Introduced new user object support into osg::Object that allows assignment of a list of user objects to an osg::Object.

Refactored original UserData and Descriptions strings to be managed alongside the new user object suppport within
a single osg::Object::UserDataContainer.
This commit is contained in:
Robert Osfield
2011-06-02 22:04:08 +00:00
parent 4103319059
commit c703f39459
7 changed files with 535 additions and 46 deletions

View File

@@ -20,6 +20,7 @@
#include <osg/Notify>
#include <string>
#include <vector>
namespace osg {
@@ -147,7 +148,10 @@ class OSG_EXPORT Object : public Referenced
/** return the name of the object's class type. Must be defined
by derived classes.*/
virtual const char* className() const = 0;
/** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
virtual void setThreadSafeRefUnref(bool threadSafe);
/** Set the name of object using C++ style string.*/
virtual void setName( const std::string& name ) { _name = name; }
@@ -190,14 +194,83 @@ class OSG_EXPORT Object : public Referenced
* subclassed from Referenced then create an adapter object
* which points to your own object and handles the memory addressing.
*/
inline void setUserData(Referenced* obj) { _userData = obj; }
/** Get user data.*/
inline Referenced* getUserData() { return _userData.get(); }
/** Get const user data.*/
inline const Referenced* getUserData() const { return _userData.get(); }
void setUserData(Referenced* obj);
/** Get user data.*/
Referenced* getUserData();
/** Get const user data.*/
const Referenced* getUserData() const;
/** Add user data object.*/
void addUserObject(Object* obj);
/** Add element to list of user data objects.*/
void setUserObject(unsigned int i, Object* obj);
/** Remove element from the list of user data objects.*/
void removeUserObject(unsigned int i);
/** Get the index position of specified user data object.*/
unsigned int getUserObjectIndex(const osg::Object* obj) const;
/** Get the index position of first user data object that matches specified name.*/
unsigned int getUserObjectIndex(const std::string& name) const;
/** Get user data object as specified index position. */
Object* getUserObject(unsigned int i);
/** Get const user data object as specified index position. */
const Object* getUserObject(unsigned int i) const;
/** Get first user data object with specified name. */
Object* getUserObject(const std::string& name);
/** Get first const user data object with specified name. */
const Object* getUserObject(const std::string& name) const;
/** Get number of user objects assigned to this object.*/
unsigned int getNumUserObjects() const;
/** Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value.
* To use this template method you need to include the osg/ValueObject header.*/
template<typename T>
bool getUserValue(const std::string& name, T& value) const;
/** Convinience method that creates the osg::TemplateValueObject<T> to store the
* specified value and adds it as a named UserObject.
* To use this template method you need to include the osg/ValueObject header. */
template<typename T>
void setUserValue(const std::string& name, const T& value);
/** A vector of std::string's which are used to describe the object.*/
typedef std::vector<std::string> DescriptionList;
/** Set the list of string descriptions.*/
void setDescriptions(const DescriptionList& descriptions);
/** Get the description list of the node.*/
DescriptionList& getDescriptions();
/** Get the const description list of the const node.*/
const DescriptionList& getDescriptions() const;
/** Get a single const description of the const node.*/
const std::string& getDescription(unsigned int i) const;
/** Get a single description of the node.*/
std::string& getDescription(unsigned int i);
/** Get the number of descriptions of the node.*/
unsigned int getNumDescriptions() const;
/** Add a description string to the node.*/
void addDescription(const std::string& desc);
/** Resize any per context GLObject buffers to specified size. */
virtual void resizeGLObjectBuffers(unsigned int /*maxSize*/) {}
@@ -206,6 +279,7 @@ class OSG_EXPORT Object : public Referenced
* for all graphics contexts. */
virtual void releaseGLObjects(osg::State* = 0) const {}
protected:
/** Object destructor. Note, is protected so that Objects cannot
@@ -219,7 +293,35 @@ class OSG_EXPORT Object : public Referenced
std::string _name;
DataVariance _dataVariance;
ref_ptr<Referenced> _userData;
/** Internal structure for storing all user data.*/
class OSG_EXPORT UserDataContainer : public osg::Referenced
{
public:
UserDataContainer();
UserDataContainer(const UserDataContainer& udc, const osg::CopyOp& copyop=CopyOp::SHALLOW_COPY);
virtual void setThreadSafeRefUnref(bool threadSafe);
typedef std::vector< osg::ref_ptr<osg::Object> > ObjectList;
ref_ptr<Referenced> _userData;
DescriptionList _descriptionList;
ObjectList _objectList;
protected:
virtual ~UserDataContainer() {}
};
ref_ptr<UserDataContainer> _userDataContainer;
/** Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns
* one to the Object and then return this new UserDataContainer.*/
UserDataContainer* getOrCreateUserDataContainer()
{
if (!_userDataContainer.valid()) _userDataContainer = new UserDataContainer;
return _userDataContainer.get();
}
private:
@@ -227,6 +329,7 @@ class OSG_EXPORT Object : public Referenced
Object& operator = (const Object&) { return *this; }
};
}
#endif