Change Terrain so that it subclassed from CoordinateSystemNode.
Implemented new update scheme of GeometryTechnique to avoid potential threading issues. Added Terrain support to .ive.
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@@ -112,6 +112,7 @@
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#include "Text.h"
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#include "Terrain.h"
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#include "TerrainTile.h"
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#include "Locator.h"
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#include "ImageLayer.h"
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@@ -1836,6 +1837,10 @@ osg::Node* DataInputStream::readNode()
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node = new osgTerrain::TerrainTile();
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((ive::TerrainTile*)(node.get()))->read(this);
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}
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else if(nodeTypeID== IVETERRAIN){
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node = new osgTerrain::Terrain();
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((ive::Terrain*)(node.get()))->read(this);
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}
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else if(nodeTypeID== IVEVOLUME){
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node = new osgVolume::Volume();
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((ive::Volume*)(node.get()))->read(this);
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