Added support for recording animation paths in the osgProducer::Viewer.
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@@ -194,7 +194,7 @@ int main( int argc, char **argv )
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// update the main producer camera
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cg->setView(old_style_osg_camera->getModelViewMatrix().ptr());
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cg->setView(old_style_osg_camera->getModelViewMatrix());
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// fire off the cull and draw traversals of the scene.
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cg->frame();
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