Updated wrappers
This commit is contained in:
@@ -27,17 +27,51 @@
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgParticle::AngularAccelOperator)
|
||||
I_BaseType(osgParticle::Operator);
|
||||
I_Constructor0();
|
||||
I_ConstructorWithDefaults2(IN, const osgParticle::AngularAccelOperator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
|
||||
I_Method0(osg::Object *, cloneType);
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
|
||||
I_Method0(const char *, libraryName);
|
||||
I_Method0(const char *, className);
|
||||
I_Method0(const osg::Vec3 &, getAngularAcceleration);
|
||||
I_Method1(void, setAngularAcceleration, IN, const osg::Vec3 &, v);
|
||||
I_Method2(void, operate, IN, osgParticle::Particle *, P, IN, double, dt);
|
||||
I_Method1(void, beginOperate, IN, osgParticle::Program *, prg);
|
||||
I_Property(const osg::Vec3 &, AngularAcceleration);
|
||||
I_Constructor0(____AngularAccelOperator,
|
||||
"",
|
||||
"");
|
||||
I_ConstructorWithDefaults2(IN, const osgParticle::AngularAccelOperator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
||||
____AngularAccelOperator__C5_AngularAccelOperator_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method0(const osg::Vec3 &, getAngularAcceleration,
|
||||
__C5_osg_Vec3_R1__getAngularAcceleration,
|
||||
"Get the angular acceleration vector. ",
|
||||
"");
|
||||
I_Method1(void, setAngularAcceleration, IN, const osg::Vec3 &, v,
|
||||
__void__setAngularAcceleration__C5_osg_Vec3_R1,
|
||||
"Set the angular acceleration vector. ",
|
||||
"");
|
||||
I_Method2(void, operate, IN, osgParticle::Particle *, P, IN, double, dt,
|
||||
__void__operate__Particle_P1__double,
|
||||
"Apply the angular acceleration to a particle. Do not call this method manually. ",
|
||||
"");
|
||||
I_Method1(void, beginOperate, IN, osgParticle::Program *, prg,
|
||||
__void__beginOperate__Program_P1,
|
||||
"Perform some initializations. Do not call this method manually. ",
|
||||
"");
|
||||
I_SimpleProperty(const osg::Vec3 &, AngularAcceleration,
|
||||
__C5_osg_Vec3_R1__getAngularAcceleration,
|
||||
__void__setAngularAcceleration__C5_osg_Vec3_R1);
|
||||
END_REFLECTOR
|
||||
|
||||
|
||||
Reference in New Issue
Block a user