To address a thread related crash reported in osgParticle changed the ParticleSystem

to have an optional compile path for either using a OpenThreads::ReadWriteMutex or an 
OpenThreads::Mutex as it's base implementation, with the Mutex now being used by default.
This commit is contained in:
Robert Osfield
2009-02-09 18:20:36 +00:00
parent b9540fc9f1
commit c7f2e570ed
6 changed files with 47 additions and 13 deletions

View File

@@ -116,7 +116,7 @@ void ConnectedParticleSystem::drawImplementation(osg::RenderInfo& renderInfo) co
{
osg::State& state = *renderInfo.getState();
OpenThreads::ScopedReadLock lock(_readWriteMutex);
ScopedReadLock lock(_readWriteMutex);
const Particle* particle = (_startParticle != Particle::INVALID_INDEX) ? &_particles[_startParticle] : 0;
if (!particle) return;