( const int source, const int destination ) -
-[more]void setSource(const int source) -
-[more]inline const int getSource() const -
-[more]void setDestination(const int destination) -
-[more]inline const int getDestination() const -
-[more]virtual void apply(State& state) const -

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Public Members

-[more]enum TransparencyMode -

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Protected Fields

-[more]int _source_factor -
-[more]int _destination_factor -

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Protected Methods

-[more]virtual ~Transparency() -

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Inherited from StateAttribute:

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Public Methods

-ovirtual Object* cloneType() const -
-ovirtual Object* clone(const CopyOp&) const -
-ovirtual bool isSameKindAs(const Object* obj) const -
-ovirtual const char* className() const -
-ovirtual const Type getType() const -
-obool operator < (const StateAttribute& rhs) const -
-obool operator == (const StateAttribute& rhs) const -
-obool operator != (const StateAttribute& rhs) const -
-ovirtual void compile(State&) const -

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Public Members

-otypedef GLenum GLMode -
-otypedef unsigned int GLModeValue -
-otypedef unsigned int OverrideValue -
-oenum Values -
-otypedef unsigned int Type -
-oenum Types -

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Inherited from Object:

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Public Methods

-oinline void setDataVariance(const DataVariance dv) -
-oinline const DataVariance getDataVariance() const -

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Public Members

-oenum DataVariance -

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Protected Fields

-oDataVariance _dataVariance -

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Inherited from Referenced:

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Public Methods

-oinline Referenced& operator = (Referenced&) -
-oinline void ref() const -
-oinline void unref() const -
-oinline void unref_nodelete() const -
-oinline const int referenceCount() const -

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Protected Fields

-omutable int _refCount -

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Documentation

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Transparency - encapsulates the OpenGL blend/transparency state
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o Transparency() -

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o Transparency(const Transparency& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY) -
Copy constructor using CopyOp to manage deep vs shallow copy -

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o META_StateAttribute(Transparency, TRANSPARENCY) -

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ovirtual int compare(const StateAttribute& sa) const -
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs -

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ovirtual void setStateSetModes(StateSet& ds, const GLModeValue value) const -

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oenum TransparencyMode -

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o DST_ALPHA -

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o DST_COLOR -

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o ONE -

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o ONE_MINUS_DST_ALPHA -

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o ONE_MINUS_DST_COLOR -

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o ONE_MINUS_SRC_ALPHA -

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o ONE_MINUS_SRC_COLOR -

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o SRC_ALPHA -

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o SRC_ALPHA_SATURATE -

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o SRC_COLOR -

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o ZERO -

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oinline void setFunction( const int source, const int destination ) -

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ovoid setSource(const int source) -

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oinline const int getSource() const -

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ovoid setDestination(const int destination) -

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oinline const int getDestination() const -

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ovirtual void apply(State& state) const -

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ovirtual ~Transparency() -

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oint _source_factor -

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oint _destination_factor -

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This class has no child classes.
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Alphabetic index HTML hierarchy of classes or Java


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-This page was generated with the help of DOC++. - -