From c5ba76dd406f63a3379d687d032545ea86c03fa4 Mon Sep 17 00:00:00 2001
From: Robert Osfield
Date: Thu, 29 Aug 2002 14:41:12 +0000
Subject: [PATCH] Removed html files which relate to now removed API.
---
doc/doc++/osg/EarthSky.html | 160 -------------------
doc/doc++/osg/Transparency.html | 271 --------------------------------
2 files changed, 431 deletions(-)
delete mode 100644 doc/doc++/osg/EarthSky.html
delete mode 100644 doc/doc++/osg/Transparency.html
diff --git a/doc/doc++/osg/EarthSky.html b/doc/doc++/osg/EarthSky.html
deleted file mode 100644
index b2068e734..000000000
--- a/doc/doc++/osg/EarthSky.html
+++ /dev/null
@@ -1,160 +0,0 @@
-
-
-
-
- class SG_EXPORT osg::EarthSky
-
-
-
-
-EarthSky is a Group node which controls the clearing of the color and depth buffers at the start of each frame.
-
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-Inheritance:
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-
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-Public Methods
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EarthSky()
--
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EarthSky(const EarthSky& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
--
-
META_Node(osg, EarthSky)
--
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inline void setRequiresClear(const bool requiresClear)
- - Sets the flag which control whether a glClear is required at the beginning of each frame.
-
-
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inline const bool getRequiresClear() const
- - Gets the flag which control whether a glClear is required at the beginning of each frame.
-
-
-
inline void setClearColor(const Vec4& color)
- - Sets the clear color.
-
-
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inline const Vec4& getClearColor() const
- - Returns the clear color.
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-
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-Protected Fields
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bool _requiresClear
--
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Vec4 _clearColor
-
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-Protected Methods
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virtual ~EarthSky()
-
-
-
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Inherited from Group:
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-Public Methods
-
-
virtual void traverse(NodeVisitor& nv)
--
-
virtual bool addChild( Node* child )
--
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virtual bool removeChild( Node* child )
--
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virtual bool replaceChild( Node* origChild, Node* newChild )
--
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inline const unsigned int getNumChildren() const
--
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inline Node* getChild( const unsigned int i )
--
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inline const Node* getChild( const unsigned int i ) const
--
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inline bool containsNode( const Node* node ) const
--
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inline ChildList::iterator findNode( const Node* node )
--
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inline ChildList::const_iterator findNode( const Node* node ) const
-
-
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-Protected Fields
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ChildList _children
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-Protected Methods
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virtual const bool computeBound() const
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-
-
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-
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-Documentation
-EarthSky is a Group node which controls the clearing of the color and depth
-buffers at the start of each frame.
-The earth sky by default is empty and simply holds the clear color of
-the background. However, if the uses wants to add their own clearing of
-the color and depth buffers then the children can be added, and the
-background clear turned off. The EarthSky by default has StateSet attached
-to it which sets the default EarthSky bin number to -1, so that all drawables
-below it are placed in a separate bin from the rest of the scene graph, and
-are rendered prior to standard opaque and transparent drawables.
-
-
-
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EarthSky()
-
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EarthSky(const EarthSky& es, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
-
-
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META_Node(osg, EarthSky)
-
-
-
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inline void setRequiresClear(const bool requiresClear)
-- Sets the flag which control whether a glClear is required at the beginning of each frame.
-
-
-
-
inline const bool getRequiresClear() const
-- Gets the flag which control whether a glClear is required at the beginning of each frame.
-
-
-
-
inline void setClearColor(const Vec4& color)
-- Sets the clear color.
-
-
-
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inline const Vec4& getClearColor() const
-- Returns the clear color.
-
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virtual ~EarthSky()
-
-
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bool _requiresClear
-
-
-
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Vec4 _clearColor
-
-
-
- This class has no child classes.
-
-
Alphabetic index HTML hierarchy of classes or Java
-
-This page was generated with the help of DOC++.
-
-
diff --git a/doc/doc++/osg/Transparency.html b/doc/doc++/osg/Transparency.html
deleted file mode 100644
index 15ad39987..000000000
--- a/doc/doc++/osg/Transparency.html
+++ /dev/null
@@ -1,271 +0,0 @@
-
-
-
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- class SG_EXPORT osg::Transparency
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-
-
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-Transparency - encapsulates the OpenGL blend/transparency state
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-Inheritance:
-
-
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-
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-Public Methods
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Transparency()
--
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Transparency(const Transparency& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- - Copy constructor using CopyOp to manage deep vs shallow copy
-
-
-
META_StateAttribute(Transparency, TRANSPARENCY)
--
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virtual int compare(const StateAttribute& sa) const
- - return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
-
-
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virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
--
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inline void setFunction( const int source, const int destination )
--
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void setSource(const int source)
--
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inline const int getSource() const
--
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void setDestination(const int destination)
--
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inline const int getDestination() const
--
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virtual void apply(State& state) const
-
-
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-Public Members
-
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enum TransparencyMode
-
-
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-Protected Fields
-
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int _source_factor
--
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int _destination_factor
-
-
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-Protected Methods
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virtual ~Transparency()
-
-
-
-
-
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-Public Methods
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virtual Object* cloneType() const
--
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virtual Object* clone(const CopyOp&) const
--
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virtual bool isSameKindAs(const Object* obj) const
--
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virtual const char* className() const
--
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virtual const Type getType() const
--
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bool operator < (const StateAttribute& rhs) const
--
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bool operator == (const StateAttribute& rhs) const
--
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bool operator != (const StateAttribute& rhs) const
--
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virtual void compile(State&) const
-
-
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-Public Members
-
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typedef GLenum GLMode
--
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typedef unsigned int GLModeValue
--
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typedef unsigned int OverrideValue
--
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enum Values
--
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typedef unsigned int Type
--
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enum Types
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Inherited from Object:
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-Public Methods
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inline void setDataVariance(const DataVariance dv)
--
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inline const DataVariance getDataVariance() const
-
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-Public Members
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enum DataVariance
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-Protected Fields
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DataVariance _dataVariance
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-Public Methods
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inline Referenced& operator = (Referenced&)
--
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inline void ref() const
--
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inline void unref() const
--
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inline void unref_nodelete() const
--
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inline const int referenceCount() const
-
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-Protected Fields
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mutable int _refCount
-
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-
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-Documentation
-Transparency - encapsulates the OpenGL blend/transparency state
-
-
-
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-
Transparency()
-
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Transparency(const Transparency& trans, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
-- Copy constructor using CopyOp to manage deep vs shallow copy
-
-
-
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META_StateAttribute(Transparency, TRANSPARENCY)
-
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virtual int compare(const StateAttribute& sa) const
-- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
-
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virtual void setStateSetModes(StateSet& ds, const GLModeValue value) const
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enum TransparencyMode
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DST_ALPHA
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DST_COLOR
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ONE
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ONE_MINUS_DST_ALPHA
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ONE_MINUS_DST_COLOR
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ONE_MINUS_SRC_ALPHA
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ONE_MINUS_SRC_COLOR
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SRC_ALPHA
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SRC_ALPHA_SATURATE
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SRC_COLOR
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ZERO
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inline void setFunction( const int source, const int destination )
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void setSource(const int source)
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inline const int getSource() const
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void setDestination(const int destination)
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inline const int getDestination() const
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virtual void apply(State& state) const
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virtual ~Transparency()
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int _source_factor
-
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int _destination_factor
-
-
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- This class has no child classes.
-
-
Alphabetic index HTML hierarchy of classes or Java
-
-This page was generated with the help of DOC++.
-
-