Change Terrain so that it subclassed from CoordinateSystemNode.

Implemented new update scheme of GeometryTechnique to avoid potential threading issues.

Added Terrain support to .ive.
This commit is contained in:
Robert Osfield
2010-04-03 16:21:34 +00:00
parent 656efbf03f
commit c6c26d5d44
18 changed files with 165 additions and 43 deletions

View File

@@ -101,6 +101,7 @@ SET(TARGET_SRC
Stencil.cpp
Switch.cpp
SwitchLayer.cpp
Terrain.cpp
TerrainTile.cpp
TexEnvCombine.cpp
TexEnv.cpp

View File

@@ -112,6 +112,7 @@
#include "Text.h"
#include "Terrain.h"
#include "TerrainTile.h"
#include "Locator.h"
#include "ImageLayer.h"
@@ -1836,6 +1837,10 @@ osg::Node* DataInputStream::readNode()
node = new osgTerrain::TerrainTile();
((ive::TerrainTile*)(node.get()))->read(this);
}
else if(nodeTypeID== IVETERRAIN){
node = new osgTerrain::Terrain();
((ive::Terrain*)(node.get()))->read(this);
}
else if(nodeTypeID== IVEVOLUME){
node = new osgVolume::Volume();
((ive::Volume*)(node.get()))->read(this);

View File

@@ -103,6 +103,7 @@
#include "Text.h"
#include "Terrain.h"
#include "TerrainTile.h"
#include "Locator.h"
#include "ImageLayer.h"
@@ -1333,9 +1334,6 @@ void DataOutputStream::writeNode(const osg::Node* node)
else if(dynamic_cast<const osg::Switch*>(node)){
((ive::Switch*)(node))->write(this);
}
else if(dynamic_cast<const osg::CoordinateSystemNode*>(node)){
((ive::CoordinateSystemNode*)(node))->write(this);
}
else if(dynamic_cast<const osgSim::MultiSwitch*>(node)){
((ive::MultiSwitch*)(node))->write(this);
}
@@ -1378,9 +1376,17 @@ void DataOutputStream::writeNode(const osg::Node* node)
else if(dynamic_cast<const osgTerrain::TerrainTile*>(node)){
((ive::TerrainTile*)(node))->write(this);
}
else if(dynamic_cast<const osgTerrain::Terrain*>(node)){
((ive::Terrain*)(node))->write(this);
}
else if(dynamic_cast<const osgVolume::Volume*>(node)){
((ive::Volume*)(node))->write(this);
}
else if(dynamic_cast<const osg::CoordinateSystemNode*>(node)){
((ive::CoordinateSystemNode*)(node))->write(this);
}
else if(dynamic_cast<const osgVolume::VolumeTile*>(node)){
((ive::VolumeTile*)(node))->write(this);
}

View File

@@ -138,7 +138,7 @@ namespace ive {
#define IVEVALIDRANGE 0x0020000B
#define IVENODATAVALUE 0x0020000C
#define IVESWITCHLAYER 0x0020000D
#define IVETERRAIN 0x0020000A
#define IVETERRAIN 0x0020000E
// osgVolume classes
#define IVEVOLUMETILE 0x00300001

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@@ -0,0 +1,63 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "Exception.h"
#include "Terrain.h"
#include "TerrainTile.h"
#include "CoordinateSystemNode.h"
#include <osgTerrain/GeometryTechnique>
using namespace ive;
void Terrain::write(DataOutputStream* out)
{
// Write Terrain's identification.
out->writeInt(IVETERRAIN);
// If the osg class is inherited by any other class we should also write this to file.
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(this);
if(csn)
((ive::CoordinateSystemNode*)(csn))->write(out);
else
out_THROW_EXCEPTION("Terrain::write(): Could not cast this osgTerrain::Terrain to an osg::CoordinateSystemNode.");
out->writeFloat(getSampleRatio());
out->writeFloat(getVerticalScale());
out->writeInt(getBlendingPolicy());
TerrainTile::writeTerrainTechnique(out, getTerrainTechniquePrototype());
}
void Terrain::read(DataInputStream* in)
{
// Peek on Terrain's identification.
int id = in->peekInt();
if (id != IVETERRAIN) in_THROW_EXCEPTION("TerrainTile::read(): Expected Terrain identification.");
// Read Terrain's identification.
id = in->readInt();
osg::CoordinateSystemNode* csn = dynamic_cast<osg::CoordinateSystemNode*>(this);
if(csn)
((ive::CoordinateSystemNode*)(csn))->read(in);
else
in_THROW_EXCEPTION("Terrain::read(): Could not cast this osgTerran::Terrain to an osg::CoordinateSystemNode.");
setSampleRatio(in->readFloat());
setVerticalScale(in->readFloat());
setBlendingPolicy(static_cast<osgTerrain::TerrainTile::BlendingPolicy>(in->readInt()));
setTerrainTechniquePrototype(TerrainTile::readTerrainTechnique(in));
}

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@@ -0,0 +1,33 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef IVE_TERRAIN
#define IVE_TERRAIN 1
#include <osgTerrain/Terrain>
#include "ReadWrite.h"
namespace ive
{
class Terrain : public osgTerrain::Terrain, public ReadWrite
{
public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
};
}
#endif

View File

@@ -153,7 +153,7 @@ osgTerrain::TerrainTechnique* TerrainTile::readTerrainTechnique(DataInputStream*
{
bool hasTechnique = in->readBool();
if (!hasTechnique) return 0;
int id = in->readInt();
if (id==IVEGEOMETRYTECHNIQUE)
{

View File

@@ -27,8 +27,8 @@ public:
void write(DataOutputStream* out);
void read(DataInputStream* in);
void writeTerrainTechnique(DataOutputStream* out, osgTerrain::TerrainTechnique* technique);
osgTerrain::TerrainTechnique* readTerrainTechnique(DataInputStream* out);
static void writeTerrainTechnique(DataOutputStream* out, osgTerrain::TerrainTechnique* technique);
static osgTerrain::TerrainTechnique* readTerrainTechnique(DataInputStream* out);
};