Updated wrappers

This commit is contained in:
Robert Osfield
2006-10-24 09:45:50 +00:00
parent 85dc696c09
commit c892fafa1c
266 changed files with 37808 additions and 9935 deletions

View File

@@ -26,22 +26,69 @@
BEGIN_OBJECT_REFLECTOR(osg::ClearNode)
I_BaseType(osg::Group);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osg::ClearNode &, cs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method1(void, setRequiresClear, IN, bool, requiresClear);
I_Method0(bool, getRequiresClear);
I_Method1(void, setClearColor, IN, const osg::Vec4 &, color);
I_Method0(const osg::Vec4 &, getClearColor);
I_Method1(void, setClearMask, IN, GLbitfield, mask);
I_Method0(GLbitfield, getClearMask);
I_Property(const osg::Vec4 &, ClearColor);
I_Property(GLbitfield, ClearMask);
I_Property(bool, RequiresClear);
I_Constructor0(____ClearNode,
"",
"");
I_ConstructorWithDefaults2(IN, const osg::ClearNode &, cs, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____ClearNode__C5_ClearNode_R1__C5_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method1(void, setRequiresClear, IN, bool, requiresClear,
__void__setRequiresClear__bool,
"Enable/disable clearing via glClear. ",
"");
I_Method0(bool, getRequiresClear,
__bool__getRequiresClear,
"Gets whether clearing is enabled or disabled. ",
"");
I_Method1(void, setClearColor, IN, const osg::Vec4 &, color,
__void__setClearColor__C5_Vec4_R1,
"Sets the clear color. ",
"");
I_Method0(const osg::Vec4 &, getClearColor,
__C5_Vec4_R1__getClearColor,
"Returns the clear color. ",
"");
I_Method1(void, setClearMask, IN, GLbitfield, mask,
__void__setClearMask__GLbitfield,
"Set the clear mask used in glClear(. ",
".). Defaults to GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT. ");
I_Method0(GLbitfield, getClearMask,
__GLbitfield__getClearMask,
"Get the clear mask. ",
"");
I_SimpleProperty(const osg::Vec4 &, ClearColor,
__C5_Vec4_R1__getClearColor,
__void__setClearColor__C5_Vec4_R1);
I_SimpleProperty(GLbitfield, ClearMask,
__GLbitfield__getClearMask,
__void__setClearMask__GLbitfield);
I_SimpleProperty(bool, RequiresClear,
__bool__getRequiresClear,
__void__setRequiresClear__bool);
END_REFLECTOR