Introduced new user object support into osg::Object that allows assignment of a list of user objects to an osg::Object.
Refactored original UserData and Descriptions strings to be managed alongside the new user object suppport within a single osg::Object::UserDataContainer.
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@@ -304,31 +304,6 @@ class OSG_EXPORT Node : public Object
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/** A vector of std::string's which are used to describe the object.*/
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typedef std::vector<std::string> DescriptionList;
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/** Set the description list of the node.*/
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inline void setDescriptions(const DescriptionList& descriptions) { _descriptions=descriptions; }
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/** Get the description list of the node.*/
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inline DescriptionList& getDescriptions() { return _descriptions; }
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/** Get the const description list of the const node.*/
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inline const DescriptionList& getDescriptions() const { return _descriptions; }
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/** Get a single const description of the const node.*/
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inline const std::string& getDescription(unsigned int i) const { return _descriptions[i]; }
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/** Get a single description of the node.*/
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inline std::string& getDescription(unsigned int i) { return _descriptions[i]; }
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/** Get the number of descriptions of the node.*/
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inline unsigned int getNumDescriptions() const { return static_cast<unsigned int>(_descriptions.size()); }
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/** Add a description string to the node.*/
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void addDescription(const std::string& desc) { _descriptions.push_back(desc); }
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/** Set the node's StateSet.*/
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void setStateSet(osg::StateSet* stateset);
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@@ -453,8 +428,6 @@ class OSG_EXPORT Node : public Object
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void setNumChildrenWithOccluderNodes(unsigned int num);
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NodeMask _nodeMask;
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DescriptionList _descriptions;
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ref_ptr<StateSet> _stateset;
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