To address a thread related crash reported in osgParticle changed the ParticleSystem

to have an optional compile path for either using a OpenThreads::ReadWriteMutex or an 
OpenThreads::Mutex as it's base implementation, with the Mutex now being used by default.
This commit is contained in:
Robert Osfield
2009-02-09 18:20:36 +00:00
parent b9540fc9f1
commit c7f2e570ed
6 changed files with 47 additions and 13 deletions

View File

@@ -40,7 +40,7 @@ void osgParticle::ParticleSystemUpdater::traverse(osg::NodeVisitor& nv)
{
ParticleSystem* ps = i->get();
OpenThreads::ScopedWriteLock lock(*(ps->getReadWriteMutex()));
ParticleSystem::ScopedWriteLock lock(*(ps->getReadWriteMutex()));
if (!ps->isFrozen() && (ps->getLastFrameNumber() >= (nv.getFrameStamp()->getFrameNumber() - 1) || !ps->getFreezeOnCull()))
{