From c86fbe2efa8edba16031e161be4e3c5c2873c1e5 Mon Sep 17 00:00:00 2001
From: Robert Osfield
+
+Under UNIX you can take advantage of flexibility in the build system
+that allows you to manually define the external dependencies that are
+installed on your system. To override the default dependencies
+copy the Make/dependencies file to a directory of choosing, and then
+point to this file by setting the OSG_DEPENDENCIES environmental
+variable to point to this file. Then edit this file to reflect
+which dependencies are present. i.e
+
+ cd /home/osguser/OpenSceneGraph
+ cp Make/dependencies my_custom_osg_dependencies
+ export
+OSG_DEPENDENCIES=/home/osguser/OpenSceneGraph/my_custom_osg_dependencies
+ myfavorite-editor my_custom_osg_dependencies
+
+When editing the file, simple change the no to yes, and visa-versa
+where apporpriate.
+
Windows dependency
archives
@@ -92,7 +110,8 @@ guessed it, Producer...
http://www.andesengineering.com/Producer
-
http://www.remotesensing.org/gdal/
@@ -126,7 +145,7 @@ type fonts via the freetype library.
http://www.freetype.org/
-
The GDAL plugin uses GDAL to load large scale imagery and DEM's.
diff --git a/doc/doc++/osg/Image.html b/doc/doc++/osg/Image.html
index e97d7b83c..b12d25e7a 100644
--- a/doc/doc++/osg/Image.html
+++ b/doc/doc++/osg/Image.html
@@ -120,10 +120,10 @@
inline unsigned char* data(int column, int row=0, int image=0) const
void flipHorizontal(int image=0)
+
void flipHorizontal()
void flipVertical(int image=0)
+
void flipVertical()
void ensureValidSizeForTexturing(GLint maxTextureSize)
@@ -156,10 +156,7 @@
inline unsigned char* getMipmapData(unsigned int mipmapNumber) const
void computeMipMaps()
-
bool isImageTranslucent() const
+
bool isImageTranslucent() const
The project is currently in beta, which means the main core features are now in -place, with a 1.0 release in second half of 2003. Despite the beta +place, with a 1.0 release in second half of 2004. Despite the beta development status, the project has already earned the reputation as the leading open source scene @@ -388,6 +388,10 @@ page.
The main collections of resources for learning how to use the
+OpenSceneGraph can be found on openscenegraph.org documentaiton page,
+please check this out regular for new entries.
+
The OpenSceneGraph distribution comes with a reference guide for each of the component libraries - osg, osgDB, osgUtil, osgText, osgSim, @@ -402,7 +406,15 @@ the beginnings of a Wiki based FAQ which may help answer a few of the common queries.
-A programming guide will be available in form of a OpenSceneGraph +
Two sets of online tutorial been written by members of the
+OpenSceneGraph community:
+ Jason McVeigh's OpenSceneGraph Tutorials
+ Joseph Sullivan's OpenSceneGraph
+Tutorials
+
+A programming guide will be available in form of a OpenSceneGraph
book
which is being written by Don Burns and Robert Osfield, parts of it
will
diff --git a/doc/plan.html b/doc/plan.html
index 7aa2736d3..3c6b114d8 100644
--- a/doc/plan.html
+++ b/doc/plan.html
@@ -1,112 +1,77 @@
-
+
+
+
| Index | - -Introduction | - -Contents | - -Install | - -Dependencies | - -examples | - -Data | - -Viewer | - -Stereo | -osgdem | - -Plan | - -Reference Guides | -
| Index | +Introduction | +Contents | +Install | +Dependencies | +examples | +Data | +Viewer | +Stereo | +osgdem | +Plan | +Reference Guides | +