Updated wrappers

This commit is contained in:
Robert Osfield
2006-10-24 09:45:50 +00:00
parent 85dc696c09
commit c892fafa1c
266 changed files with 37808 additions and 9935 deletions

View File

@@ -25,17 +25,55 @@
BEGIN_OBJECT_REFLECTOR(osgFX::MultiTextureControl)
I_BaseType(osg::Group);
I_Constructor0();
I_ConstructorWithDefaults2(IN, const osgFX::MultiTextureControl &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
I_Method0(osg::Object *, cloneType);
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
I_Method0(const char *, className);
I_Method0(const char *, libraryName);
I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
I_Method2(void, setTextureWeight, IN, unsigned int, unit, IN, float, weight);
I_Method1(float, getTextureWeight, IN, unsigned int, unit);
I_Method0(unsigned int, getNumTextureWeights);
I_ArrayProperty_G(float, TextureWeight, TextureWeights, unsigned int, void);
I_Constructor0(____MultiTextureControl,
"",
"");
I_ConstructorWithDefaults2(IN, const osgFX::MultiTextureControl &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____MultiTextureControl__C5_MultiTextureControl_R1__C5_osg_CopyOp_R1,
"",
"");
I_Method0(osg::Object *, cloneType,
__osg_Object_P1__cloneType,
"clone an object of the same type as the node. ",
"");
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
"return a clone of a node, with Object* return type. ",
"");
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
__bool__isSameKindAs__C5_osg_Object_P1,
"return true if this and obj are of the same kind of object. ",
"");
I_Method0(const char *, className,
__C5_char_P1__className,
"return the name of the node's class type. ",
"");
I_Method0(const char *, libraryName,
__C5_char_P1__libraryName,
"return the name of the node's library. ",
"");
I_Method1(void, accept, IN, osg::NodeVisitor &, nv,
__void__accept__osg_NodeVisitor_R1,
"Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",
"");
I_Method2(void, setTextureWeight, IN, unsigned int, unit, IN, float, weight,
__void__setTextureWeight__unsigned_int__float,
"",
"");
I_Method1(float, getTextureWeight, IN, unsigned int, unit,
__float__getTextureWeight__unsigned_int,
"",
"");
I_Method0(unsigned int, getNumTextureWeights,
__unsigned_int__getNumTextureWeights,
"",
"");
I_ArrayProperty(float, TextureWeight,
__float__getTextureWeight__unsigned_int,
__void__setTextureWeight__unsigned_int__float,
__unsigned_int__getNumTextureWeights,
0,
0,
0);
END_REFLECTOR